Lovetities

Active Member
Apr 3, 2020
651
1,307
Man, people are crying over development times again? Why don't you guys play other games here that release with 500 renders per 3 months lmfao. BAdik is the biggest game in this site and is also one of the most well made one with tons of minigames, free roams and high quality animations. I honestly don't see the point of bitching after every status updates as if Dpc cares what we or anybody think about his game :HideThePain:
 

Geralt From Rivia

Forum Fanatic
Jun 15, 2022
5,358
32,739
Man, people are crying over development times again? Why don't you guys play other games here that release with 500 renders per 3 months lmfao. BAdik is the biggest game in this site and is also one of the most well made one with tons of minigames, free roams and high quality animations. I honestly don't see the point of bitching after every status updates as if Dpc cares what we or anybody think about his game :HideThePain:
We haved Jacob loop, Bella loop and now it Development Time Loop. Available every Friday after the status update and so on in a circle. :LOL:
 

QBaSS

Member
Mar 18, 2019
202
241
That's an extreme stretch. She's definitely a stubborn arsehole, and has a bunch of issues due to her upbringing, but I really don't feel "psychopath" or "narcissist" really apply to her. She likes people who fight her to much to be a narcissist, and while there are moments she comes across as a psychopath, there's enough hints that's just part of her front.
Whenever I hear the word narcissist, I reach for my pistol
Unfortunately people nowadays love to throw that shit around
 

DMNOV3R

Active Member
Nov 28, 2018
679
934
Edit: totally forgot about how this guy has upgraded his hardware twice now, which somehow led to longer release times :WaitWhat:
An analogy that explains my reaction when seeing that even with the hardware update the development time increased is the analogy of the bisexual son.

The son, not seeing his father for years, goes to his father and says, "Dad, I found out I'm bisexual and I want you to meet the love of my life." The next day the son introduces his wife to his father. :WaitWhat::WaitWhat::WaitWhat:

You expect the son to introduce a man as the love of his life, but he introduces a woman. It's the same with DPC, you expect development to go faster with hardware upgrades, but in the end it takes longer. It is the breaking of expectation at the finnest. :KEK:
 

DMNOV3R

Active Member
Nov 28, 2018
679
934
Speaking of Quinn... Is it possible for Quinn to think the MC is a white knight even though he is DIK (alignment)? Or is the fact that the MC is DIK enough for Quinn to be friendly with him even though he doesn't have any romance with her? :unsure:
 

always86

Active Member
Mar 19, 2020
853
2,163

View attachment 2788331

This week I started by working on some time-consuming art I had postponed but wanted to complete soon.

I updated my planning and flowcharts, played and polished parts of the episode, and wrote much of the missing content.

I have a handful of scenes left to write and a handful of lewd scenes that need animations. 20 scenes of varying length, including two free-roam events, need static renders. The range per scene is likely 20-200 static renders, so it's hard to tell how many renders are left to make. In my mind, it's at least 1000 more.

I have some important scenes left to create, and they will get the attention they deserve. There are other tasks I won't list left too. I'm considering making a checklist of what's left when we get closer.

The static render count is at 4267, and next week I will focus on it again - hopefully giving it a good bump. I'll have another preview ready for you soon. The animation queue is solid enough to last at least another week before I need to work on animations again.

I have a good flow, work very methodically, feel motivated, and am making good progress daily.

Have a nice weekend.
Dr PinkCake
To those grumbling, I wouldnt worry about the statics. It's the ambiguity around animations that is more of an issue.

He produced 2000 renders in the first 13 weeks of production, 1000 of those were in the last 4 weeks of that period. So in theory he could have 1000 done by August 18th. The fact he's still talking about posing more aniamtions is the real unknown. He only averaged 7.5 a week during episode 9, but some weeks in this episode he did 14. If he maintains only the 7.5 average then he would surpass the Episode 9 count by the 8th September.

Anyway all of that is a long way of saying he could do 1500+ more stills and 75-140 more animation and still release in September. Especially if he upgrades more systems.
 

dolfe67

Forum Fanatic
Apr 25, 2020
4,670
12,693
It's the same with DPC, you expect development to go faster with hardware upgrades, but in the end it takes longer.
He's not the only one. With better equipment, they don't want to be faster but instead they want more quality, more renders per scene. That, plus the inevitable branching increase, the further the game is progressing.
 
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PereFourreAss

Member
Sep 30, 2020
365
1,272
To those grumbling, I wouldnt worry about the statics. It's the ambiguity around animations that is more of an issue.

He produced 2000 renders in the first 13 weeks of production, 1000 of those were in the last 4 weeks of that period. So in theory he could have 1000 done by August 18th. The fact he's still talking about posing more aniamtions is the real unknown. He only averaged 7.5 a week during episode 9, but some weeks in this episode he did 14. If he maintains only the 7.5 average then he would surpass the Episode 9 count by the 8th September.

Anyway all of that is a long way of saying he could do 1500+ more stills and 75-140 more animation and still release in September. Especially if he upgrades more systems.
All calculations have to take into account the testing and bugfixing tho, and with all this branching it can take a while. If he's done by the middle of September, expect an early October release
 

Room639

Newbie
Feb 24, 2019
63
202
He's not the only one. With better equipment, they don't want to be faster but instead they want more quality, more renders per scene. That, plus the inevitable branching increase, the further the game is progressing.
More renders does not equal greater quality. I think this game has actually suffered from the increase in scope. The last episode (and the interlull) was among the largest, but I also thought it was pretty disappointing.
 
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1200

Newbie
Sep 22, 2019
47
90
Pirates heavily upset that their future effortless heist will take longer to happen never ceases to amaze.
People not caring about development time is why it keeps getting longer, there SHOULD be a standard, regardless of whether you pay the man or not, because it affects the entire industry at this point. One person takes 9 months, then another, then another. It's especially an issue since they are paid monthly, they are financially motivated to drag development out as much as possible
 

Aratorn

Member
Sep 8, 2017
117
253
The amount of salt on this thread is mindblowing...

A little reminder to 99.99% of the population of this thread (myself included) that we are pirates and therefore, not the official public to whom the game is made for.

Sure you can disagree with the guy on certain points, I certainly do.
For example, I think that his stuborness in doing everything by himself at this point of developpment is basically self-harm and I think that he keeps getting sidetracked on the last stretch of each release too.

But I am not hypocritical enough to assume that the game he makes is something that I'm OWED.
I'm not one of his patreons, my voice/opinion means nothing to him and that's absolutely a normal thing.

So many are acting as if they're the public for this game but never forget that you're not.
I'm not happy that I have to wait more but I'm not being a cunt about it at least.

DPC takes his first vacation in years (a very small one at that) and makes a status update about having more work before being done with release and suddenly there's a whole horde of idiots calling a money-crazed goblin...

I'm no simp to him, as I've said I do have some gripes with his work methods but I do admire his work in the end.
Acting Lessons is a very good game for a first attempt at making a game and BADIK, (HIS SECOND GAME!) is literally the best game on this site.
The branching of the story is also something that many of the people here seem to have forgotten (though at the time people were not complaigning at all)... Yes the developpment time has skyrocketted since episode 8 because of it and yes it is worth being patient for.

Y'all are acting like ingrates whining like fucking babies that want an out of stock toy on the shelf of the supermarket...

You want to critique the game or the developpment ? Fine.

Just do it while at the very least respecting thework of the guy you're stealing...
 

dolfe67

Forum Fanatic
Apr 25, 2020
4,670
12,693
More renders does not equal greater quality. I think this game has actually suffered from the increase in scope. The last episode (and the interlull) was among the largest, but I also thought it was pretty disappointing.
I'm talking about the quality of the renders. The story can't be improved by hardware.
 

DMNOV3R

Active Member
Nov 28, 2018
679
934
Anyway all of that is a long way of saying he could do 1500+ more stills and 75-140 more animation and still release in September. Especially if he upgrades more systems.
The part that he "still has important scenes to create" threw me a little. DPC seems to be lost in the very mind map he created for Ep.10. He might say next week he needs 2000 more renders. You can't trust if these 1000 renders will be enough. I bet the update for October.
 

QBaSS

Member
Mar 18, 2019
202
241
Sometimes I miss the weirdo who used to post those insane tirades against Maya
At least he was mildly funny
 

Mr. Muscles

Member
Mar 30, 2021
341
540
No pirate wants to sail the seven seas for 9 months to find the booty, rowdy. Sail, Ho!
Fair, but there's plenty of free digital booty out there meanwhile.

People not caring about development time is why it keeps getting longer, there SHOULD be a standard, regardless of whether you pay the man or not, because it affects the entire industry at this point. One person takes 9 months, then another, then another. It's especially an issue since they are paid monthly, they are financially motivated to drag development out as much as possible
Standard for what? Porn games? Who are you? Lmao. Go preach this directly to his patreons. Being this upset over DPC's well established development cycle after 9 episodes is such a whiny attitude tbh. You'll play for free, don't worry. No one's forcing you goblins to wait, just move on.
 
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