Alright so:
I like the fact that it's original story, that isn't just you co-opting some main character. That's a definite plus. The opening could use some more rendered screens, it feels like there should be some actual combat shown with the troopers. Even just freeze framing some blaster bolts mid air while our character hides or fires back. You also really need to do more scenes when telling his backstory, the single shot from space isn't enough when you start talking about characters. I got done reading through it and thought "I'm never going to remember these names because I don't have any faces to associate them with.
I'll give you a 3 of 5 for now.
Things that I hope to see:
Evolving story based on choices
Some form of combat and force power use that's actually useful, not just "Mind Trick Seduction" or something stupid like that.
Original antagonists.
Some of the main cast appearing would be fine, so long as they aren't the central focus and you don't devolve into something like seducing Rey since that would break her character.
Hi RoadWulf,
thank you for your wonderful feedback.
I'll definitely work on the points you mentioned.
The problem I am facing is simple
so many things to do.
Currently, I am focusing on the backend of the game, the character engine and the check system (skill check, combat attack check, etc.), I think it is probably the best approach in terms of update ability of the game in the future if the basic backend is already in place.
I admit the release is a bit rushed, but I was just too eager to get feedback.
As you might have noticed, the end screen states I am on vacation. The initial plan was to release in two weeks.
Please, continue with your constructive criticism, and I will listen and hope to be able to fix the issues you, and others may have.