I have to ask, for those who had a shitty party, what happened, were people complaining about the party at Rooster too?
Is it possible to have consequences in chapter 10 if the party is bad?
Just thinking that DPC might have to create versions of scenes where the MC threw a good or bad party irritates me, it seems like a huge waste of time, no one plays to lose, at least I've never seen it before.
DIKs will have different lines in dialogues with MC. Leon, John Boy, Rusty, Tommy. 3 states - when party is a total shit, when it's "ok" and when it's a boom-boom. Their replicas related to their own happiness levels.
You will see different posts in Rooster and different replies in comments. Becky will start a shit if you doesn't plan a first "drinking" games activity. Quinn will either try to defend MC if her path is active or blame MC and Tommy if not.
Dialogues of Quinn & Tommy, Zoey, MC & Tommy will change as well.
There are a number of characters which will try to defend MC anyway, regardless of party planning success.
____
If you are a completionist, then you will probably do a such run or even a multiple ones for the sake of seeing all endings and outcomes.
Why people do multiple LI runs with different choices, breaking hearts, planting the seeds for the potential drama, emerging the conflicts, etc? It's about the same. Playing as a "fuckface" that ruins all in purpose or as a loser, which also ruins everything around him, but just because he is loser. That's a kind of roleplay. And since most of such actions gives potential outcomes and callbacks - it's adorable and worth it.
The only disappointment is that a lot of outcomes will be realized only towards the end of the game, many actions do not give an instant effect. It will take years. But it's better to have some kind of deposit and a bunch of possible outcomes at the end than not to have them in principle and what is even worse - to know about it in advance. This is one of those things that fuels the expectation of a denouement, the expectation of the release of each new episode. Like, "which of our previous actions will bite us in the ass in this new episode." One of my favorite examples is a dickpic and a ride with Cathy in EP5 . And even though the visible result appeared only after 2 episodes, it was worth it. And how many time bombs are waiting for us even from the 1st episode? No one knows.