Regarding the amount of content, you all have to remember that there are at least 4 major routes through this game. And at this point in the story, each route requires a significant amount of unique content. So if there's only 10-15 minutes of playing time on the route you're on, there's also 30-45 minutes of content you're not seeing. That's the nature of a VN. You can either work the plot so that divergent lines converge again so as to reduce the amount of parallel story content (which results in players complaining that decisions don't have any lasting effect), or you end up having to create multiple independent story lines, resulting in either extended development time, or less content for any one story line in any month (with corresponding complaints). It's sort of a no-win for devs.