- Nov 24, 2017
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Oh, Lol, idk if it is or not. It's a model I took from another game here because I really like the art. My usual Avatar is Duke Nukum.Your avatar.Is that Samus Aran?
Oh, Lol, idk if it is or not. It's a model I took from another game here because I really like the art. My usual Avatar is Duke Nukum.Your avatar.Is that Samus Aran?
Looks like you used to be able to fuck her, and now you cannot.Wait, I wrote something about DELETE CHARLOTTE. Does that mean he delete the whole character or is her story finished?
For me anyway she is not deleted, but I don't think Charlotte's story line advances at all. She still shows up every week in my game but I usually turn her down to maximize points with Tasha.Wait, I wrote something about DELETE CHARLOTTE. Does that mean he delete the whole character or is her story finished?
My guess is Alex will have sex with Tasha in 0.9.Hey Dev ... So why isn't Alex fucking Tasha? How about getting the game back on track with the MC and his main squeeze eh?
Preach my brother. Tell it.Kinda disappointing that there was no new content for Alex/Tasha. It gets really tiring that more and more developers suddenly introduce NTR/ Ntr-elements in their game out of nowhere. I don`t have a problem with NTR if it`s right of the bat in the game. Then I simply don`t play /download it. However more and more games start of fairly vanilla and then suddenly introduce some dude that fucks everyone and you can`t avoid it.
At best you get a half-assed option to turn it of, however that locks out tuns of content, because hey the developer didn`t give a fuck about the original idea and simply shiftet to NTR and only made new content for that. Because for some reason that`s the new craze and every fucking game needs some douche, all of the sudden, that fucks the LIs and you can`t do anything.
Well I hope he doesn’t remove that route. Though if balance doesn’t start coming in updates i might Get to the point where I give up on the game despite my love of tries and the potential of the game.I have two save files one of them has that route but it doesn't get updated that much, it makes me think that the dev is not even a big fan of that idea and if he could he would go back in time and remove that route from existence.
Alas, I haven't a clue... Most translation sites just do direct translations without interpreting at all... Hence why we see a plethora of foreign language visual novels/games with a lot of broken English... Perhaps someone else might be able to answer that question...yeah google
do you have a better tip for me to translate? would like to use a better program / translator
Choose what you want.1-1 to 13-1 are from 0.6,others from 0.7can anyone share save from the previous version thank u
I haven't encountered the first pic, but the last two are definitely there.did i miss all thoose or are they just not in the game yet?
Choose what you want.1-1 to 13-1 are from 0.6,others from 0.7
i agree, but you have problems to satisfy your patrons wishes this wayMy 2 cents.
For me personally I prefer and love playing these types of time-management, stat-management, sandbox, choose your own adventure type of game. The main issue I see with a bunch of these types of games is the dev being very ambitious by doing too many routes at once. Unless you can put out a substantial amount of content per update, progression will be really slow, lacking, or even empty due to abandoning a route to focus on another.
IMO, if I had the ability to develop such a game and had to put out an update monthly, I would first develop the foundation/mechanics of the sandbox game. For starters, have a clear start and endpoint. For example, start of the game is obviously Day 1 and end of the game is Day 365, to give the effect of a full year. Add in gameplay mechanics like, stat-management, gift-management, job management, choices etc to your desire. After all that you then start to create the monthly content, but focus on the main route first before adding in what I like to call 'expansions' to the game.
For example, if I were to remake this game, I would focus on Alex and Tasha's route from beginning to their proper end-game ending first. After I complete that route, then I would start expanding from the game. Alex/mom route, Alex/Tanya, Alex/Harem, Dad route, etc etc.
Ambitious games like this don't do well content-wise and progression-wise with monthly updates if you're trying to do too many routes at once.
I can't say one way or another if what I'm about to say has any bearing on the use of NTR in this particular visual novel/game...Kinda disappointing that there was no new content for Alex/Tasha. It gets really tiring that more and more developers suddenly introduce NTR/ NTR-elements in their game out of nowhere. I don`t have a problem with NTR if it`s right of the bat in the game. Then I simply don`t play /download it. However more and more games start of fairly vanilla and then suddenly introduce some dude that fucks everyone and you can`t avoid it.
At best you get a half-assed option to turn it of, however that locks out tons of content, because hey the developer didn`t give a fuck about the original idea and simply shiftet to NTR and only made new content for that. Because for some reason that`s the new craze and every fucking game needs some douche, all of the sudden, that fucks the LIs and you can`t do anything.
Edit:typos
the Avatar from Reese is from The Princess of Zunuria by serpensoldier but looks similar to Samus Aran indeedI have to ask.Is that Samus?
Patrons are supposed to be those who decided to support a creator because they like what the creator is working on. If a Patron doesn't like what they are creating, why are they supporting them in first place?i agree, but you have problems to satisfy your patrons wishes this way