- Jul 17, 2021
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- 12,592
Dpc won't give us that option. Sad, but true.i will kill him.
Dpc won't give us that option. Sad, but true.i will kill him.
You know what will be the best option? also story wise, will be Tommy being fed up about Vinny (he dislike him from the start , but start liking him for some weed ) so if somehow he kinda fed up about him might as well beat him to coma then while Mick and Buddy get killed while fighting the police or something .Dpc won't give us that option. Sad, but true.
Quinn doesn't require DIK from what I experienced or rule out neutral, (can be wrong ofc, hazy memoriesNo problem to get a neutral path with Jill, like this its even possible to be kinda a "bad guy", on neutral you can decide to fight all the time or take drugs (not both though... fighting AND drugs are too much to stay neutral). Obviously... Jill doesnt like that, and she shows that. ON my neutral "experiment" path with her, my MC took the shrooms... and yeah, Jill doesnt like that one bit.
I have several neutral paths, and they are just pointless more or less. Sure its kinda interesting to make some "bad" choices in a relationship with Jill, Bella or M/J to see the reactions, but it always feels "off"
And if iam not wrong about it... but i dont think so cause i couldnt manage it in many attempts. Quinn is the ONLY one where you need a specific affinity to get closer to her. All the other girls, including side-girls are "dateable" with at least two different affinities... some are exluded if you are DIK or Chick, but always available as neutral... so at least two options. For Quinn you need DIK affinity or thats it.
Neutral doesnt rule out any "relationship" besides Quinn. At least i managed to get every other girl on neutral playthroughs, except Quinn.
But yeah... i dont play the neutral routes anymore i think. They just dont feel "right"... to me.
Which makes the dumb whining about "he's just milking subs" you blatantly made up all the more hilarious.I've been following this thread and his works since Acting Lessons 0.1 release.
It doesn't matter in the end, I know the conclusion of that conflict is going to be boring. As long as I can beat up Vinny it will be enough for me.
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Nothing better than beating the shit out of a wannabe tough guy.It doesn't matter in the end, I know the conclusion of that conflict is going to be boring. As long as I can beat up Vinny it will be enough for me.
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Who brings a fucking gun to a fistfight, coz of 'me so tuff'...Nothing better than beating the shit out of a wannabe tough guy.
Anyone have a compressed version? I don't have 24gb free lol
Being a DIK [v0.10.1] [Dr PinkCake]
NOTE: If you have my previous compressed copy, you can just get the patch.
COMPRESSED: Win/Linux/Mac:
You must be registered to see the links- GOOGLE DRIVE - MEGA - PIXELDRAIN
COMPRESSED: PATCH ONLY (only needed if you are running any version below v0.10.0)
You must be registered to see the links- MEGA - PIXELDRAIN - WORKUPLOAD
PATCH ONLY: Use this ONLY on top of v0.10.0, nothing else.
You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN <--Make sure to thank Bob69 for that you filthy animals![]()
It's weird that rendering is his bottleneck, since unlike writing or posing or coding, it's the biggest thing that can be sped up by just throwing money at it. Between ~34K patrons and 250K+ sales on Steam, DPC could pave his driveway in RTX 4090s at this point.No, its pretty much prooven that the animation rendering is the bottleneck, and the only one. DPC just poses animations if the queue is nearly empty, and is able to pose those pretty fast. His slaves are able to render about 1 animation per day, not much more. And thats not because he needs so much time to pose them, he does that in "advance" not on the fly. Everything else of the game he can do while the animations are rendering, and does it like that. The DEV reports show that too, he kinda write like that "this week iam posing animations to fil up the queue" next week "so this week iam writing and creating scenes with static renders while the animation queue is running" more or less the dev reports show this pattern over and over again... filling up the animations queue so it doesnt run out, than doing all the other stuff. The animation rendering pretty much sets the whole dev shedule.
The best option is to remember that development will take at least a year and not give false hopes.I believe the opposite is true here. We CAN predict, knowing DPC, that it wil take until December at best, or more likely even a bit longer than that.
That is fucking hilarious and I wish I was a persona that could be memed but I don't dedicate my time to this forum. I accept my place in the faceless masses.
So, pointing out that arguing that faster development cycles are possible is delusional means dumb whining to you?Which makes the dumb whining about "he's just milking subs" you blatantly made up all the more hilarious.