- Feb 15, 2023
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Have you tried to create UVs and assign dedicated textures instead of relying on shaders?I have some skills in Blender, but the transfer, dimensions, and properties (material, color) of the created objects when transferred to DAZ are quite difficult. I guess. it takes a lot of experience and skill to create say some D-force clothes for example. I found it interesting that for both 2 tasks, they mention that they can be created with DAZ.
For clothing or props that require bones to fit on figures, you need to use transfer utility to rig items. Then you might need to edit the weight map and create JCMs (Joint correction Morphs) to smooth out the surface; otherwise, your clothing or props will look strange when posed.
WP Guru just created a series of videos on how to create simple clothing for Daz. Here's part 1 -
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While WP Guru uses Marvelous Designer to create clothing, you can also do it inside Blender. This guy does it in ZBrush, but the same principle applies to Blender -
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Other useful YouTube channels you might want to look into -
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SickleYield also has a series of tutorials sold on Daz dedicated to content creation in Blender -
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