- Sep 20, 2018
- 3,367
- 13,966
Huh. From the context it's entirely unclear if the 4524 renders he sites is posed or completed. The former suggests he rendered about 410 statics in a single week (a very high number), whereas the latter tells us nothing about how many were completed. I'm going to assume the latter since that's more conservative, he's switched to reporting posed totals recently, and it also lines up with the rate at which he's been adding statics to the queue. Unfortunately, that means there's really nothing new to add to the charts. Here's last week's charts again, though, for old time's sake:You must be registered to see the links
This week I worked on and completed a big and tricky scene and some smaller scenes.
I have started working on the remaining lewd scenes of the episode now, posing both static renders and animations for them.
Art for 8 scenes remains, and three of those scenes need writing. I might need a couple more scenes after playtesting the episode if I feel something is missing.
I playtested Isabella's branch this week. It took me over 3 hours to complete it, without mini-games and without being able to test everything, as the final free roam event is still a bit of a mess regarding the code.
I felt that some parts of this branch needed a bit more content, while other parts of it were perfect and unique.
And this is an example of how I will work after finishing the art for the remaining scenes. I will playtest and then polish and add any additional content I feel is needed.
I have to do this for five branches and all possible combinations of choices and consequences therein. Each branch is of similar length, meaning a single playtest of all branches will require at least 15 hours of playtime. I always do this many times, over and over.
While there is plenty of joint content, there is also plenty of unique scenes for each branch; this makes quality control a big task.
But I'm very much looking forward to playing the episode. There are many scenes I haven't even seen in-game yet, even though the art has been finished for months - it's crazy, even more so than usual.
I'm up to 4524 renders, and now that I started animating again, I will know how many more animations I need within a few more weeks.
I don't have an accurate estimation of the release date; everything will depend on the remaining animation render times and how smooth the last stretch of development goes.
Have a nice weekend
Dr PinkCake
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