If they had given us no choice(s) kinetic novel style we'd have to go out with her anyway and then we would have complained that there was no choice and we had to go out with her. I mean literally we can't have it both ways.
This is the dev
Choice Paradox. We all gripe we want choices. Dev give us choices then we all gripe because we miss content. Dev loses 50% of his support if he has no choices and 50% if he does have choice because people miss content. Doing no choices is a hell of a lot less work. So if you are going to lose 50% anyway lose the people who say they want choice and just do a Kinetic Novel for the people who want content and all of us who want choice can just go pound sand and play kinetic novels and gripe about how we had to go out with X character because we had no choice. Less work for the Dev and he/she still keeps 50% of the support.
This is why we can't have nice things lol. I think it's why this game hasn't picked up more traction. Hopefully, IMHO, the Dev ignores this and keeps giving choice but honestly would not blame them if they said, f all and just did a kinetic novel.
Any Devs out there thinking of jumping into game making keep the
Choice Paradox in mind and save yourself a HUGE headache.