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Englen

Well-Known Member
Mar 17, 2019
1,603
11,513
731
Intro03.jpg


Hey, guys! Wanted to share with you the latest news. After the release of 0.80, I took a few days off, which I really needed. But since the beginning of this week, I started to work again filled with energy.

Alright, now some details. The structure of the new release is made up, and now I have started to create new renders. There are only a couple dozen of them ready so far, but I'm quickly picking up the pace. As for the plot, it will be focused on the main story, and in addition to that on the ending of several minor "routes" of side characters: Catherine + Rosa, and Emma. I plan to make this update 600-700 renders long, which means it will take me less time than the last one (at least I really hope so).

Well, I think that's all I wanted to tell you. Thank you for supporting me!

MrJet
 
Aug 3, 2019
18
0
154
no mod, no change. always give this error when opening, help fix it please

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
AttributeError: 'SWDraw' object has no attribute 'scale_fast'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3006, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3516, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2380, in draw_screen
renpy.display.draw.draw_screen(surftree)
File "renpy/display/swdraw.py", line 869, in draw_screen
if self.scale_fast:
AttributeError: 'SWDraw' object has no attribute 'scale_fast'

Windows-7-6.1.7601-SP1
Ren'Py 7.4.1.1270
Fri Feb 26 20:35:07 2021
 
Last edited:

Meushi

Well-Known Member
Aug 4, 2017
1,146
12,799
672
AttributeError: 'SWDraw' object has no attribute 'scale_fast'

Windows-7-6.1.7601-SP1
Ren'Py 7.4.1.1270
It's a , which is probably due to a renderer issue in old operating systems like Win 7.

Try changing the renderer as described at the bottom of: .
 

MrJet

Member
Donor
Game Developer
Oct 9, 2017
142
2,254
480
I like very much the animations, but I felt that in the last update they were too slow, specially the ones with Jane.
So, I put some of them in a loop with speed variations.

ANIMATIONS EDITED
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Wow, I have to admit that your version looks a lot better than mine. I hadn't even thought of that "trick" before. But now I will definitely try to change some of my animations in this way. Thanks for the tip!
 

Fracam

Newbie
Jun 30, 2020
38
39
83
Wow, I have to admit that your version looks a lot better than mine. I hadn't even thought of that "trick" before. But now I will definitely try to change some of my animations in this way. Thanks for the tip!
I got to admit that it improve the scene...Bravo, and cheers to the dev for his open mind on his work. I like your game very much and thank you for the good time i spend with it
 
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AchedCroissant

Conversation Conqueror
May 29, 2020
6,168
28,551
883
View attachment 1055216


Hey, guys! Wanted to share with you the latest news. After the release of 0.80, I took a few days off, which I really needed. But since the beginning of this week, I started to work again filled with energy.

Alright, now some details. The structure of the new release is made up, and now I have started to create new renders. There are only a couple dozen of them ready so far, but I'm quickly picking up the pace. As for the plot, it will be focused on the main story, and in addition to that on the ending of several minor "routes" of side characters: Catherine + Rosa, and Emma. I plan to make this update 600-700 renders long, which means it will take me less time than the last one (at least I really hope so).

Well, I think that's all I wanted to tell you. Thank you for supporting me!

MrJet
The only thing I want to know about Emma is what happened between them in their relationship, I don't remember if that was explained in the game

BTW My Girls :love:
 

MisterGHST

Newbie
Apr 1, 2018
20
13
177
You didn't mention specifically about trying to force Ren'Py to use the ANGLE renderer from the start, without testing OpenGL renderer first. Did you try that too or just restarted and checked drivers?
Apparently it worked for at least 2 other people with a similar problem, including the person I was trying to help originally. It seems as if an attempt to initialize OpenGL driver freezes Ren'Py in case the graphics card is lacking some OpenGL functionality, as I suspected.

Quoting my instructions for switching the renderer:
Okay so I finally got it to work by doing what you said. (Using ANGLE renderer) Thanks a bunch
 

genthrow

Newbie
May 4, 2017
65
105
198
Become A Rock Star [v0.80] [Mr Jet] - Original Size: 2.68GB

Compressed version
done by UnRen v0.8 (Sam@F95zone) & Cruncher v0.4.1 (bas@F95zone)

Download PC (699MB): MEGA -
Download Mac (694MB): MEGA -

This compression is unofficial. Compressing process reduces image/audio/video quality and can break the game, be aware of that.

Both the MEGA and mediafire links for PC are down. Could you please reup?
 

shadowcrazy

Newbie
May 15, 2018
21
10
99
As apyrvalg describes, there's a bug in the code which blocks off Jane content. MrJet has released a hotfix to correct this. There's a link to it in the walkthrough post (though maybe you were using the in-game walkthrough).
thanks for that. idk if I'll return to the game to check it out but I appreciate the help nonetheless. I suppose the next question is would the next update fix this perhaps? because at this point I'd be cool with just waiting until the next version releases to skim through the story one more time to get to that point and continue the Jane path if it's fixed.
 

Mhacxk

Member
Nov 3, 2017
314
321
192
Become A Rock Star [v0.80] [Mr Jet] - Original Size: 2.68GB

Compressed version
done by UnRen v0.8 (Sam@F95zone) & Cruncher v0.4.1 (bas@F95zone)

Download PC (699MB): MEGA -
Download Mac (694MB): MEGA -

This compression is unofficial. Compressing process reduces image/audio/video quality and can break the game, be aware of that.
dead link sir
 
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LucT

Active Member
Sep 20, 2017
569
189
131
hi i can't trigger this scene and can't search in forum because i can't understand who she is
 
4.20 star(s) 263 Votes