- Apr 19, 2021
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much better.
that bellybutton tho
Code blue for Dr. Photoshop. Dr. Photoshop needed in room G-1 urgently.that bellybutton thoYou don't have permission to view the spoiler content. Log in or register now.
god i hate the MC's haircut
I also dislike the new haircut...god i hate the MC's haircut
Still an upgrade from the old onegod i hate the MC's haircut
More redhead is always a good thing.A bit off the whole spectrum of your post, but I hope Mona comes back, she may be a very secondary character (maybe could become Burke's primary antagonist, hopefully), but I love that redhead.
Have you met Leah? Redhead isn't guaranteed to be good in DPC's world!More redhead is always a good thing.
Jill is so sexy and her body is smoking hot
Ehm, nothing?
Sage's literally just showing her teeth and that's it?
They don't even look bad here or different from before, if anything, they actually look better in this Rooster cluck
I don't know what it is in recent months with some people here, but for some reason, it has become trendy to try and nitpick the renders and literally start reaching when being shown a render that isn't bad or different from anything we've seen before...
Sage's special render with 'asymmetric' legs, Josy's ass 'becoming bigger' in the Season 2 Steam poster, Lily's face 'changing' in one of the latest previews, Heather's face and model 'changing', and now, apparently, something's 'wrong' with Sage's teeth?
I guess nowadays people just pick random renders DPC is showing every now and then, and then decide to make a random observational comment about them so that others try to guess what they actually meant in the first place because they can't see it because it isn't there
Where is her landing strip pubic hair? I guess even DPC get tired with the constant Jill renders, he definitely didn't put too much effort in to this.
I think DPC does spend more time on in-game renders than on special renders so there are always small issues with them and because there's frustration with time between updates it manifests in picking up on those issues. There's only really issues with Jill in-game.Apparently, now we could also add 'Jill's belly button' to the list of random observational comments
attention for details from dpc that's what over a half a year of development brings us...that bellybutton tho
I don't know... considering that he in fact "sells them" and that they don't even have the backing of the story to support them (in a 10-15 render scene, one unsuccessful one is acceptable) it doesn't seem the best to me to rush them.I think DPC does spend more time on in-game renders than on special renders so there are always small issues with them and because there's frustration with time between updates it manifests in picking up on those issues. There's only really issues with Jill in-game.
You missed the point of my initial commentI think DPC does spend more time on in-game renders than on special renders so there are always small issues with them and because there's frustration with time between updates it manifests in picking up on those issues. There's only really issues with Jill in-game.
I'd rather he rushed special renders than he rushed in-game renders, but that's because I can only afford to be a low-tier patron, if I was higher tier patron I'd probably think differently.I don't know... considering that he in fact "sells them" and that they don't even have the backing of the story to support them (in a 10-15 render scene, one unsuccessful one is acceptable) it doesn't seem the best to me to rush them.
among all the problems of production time one "well done" render more or less is really irrelevant
the problem with Jill in the game is not a little problem, but a tacky and obvious stuff, but one that by now I'd say we'll carry with us until the end