- Aug 28, 2019
- 398
- 761
Sage, Lilly and JosyWho’s everyone waiting for on the next episode? For me it’s Bella and Zoey
Sage, Lilly and JosyWho’s everyone waiting for on the next episode? For me it’s Bella and Zoey
I'm still gonna buy it on steam when it released, so Dr will get my money anyway.Guys we don't want to hurt DPC's business
Maybe we should wait until the season is finished and buy it on steam
Instead of downloading it here
Riiiiiiiiiiight ...Guys we don't want to hurt DPC's business
Maybe we should wait until the season is finished and buy it on steam
Instead of downloading it here
in orderWho’s everyone waiting for on the next episode? For me it’s Bella and Zoey
Yeah, I reckon a lot of people will buy it as soon as its on steam me includedI'm still gonna buy it on steam when it released, so Dr will get my money anyway.
This is the first time I've waited for a DPC release. When does he normally release? I mean, it could be several hours from now, but again I don't know for sure.Id assume it would release at noon right? so another 4 hours or so for him?
I've got a save for every path prepped, I'm going full hog.Who’s everyone waiting for on the next episode? For me it’s Bella and Zoey
- Quinn / ManwhoringWho’s everyone waiting for on the next episode? For me it’s Bella and Zoey
From memory it was 1am last time (Aus) So... could still be a while its only 7 nowThis is the first time I've waited for a DPC release. When does he normally release? I mean, it could be several hours from now, but again I don't know for sure.
Lily!Who’s everyone waiting for on the next episode? For me it’s Bella and Zoey
From memory it was 1am last time (Aus) So... could still be a while its only 7 now
It's not that simple either. Maya's pure skin texture is realistic and purely 2D. It is basically a 2D image displayed over a 3D mesh. But the texture remains just a 2D image for now. So if you want to display the 2D texture three-dimensionally, you need a bump map.This is what happens when you use skin details (bumps and normals) with a resolution not appropriate for it (better not to have them at all than to have them like this... Josy skin looks better...)
Someone dented your orange, chief.It's not that simple either. Maya's pure skin texture is realistic and purely 2D. It is basically a 2D image displayed over a 3D mesh. But the texture remains just a 2D image for now. So if you want to display the 2D texture three-dimensionally, you need a bump map.
Bumpmapping is therefore just an illusion (albeit effective) that simulates surface unevenness that is not present in the geometry of the model.
View attachment 3153984
Therein lies the problem with Maya's skin.
The solution to this is much more difficult than the example image above shows because Maya is a human mesh. This means that wrinkles have a completely different surface irregularity than the skin itself. Ergo, you have to explicitly create the bump map for a human mesh and the 2D skin texture and cannot simply use a bump map, even if it is included in a purchased Daz3D character.
Creating an explicit bump map is very difficult and takes a lot of time. I've done it in the past and it takes me 2 weeks just to do a character's bump map. Why? Because you have to edit the bump map separately. Let's stick with Maya's ass. The skin must be done individually, then any birthmarks, the buttocks fold itself, the asshole and the vagina.
In the case of Maya's skin, I see that the black and white transition in the bump map is a bit too large and not soft enough. The hard part is finding a happy medium.
I do too. I like this discussion with everyone. Now I have to dload a tab refresher so I don't have to manually do it.I've got a save for every path prepped, I'm going full hog.