- Jan 9, 2023
- 94
- 1,932
Welcome, and congratulations on your work. You will gradually improve the result of your scenes. A few little pointers that I hope will help you:Please ignore how the male model doesn't look like John Boy at all, haven't had the time to search for proper assets yet.,
1. Controlling external light from windows and from internal lighting is quite difficult and gives often bad results, especially for beginners (different light temperatures, lighting angle settings, etc.). For that in the last render, Elena looks strangely lit. At first, try only indoor light - "Scene only"(the option I've highlighted). I sometimes use illuminated surfaces like the one I show to add more light. With it, you achieve even lighting. There is also the option to use 3 light sources (information can be found in many places)
![1695199343605.png 1695199343605.png](https://attachments.f95zone.to/2023/09/thumb/2967005_1695199343605.png)
That way you get quality lighting and you'll be happy with the result.
![jill_office-pw.jpg jill_office-pw.jpg](https://attachments.f95zone.to/2023/09/thumb/2967011_jill_office-pw.jpg)
2. Additionally when you include the window in your render the environment outside looks unreal. So avoid showing them at least at this stage. In their place you can place a primitive panel that illuminates through the window. For a quality render, light is everything.
![1695200834497.png 1695200834497.png](https://attachments.f95zone.to/2023/09/thumb/2967022_1695200834497.png)
3.As Lou Gojira said. Zoom in on the camera. This is a link for working with the camera when creating portraits -
You must be registered to see the links
.Many things that apply to photography apply here. Your main subject is the model. The room or background is just an add-on (in your photos you seem to be focused on the plates and glasses on the table, and somewhere far back there are some people..doing something
There are of course many more things that you will learn yourself when you learn some things. It is good that there is a lot of information.
With more experience, you will get better results. Just don't stop experimenting. Check out the tutorials on YouTube. Then just pick a model asset from our favorite game and create