- Jul 29, 2017
- 1,100
- 4,068
It is not fan renderI might have to reconsider her for having one of the best asses or at least up there at least top 5 for sure after seeing this fan render.
One of the most beautiful sights that makes her moan,shiver and shake with devilish pleasure..I might have to reconsider her for having one of the best asses or at least up there at least top 5 for sure after seeing this fan render.
Helen is missing. MC's magic dick might cure her.
It's pretty funny, i agree she's hot but we know nothing about her, she could be the bitch of all bitches. But it's an AVN so you know Hot > everything else.lol I think I need to replay the scene I recall not really caring one way or another about Yoga girl at all but everyone seems to love her ass.
lol no. See you next February!so if its 80% so maybe in Sept-Oct?
Whelp, there goes december, also my post didnt age as well as I hoped. 100 animations left...You must be registered to see the links
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Happy blue screen day! I'm not affected by the global outage (so far). PCs are rendering and I'm working.
I've been writing a lot this week. I focused on writing scenes for the general story and Jill's branch. I've written the broad strokes for Jill's content now. There are a few areas left to fill in for her, but she's the branch closest to completion in terms of writing. The canon story is closing in on completion, too; it's ~80% written.
You might wonder about the rest of the branches, and I'd say the order of most to least completed goes Jill > Others > Bella >> Josy & Maya = Sage. The latter two branches need the most work, and I have plans to get to them eventually.
I think it's safe to say that most of the remaining work is branch-related.
The canon content has received much attention so far during this development cycle. While I'm somewhere around 3600-3700 renders into the development, I still have much left to do for the episode.
I currently estimate that I need four, potentially five, more lewd scenes - if you've kept up with my Status updates, you'll realize I've added a few more along the way.
The current animation count is 272 animations (228 completed + 44 in the render queue).
Episode 10 had 335 animations, meaning I'd need a maximum of 16 animations per remaining lewd scene to get the same amount for episode 11, and that's not going to happen. Given my ambition for the remaining lewd scenes and SFW animations, I can safely say that the animation count will be higher for episode 11.
We'll see how that affects the development cycle in time. This is the first development cycle in which I'm rendering everything @60fps. I can see a need for ~100 more animations to finish the remaining animation work.
I don't have a similar estimate for the remaining static render count; thousands of static renders remain.
I've started writing and working on what I assume to be the biggest free-roam event of the episode. This week, I planned the flow of it, started planning events, wrote parts of it, and dressed 60 characters.
Currently, I'm working on the environment, placing characters in their positions, and setting everything up so that I can continue writing the events. Thanks to these preparation steps, I can hammer out the art swiftly when everything is set up and written.
I'm feeling very creative with the ideas I get as I work on this free-roam event. Since the episode development started, I've had big ambitions for this free-roam event, and I've been looking forward to creating it. I aim to make it one of the highlights of the episode.
Have a nice weekend
Dr PinkCake
yup, next year.so if its 80% so maybe in Sept-Oct?
perhaps you should stop "guessing", or you will change that estimate with each passing month.Whelp, there goes december, also my post didnt age as well as I hoped. 100 animations left...
But, doom posting aside, last year when DPC said he needed to pose over 100 animations was in the middle of august, so progress?
Eh, fuck it, January it is.
Also, 11 animations rendered in a week, very nice.
80% of the canon content, which is a generous half of the total ...so if its 80% so maybe in Sept-Oct?
I wonder what he means by "canon content"? Stuff that's in all branches?The canon content has received much attention so far during this development cycle.
80% of one path, the path with the most content so far, he then states that another path (others) has less content, another path has less than content than that (Bella) and two other paths have even less content again (Sage and throuple), with a double less than symbol suggesting Sage and throuple paths are a lot further back in completion. My guess is probably around 50% completed.so if its 80% so maybe in Sept-Oct?
Exactly, all the basic content of the general story, including all the inevitable events. A 60, maximum 70 percent of the totalI wonder what he means by "canon content"? Stuff that's in all branches?
Eh, it’s mid July, they’ve got barely any lewd scenes left to do, 100 animations isn’t that bad given they just chug away in the background, and this last free-roam to do will no doubt eat up hundreds of those statics.Whelp, there goes december, also my post didnt age as well as I hoped. 100 animations left...
But, doom posting aside, last year when DPC said he needed to pose over 100 animations was in the middle of august, so progress?
Eh, fuck it, January it is.
Also, 11 animations rendered in a week, very nice.
EDIT:
Not as bad as I thought, here is some data from the 25/08/23 report for ep 10. (The cycle also started in january of that year, so the comparision for this cycle is accurate)
Art
Based on the scenes above, I estimate I must pose an additional ~600 static renders and 70-100 animations.
Current static render count: 4892 produced. 220 posed renders in the render queue. 5112 renders total.
Current animation count: 237 produced. 28 posed animations in the render queue. 265 animations total.
DPC is behind last year by over 1200 static renders, but those really dont matter that much, meanwhile he is slightly ahead on animations, but with a month less in development.
So, maybe december? lol
The girl/guy ratio to this party is insaneand dressed 60 characters
100 + 44 in the queue animations left, he already has done 237 animations in ~7months now. So its realistic to say he needs another ~ 4 months for the rest. On the 21 of june the animation rendered were 190, so roughly 47 animations in 4 weeks rendered, thats neat.You must be registered to see the links
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Happy blue screen day! I'm not affected by the global outage (so far). PCs are rendering and I'm working.
I've been writing a lot this week. I focused on writing scenes for the general story and Jill's branch. I've written the broad strokes for Jill's content now. There are a few areas left to fill in for her, but she's the branch closest to completion in terms of writing. The canon story is closing in on completion, too; it's ~80% written.
You might wonder about the rest of the branches, and I'd say the order of most to least completed goes Jill > Others > Bella >> Josy & Maya = Sage. The latter two branches need the most work, and I have plans to get to them eventually.
I think it's safe to say that most of the remaining work is branch-related.
The canon content has received much attention so far during this development cycle. While I'm somewhere around 3600-3700 renders into the development, I still have much left to do for the episode.
I currently estimate that I need four, potentially five, more lewd scenes - if you've kept up with my Status updates, you'll realize I've added a few more along the way.
The current animation count is 272 animations (228 completed + 44 in the render queue).
Episode 10 had 335 animations, meaning I'd need a maximum of 16 animations per remaining lewd scene to get the same amount for episode 11, and that's not going to happen. Given my ambition for the remaining lewd scenes and SFW animations, I can safely say that the animation count will be higher for episode 11.
We'll see how that affects the development cycle in time. This is the first development cycle in which I'm rendering everything @60fps. I can see a need for ~100 more animations to finish the remaining animation work.
I don't have a similar estimate for the remaining static render count; thousands of static renders remain.
I've started writing and working on what I assume to be the biggest free-roam event of the episode. This week, I planned the flow of it, started planning events, wrote parts of it, and dressed 60 characters.
Currently, I'm working on the environment, placing characters in their positions, and setting everything up so that I can continue writing the events. Thanks to these preparation steps, I can hammer out the art swiftly when everything is set up and written.
I'm feeling very creative with the ideas I get as I work on this free-roam event. Since the episode development started, I've had big ambitions for this free-roam event, and I've been looking forward to creating it. I aim to make it one of the highlights of the episode.
Have a nice weekend
Dr PinkCake