Tumai

Member
Sep 1, 2019
463
1,050
Speaking of Zoey, I hope Dr.PinkCake allows us to skip the interlude for subsequent play throughs if we've already played it at least once when Ep. 9 comes out.

I've played it once and enjoyed it well enough (as well as getting all the render and scene unlocks obv) but I've got another 6 save paths waiting and doing "hometown blindness" 7 times is going to be a drag even with the fast forward function. Letting us have the option to just checkbox the only 2 pertinent things (Is Zoey DIK or CHIK, is she still friends with her surfer buddy or no) and jump straight to where dad calls MC would be a boon.
 
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JETracktor

Well-Known Member
Apr 14, 2021
1,107
3,236
Speaking of Zoey, I hope Dr.PinkCake allows us to skip the interlude for subsequent play throughs if we've already played it at least once when Ep. 9 comes out.

I've played it once and enjoyed it well enough (as well as getting all the render and scene unlocks obv) but I've got another 6 save paths waiting and doing "hometown blindness" 7 times is going to be a drag even with the fast forward function. Letting us have the option to just checkbox the only 2 pertinent things (Is Zoey DIK or CHIK, is she still friends with her surfer buddy or no) and jump straight to where dad calls MC would be a boon.
You can skip it already.
 
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Sh0gvn

Active Member
Dec 19, 2021
622
10,528



This week I continued and finished all artwork for the lewd scene I mentioned last week.

After that, I decided to continue working on lewd scenes, as I have a number of them left.
I started work on what I believe will be one of the most demanding lewd scenes of the episode regarding manual work.

I started with designing the environment for it - it was one of the remaining environments I didn't prepare for the episode until now - and I have just started animating the scene and posing static renders for it.

It will feel good to have this lewd scene completed eventually, and I estimate that it will take me ~1-2 weeks to finish posing its artwork.
After it is done, I will continue making art for one of the free roam events of the episode.

I'll try to find a preview to post soon. Even with 1939 static renders (Close to that 2000 limit that always feel so good to pass), finding something that doesn't spoil is tricky.

Have a nice weekend

Dr PinkCake
 

znar25

Well-Known Member
Apr 25, 2021
1,574
4,420



This week I continued and finished all artwork for the lewd scene I mentioned last week.

After that, I decided to continue working on lewd scenes, as I have a number of them left.
I started work on what I believe will be one of the most demanding lewd scenes of the episode regarding manual work.




Dr PinkCake

You heard it here first..... All the DiKs gangbang Jill at her mansion while her parents are away. :ROFLMAO:
 

znar25

Well-Known Member
Apr 25, 2021
1,574
4,420
Jill, is a perfectionist, so its not even out of realism , that she might want to learn how to give the perfect blowjob. :ROFLMAO:.
Remember how stressed she was , because her piano play was not perfect, and the creator who composed it, could notice it, even though he is dead by 100 years now ?!:ROFLMAO:.

This is now, MC's Girlfriend , just saying:ROFLMAO::cool::devilish:
Ummm creepy much....? So, MC has to blow Troy in front of Jill to show her how to give a blowjob? :ROFLMAO:
 

DrSoong

Member
Donor
Jan 8, 2022
491
932
I mean sure, you could cram all the answers into the last couple episodes, but they'd feel unbelievably rushed. Just look at how trying to synch up the Fuck Buddy/friend approaches to the crossroad mangled Sage's path in Episode 7 and 8. Proper closure for the many open mysteries requires not only the answers to the questions, but also the context to make the answers matter and the time to reflect on the importance of the questions. If DPC leaves everything for the last minute it will implode and take a good chunk of the game with it.
Agree, it would bad style to sum all up until the end, it would be better DPC gives us constant answers as he always gives us new riddles. Even a last minute reveal would left some things open, if the amount of open questions is to high it could be possible that DPC forget about some and they would never be closed (unless the story experts in this thread tell him about that).
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,508



This week I continued and finished all artwork for the lewd scene I mentioned last week.

After that, I decided to continue working on lewd scenes, as I have a number of them left.
I started work on what I believe will be one of the most demanding lewd scenes of the episode regarding manual work.

I started with designing the environment for it - it was one of the remaining environments I didn't prepare for the episode until now - and I have just started animating the scene and posing static renders for it.

It will feel good to have this lewd scene completed eventually, and I estimate that it will take me ~1-2 weeks to finish posing its artwork.
After it is done, I will continue making art for one of the free roam events of the episode.

I'll try to find a preview to post soon. Even with 1939 static renders (Close to that 2000 limit that always feel so good to pass), finding something that doesn't spoil is tricky.

Have a nice weekend

Dr PinkCake
I really wonder what kind of scene it is for which you need to create an environment for 2 weeks. This will most likely be off-campus, since the entire campus environment has already been created. Is this a date scene with LI? Or the scene with Zoey? House of Burke?
It looks like Pink pays a lot of attention to animation, he does it a lot judging by the preview.
 

mpa71

Member
Dec 18, 2017
479
6,810
:coffee: Updated BigTable™ with the recent informations.
ProgressProgress!

  • Two weeks ago we had ≈1500 renders done, with now 1939 that's +439, a 31.4 R/D.
  • If we keep the ≈3800 total renders target, at that rate, rendering will be done by end of August.
  • As now, September release (26-28 weeks) is a possible window.
EP​
Renders​
Animations​
Music*
Size (GB)​
Release​
Development Time​
Ratio*
R/D
A/D
sA/D
EP1130151 (3:29)≈1.1
07 Feb 2019​
— days
—​
—​
—​
—​
EP21709 (+31%)77 (3:36) (+26)≈2.3 (+1.2)
04 May 2019​
087 (2 months, 28 days |≈12 weeks)
22.1​
19.6​
0.89
2.48
EP32289 (+34%)99 (4:42) (+22)≈4.1 (+1.8)
16 Aug 2019​
105 (3 months, 13 days |≈15 weeks)
24.5​
21.8
0.94​
2.69
EP42532 (+11%)134 (7:57) (+35)≈6.1 (+2.0)
10 Jan 2020​
148 (4 months, 26 days |≈21 weeks)
20.3
17.1
0.91
3.22​
EP52456 (-3%)157 (8:35) (+23)17 (3.4K$)≈8.0 (+1.9)
29 May 2020​
141 (4 months, 20 days |≈20 weeks)
21.1
17.4
1.11​
3.65​
EP63336 (+35%)162 (8:33) (+5)24 (4.8K$)≈11.1 (+3.1)
13 Nov 2020​
169 (5 months, 16 days |≈24 weeks)
22.8​
19.7​
0.96​
3.04​
EP73723 (+12%)250 (18:14) (+88)18 (3.6K$)≈14.5 (+3.4)
23 Apr 2021​
162 (5 months, 11 days |≈23 weeks)
29.7
23.0
1.54
6.75
EP84158 (+12%)358 (26:21) (+108)34 (6.8K$)≈19.5 (+5.0)
19 Nov 2021​
211 (6 months, 28 days |≈30 weeks)
27.2
19.7​
1.70
7.49
EPI79436 (4:36)19 (3.8K$)≈2.6 (new)
4 Mar 2022​
105 (3 months, 13 days |≈15 weeks)
10.1
7.6
0.34
2.53
EP91939≈130 (152)
in development
112 (3 months, 20 days |≈16 weeks)
17.3
1.16
Complete Table with the help of Holy Bacchus† original post — Being a DIK in development since 3 years, 4 months, 17 days (40 months / 176 weeks / 1,233 days / 29,592 hours)
* 199$ Premium Licensed Music ; Total: 22,288$ — Ratio values exclude EPI ; Ratio: (Renders/Days + SecondsAnimations/Days) [Average: 24.0 ; Last Two: 28.5 (+19%)]
Renders/Days [Average: 19.8 ; Last Two: 21.3 (+8%)] — Animations/Days [Average: 1.15 ; Last Two: 1.62 (+41%)] — SecondsAnimations/Days [Average: 4.19 ; Last Two: 7.12 (+69%)]


(y) Thumb up to well made Casiope DIK Walkthrough.
 
Last edited:

znar25

Well-Known Member
Apr 25, 2021
1,574
4,420
I think in the future all the girls will be available again, that is, we are waiting for the second "Сrossroads". Another question is how it will be implemented. Even Jill may become possible for Dik in the future, maybe by the end of the game, but she will be available.
This will be shown two chapters from now. Jill, in trying to get MCs attention, talks to Arieth and (dumb as she is) Jill gets passed around between the DiKs. Including photos. :ROFLMAO:
 

znar25

Well-Known Member
Apr 25, 2021
1,574
4,420
:coffee: Updated BigTable™ with the recent informations.
ProgressProgress!

  • Two weeks ago we had ≈1500 renders done, with now 1939 that's +439, a 29.3 R/D.
  • If we keep the ≈3800 total renders target, at that rate, rendering will be done by end of August.
  • As now, September release (26-28 weeks) is a possible window.
EP​
Renders​
Animations​
Music*
Size (GB)​
Release​
Development Time​
Ratio*
R/D
A/D
sA/D
EP1130151 (3:29)≈1.1
07 Feb 2019​
— days
—​
—​
—​
—​
EP21709 (+31%)77 (3:36) (+26)≈2.3 (+1.2)
04 May 2019​
087 (2 months, 28 days |≈12 weeks)
22.1​
19.6​
0.89
2.48
EP32289 (+34%)99 (4:42) (+22)≈4.1 (+1.8)
16 Aug 2019​
105 (3 months, 13 days |≈15 weeks)
24.5​
21.8
0.94​
2.69
EP42532 (+11%)134 (7:57) (+35)≈6.1 (+2.0)
10 Jan 2020​
148 (4 months, 26 days |≈21 weeks)
20.3
17.1
0.91
3.22​
EP52456 (-3%)157 (8:35) (+23)17 (3.4K$)≈8.0 (+1.9)
29 May 2020​
141 (4 months, 20 days |≈20 weeks)
21.1
17.4
1.11​
3.65​
EP63336 (+35%)162 (8:33) (+5)24 (4.8K$)≈11.1 (+3.1)
13 Nov 2020​
169 (5 months, 16 days |≈24 weeks)
22.8​
19.7​
0.96​
3.04​
EP73723 (+12%)250 (18:14) (+88)18 (3.6K$)≈14.5 (+3.4)
23 Apr 2021​
162 (5 months, 11 days |≈23 weeks)
29.7
23.0
1.54
6.75
EP84158 (+12%)358 (26:21) (+108)34 (6.8K$)≈19.5 (+5.0)
19 Nov 2021​
211 (6 months, 28 days |≈30 weeks)
27.2
19.7​
1.70
7.49
EPI79436 (4:36)19 (3.8K$)≈2.6 (new)
4 Mar 2022​
105 (3 months, 13 days |≈15 weeks)
10.1
7.6
0.34
2.53
EP91939≈130 (152)
in development
112 (3 months, 20 days |≈16 weeks)
17.3
1.16
Complete Table with the help of Holy Bacchus† original post — Being a DIK in development since 3 years, 4 months, 17 days (40 months / 176 weeks / 1,233 days / 29,592 hours)
* 199$ Premium Licensed Music ; Total: 22,288$ — Ratio values exclude EPI ; Ratio: (Renders/Days + SecondsAnimations/Days) [Average: 24.0 ; Last Two: 28.5 (+19%)]
Renders/Days [Average: 19.8 ; Last Two: 21.3 (+8%)] — Animations/Days [Average: 1.15 ; Last Two: 1.62 (+41%)] — SecondsAnimations/Days [Average: 4.19 ; Last Two: 7.12 (+69%)]


(y) Thumb up to well made Casiope DIK Walkthrough.
So basically, 10 months after the last useful release (Ep.8).
 

Tumai

Member
Sep 1, 2019
463
1,050
Not great that he took the exact same amount of time making Interlude as he did EP3, even though EP3 has almost 3 times the amount of renders and animations and he has a much better hardware setup now than in 2019.

As others have said, probably an October release to have the Halloween party coincide with actual Halloween.
 

horusxcaen82

Member
Mar 20, 2018
366
761
From what I've heard it's more like they die from alcohol poisoning and doing stupid shit

You ever think Tommy reminds you of that one kid from Rockstar's Bully game?
its been forever since I played Bully if I am honest, and the reason I bring up BMS is that the main character reminds me a lot of Tremolo and he has a friend that acts similar to Derek in the show so thats where I drew the comparisons, but its like from the POV of the Alphas instead of the DIKs
 
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DrSoong

Member
Donor
Jan 8, 2022
491
932
Not great that he took the exact same amount of time making Interlude as he did EP3, even though EP3 has almost 3 times the amount of renders and animations and he has a much better hardware setup now than in 2019.

As others have said, probably an October release to have the Halloween party coincide with actual Halloween.
After EP8 DPC had some other things to to (there are several posts in this thread), this things (Steam, ...) took some time. Now that he has focused on the next EP, he is on fire to get it as he has it in his head. We can't do anything than wait, discuss possible future stories (also based on the passed ones) and have the best time during release of EP9.
 

always86

Active Member
Mar 19, 2020
851
2,163
Quick update, stills have fallen behind all of the season 2 episodes, but should cross the episode 5 total of 2456 in a couple of weeks. Average continue to be much lower than episode 8 which had an average of 148.5 by the time the beta started around week 28. Episode nine has an average of 114 currently.

1656066694865.png

At week 17 the average for episode 8 was 134.7 and the episode 7 average at the same time was 206.2

Development is well behind pace.
 
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