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Darkwen

Forum Fanatic
Nov 10, 2020
5,435
11,668
About the discussion about Maya dressing too slutty.

Guys, this is a AVN, so of course she will.

Josy is also guilty of this, her outfit in EP 4 was so good.

View attachment 4053389

BTW, her top on this pic is very similar to the one Maya is using in the latest preview.
Holy fuck Josy ass looks amazing and great top Alady Alady Alady :love: :love: :love: :love: :love: :love: :love: :love: :love:
 

LizaS

Active Member
Jan 20, 2022
813
21,681




Early this week, I completed static renders for a long scene and was undecided on where to continue.

I was going to create more art, but I ended up working on SFX and music while also playtesting many of the possible variations for the episode instead.

I've been working with approximately 50% of all completed scenes this week, and they're starting to look, feel, sound, and play very nicely.

I've placed most of the hidden static renders in story/free roam scenes - I have less than ten left to hide.

I also worked more on Rooster and phone chats.

Currently, I'm working on the phone content for the second free roam event of the episode and will continue working through the episode like this for another week.

I'll soon run into some gaps in scenes and content, but I will skip ahead and continue adding sound and music for what's completed until I reach the end of the episode.

So far, during this development cycle, I've acquired 39 new songs for the game, but not all of them will be added to this episode. Currently, 21 of those songs and 4 of my own songs have been added and coded in episode 11.

Overall, it was a productive week that pushed many scenes closer to the finish line. I had a lot of fun working this way and played many scenes for the first time.

I still have static renders and plenty of animations in the render queue, and there haven't been any major issues or speedbumps on that front in quite a while.

Have a nice weekend

Dr PinkCake
 

19Castiel23

Well-Known Member
Jul 25, 2017
1,164
2,731




Early this week, I completed static renders for a long scene and was undecided on where to continue.

I was going to create more art, but I ended up working on SFX and music while also playtesting many of the possible variations for the episode instead.

I've been working with approximately 50% of all completed scenes this week, and they're starting to look, feel, sound, and play very nicely.

I've placed most of the hidden static renders in story/free roam scenes - I have less than ten left to hide.

I also worked more on Rooster and phone chats.

Currently, I'm working on the phone content for the second free roam event of the episode and will continue working through the episode like this for another week.

I'll soon run into some gaps in scenes and content, but I will skip ahead and continue adding sound and music for what's completed until I reach the end of the episode.

So far, during this development cycle, I've acquired 39 new songs for the game, but not all of them will be added to this episode. Currently, 21 of those songs and 4 of my own songs have been added and coded in episode 11.

Overall, it was a productive week that pushed many scenes closer to the finish line. I had a lot of fun working this way and played many scenes for the first time.

I still have static renders and plenty of animations in the render queue, and there haven't been any major issues or speedbumps on that front in quite a while.

Have a nice weekend

Dr PinkCake
Episode 11 will be released in December and I will win :D :D :D
 
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