- Aug 23, 2018
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I'm not sure how you got that estimate for the animations. I think he said he still had 40 left and possibly up to 40 more after that. Last week he finished rendering 9 animations. I'm sure that render rate isn't static and may rise as there's less and less to render but I don't think he's going to be finishing rendering up to 80 animations (and posing up to 40) in just two weeks and some change.Right. This is one of the weird things we will have to face. DPC doesn't make animations as long as it may seem and often uses its own assemblies of vanilla animations and applies its to other scenes. The most obvious example is episode 8, where the animation of the rider's pose was used in as many as 3 scenes (Lily, Envy, Melanie). He will also be able to use this trick to save time.
But the animation rendering time itself causes him and us a lot of pain. If we assume that he will finish working with animation and render production by the end of this month (most likely it will be), only one animation rendering will take the remaining month. And then the question arises: what exactly will DPC do?
If the render rate stays the same (and this is just for animations, not to mention static renders):
At best it'd be 4 to 5 weeks assuming that no further animations are added to the queue
At worst it'd be 8 to 9 weeks assuming that a total of 80 animations will need rendering
Absolutely nightmarish would be DPC deciding to add even MORE animations
If the render rate increases then we can knock off a few weeks here and there. God forbid it slows down, then we're adding a few more weeks to that base estimate.
If he were to finish rendering animations in two weeks, then he'd need to average 20/week if it's just 40 and 40/week if the final count left is 80.