- May 24, 2018
- 317
- 592
What... What kind of argument is this? I could say then that your reasoning behind the choice whether to tell Sage about Chad or not is almost competely detached from the game's context and therefore irrelevant (but I won't since I support the idea of everyone plays how they want).What, the last name thing? That's just DPC's heavy handed plot manipulation. Likewise MC never telling Sage about Quinn's 'restaurant'. If the player ever had the choice to reveal these things it might be germane to this conversation, otherwise it's just bad writing from the dev.
That's all "writing from the dev" we're talking about. Sage, the MC and their relationship which might be affected by whichever in-game event and other stuff. The final twist included. Sure, when MC is about to say that he don't know about the withholding yet but he could have additional to what he provides reasoning in mind or simply don't subscribe to the idea in the first place (was it ep2?).
Yep, change of priorities. I might agree with Q Who that despite some previous cases there's an actual decline in render's quality after all. Well, it was to be hoped that patrons will provide the right feedback.But at DPC defence, it seems many people nowadays do pretend a lot of animations in a game, so he has to provide them if he wants big money.
She'll probably offer that to the MC at some point. Yet another "nice" use for the heritage moneyChekhov gun moment i believe !