I already had several fairly high-playtime games at the time I started playing this game. I
happened to have chosen the "Patreon route (Horny Based)" as described in the WT when I started; how was I to know it wouldn't lead to a "good" ending with Christine in the end?
Also, I didn't start playing this one until that yacht
![Poop :poop: :poop:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
was already in the game. If I'm honest, that whole mess (go inside, go to the pool, go to the bridge, go below deck, do the hokey-pokey, turn yourself about)
almost made me quit playing the whole damned game. I wasn't about to
replay all of that shit just to try a different route. (I might in the future; we'll see.)
I guess I "fucked up" by choosing the route where the "best ending" was
not "pathetically easy". With how Christine acted on that route (wanting both the MC and Jess throughout), it
seemed like things were headed for M-F-F polyamory, not Christine flipping out and leaving forever.