- Nov 21, 2022
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Of course it needed to be said. Because once again, like it or not, Ep9 did advance the story narrative. I look at the episodes objectively. I don't slam them because my personal LI path didn't progress. The game is larger than 1 single LI's story. So it's natural that some episodes won't affect some paths as much as others. but in later episodes that slack gets addressed. It always does. So short-sided complaints always get my attention. There are already enough immature users on here that just can't see passed their beloved LI, and can't be bothered to consume the product in it's entirety, and then sit there moaning about it constantly and consistently. THAT is where I have issues with.You took issue with people being disappointed with Ep9 plot development and said that they are wrong, then came my answer, thats how public forums work. Why were you so bent out of shape about people saying ep9 was garbage from anything other than a technical aspect?![]()
I mean, I played it as a preview for Ep 9 but it wasn't that necessary to put that many time of developement since it doesn't add something crucial to the plot(For now) and Ep 9 was kind of a let down to a big part of players so I don't think he's going to do something THAT stupid again, more knowing that it will delay future episodes developement.I mean clearly everyone loved Ep9's interlude
"Hi everbody,probable next render milestones for future episodes in S3:
EP11: 6000-6250
EP12: 6250-6500
I wouldn't be surprised if the very last episode (likely EP16) reaches or surpasses 10000 renders.
That's why the "side quests" will be connected to the main story. The main story progresses through the side stories. It's just hard to see which direction our decisions will take us.My concern is the same, there are many "side quests" and the main story barely advances
What was Vinnie doing / looking for in the mc's room?
Obvious answer: That puzzle box the MC was fiddling with back in episode 8.Good question.
We all know Unreal Engine 5 migration is the next step."Hi everbody,
DPC here and I have great news for you all. Since I now have the necessary computing power I decided that from Ep. 11
onward everything will be animated in 4k@60FPS, so there will be hardly any still renders left.
Thank you all for your amazing support in all those years and all future decades!"
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certainly I adore the interlude was a masterpiece for the story worthy of an Oscar and acclaimed by Martin scorsese..Hmm, I wonder if DPC is planning another 10% Interlude-like scene for a Spring break episode 12 or 13. Wouldn't that be dandy? I mean clearly everyone loved Ep9's interlude..
But seriously, I wouldn't put it passed DPC.![]()
Maybe it’s Vinny’s horcrux.
Harry Potter reference. The series antagonist kept parts of his soul in containers called horcruxes so he could survive death; by destroying them, Harry destroyed him.What's that?
Ah ok. That's why I didn't know. Thanks.Harry Potter reference.
After I saw the word "serious relationship".I like all the girls. Well, not Becky. Becky’s a bit much.
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And not so much Madame Rose, who’s just a fancy expensive whore and not a valid relationship path (yet).
Kind of ironic since just last night I was saying shit like; "good luck getting under my skin being this close to an update release".Well, he never gave me shit over it and I absolutely hated it. Maybe he just picks out the people outright talking shit and not just saying their opinions?
The Interlude was made because DrPinkCake needed a vacation: that's what it was for.I mean, I played it as a preview for Ep 9 but it wasn't that necessary to put that many time of developement since it doesn't add something crucial to the plot(For now) and Ep 9 was kind of a let down to a big part of players so I don't think he's going to do something THAT stupid again, more knowing that it will delay future episodes developement.
That’s something I have yet to understand. I have gamer friends who spend months on a new game, going through all the alternate paths and endings until they’ve fully exhausted the game. And I have gamer friends who play it once, and are done—and no, they didn’t rent the game from Redbox and have to return it the next day; they bought it. Spent the 70 bucks for Spider-Man 2, only to play it once.There are already enough immature users on here that just can't see passed their beloved LI, and can't be bothered to consume the product in it's entirety, and then sit there moaning about it constantly and consistently. THAT is where I have issues with.
On throuple or not things are rocky with Josy and Maya so I don't think there a way around them breaking up I believe that will happen in 11 then Ep12 Josy and Maya stay friends but not dating and MC picks one of them or keeps dating both girls until force to pick. If things will play out like that only time will tellI hope so. My prediction is just pessimistic because I've lost all faith in DPC giving people what they want. If I'm right, nobody wins. Saying they'll break up in Ep 10 is too optimistic. But what you're saying seems like it could be the most feasible. Again, it's just because I don't have faith in DPC to NOT drag shit out as long as possible.
Still, I'm actually wondering if there will be a way to keep the throuple intact by a choice/choices the MC makes. Those rep points for the characters seem largely underutilized after all. Also wondering if there are people who actually want the throuple and not just either solo Josy or solo Maya.
Then maybe they just automatically break up if you're not on their path. Since it's impossible for MC to influence anything outside of the relationship. It's not to say they can't have their happy ending without the MC. It's just that it feels like it'd be a waste of time for DPC to do entirely separate renders, dialogue, code just for that permutation.
It's a question of having a more "well-rounded" world that doesn't revolve around the MC versus acknowledging a lot of people just want to pursue a path with their favored characters. And while they might not neccesarily care either way or even encourage it, they wouldn't enjoy the idea of dev time going towards that at the opportunity cost of more potential scenes with specific characters. I mean, DPC's already spread thin enough as it is.
Kind of ironic since just last night I was saying shit like; "good luck getting under my skin being this close to an update release".
I guess it wasn't that hard afterall.
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Doctor PinkInceton...We all know Unreal Engine 5 migration is the next step.![]()
The main theme of BaDIK is not “sex for tuition fees”. You are completely wrong. The main story revolves around the MC alone. He is who he is when he came to BaDIK. That's what he said when he was in the DIK Mansion for the first time. But who will he become? Will he find the rest of his family? What friends will he have?The only plot point that can conceivably be solved before Season 4 is James. Everything else is interconnected. The sex for tuition stuff is the main thread, solving that will have massive consequences for so many staff and students (including and not limited to getting kicked out of college) that it can't be solved early, the solution for Maya's tuition is simple - once the restaurant and associated tuition is exposed she'll get one of the tuition spots with no strings attached. But for that to happen then her storyline has to be dragged on until after the sex for tuition scam is exposed, which is why I think the Burke lawyer will turn out to be Priscilla and the meeting will only prolong the storyline rather than solving it. The Vinny storyline looks to be setting up the big Season 3 cliffhanger, which will be a shot being fired and then a black screen, depending on who is in the scene it could lead to months of discussion of who has been shot and whether they are dead. It'll be the investigation into the shooting incident in Season 4 that will expose Quinn's drug dealing and associated prostitution and that the prostitutes are being paid through tuitions arranged by Burke and that he is potentially being employed to manage the scam by someone higher on the food chain.
in retrospect the interlude was just the vaseline to make it go smoother that the development time would go from 6-7 months to 11-12 months.certainly I adore the interlude was a masterpiece for the story worthy of an Oscar and acclaimed by Martin scorsese..
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