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First off, a warm welcome to all new patrons, I really appreciate your support!
I loved the week that just passed, it was very different and frankly overwhelming. I had to work a bit on the Steam release of Acting Lessons that I'm very happy with.
And I had a lot of time to polish Being a DIK. I have done crazy amounts of work on just about everything in the game.
You will find it very different in terms of design and I have never been this satisfied with the look of the game as I am right now.
The episode will be released in August. We are currently waiting on ~10 animations to render to completion.
Proofreading has already been carried out and when almost all animations have been rendered, beta testing will start. I estimate beta testing to start sometime next week.
The testers will have a lot to test before release, but it will not take longer than 2 weeks for this process to complete. During this time I will also fix the bugs and errors they find.
Meanwhile, I will work on some further improvements on the game, but I have already started writing Episode 4, which is the final episode of the Season (It's not called a Chapter anymore and there's some exciting news in the near future about this).
Sadly, I'll go back to my IRL job next week after these wonderful weeks of vacation.
Today I wanted to tease the Changelog of the new update. It will likely change a little bit more before release.
-- Changelog v0.3.0 --
Added Episode 3 that includes
2289 renders
98 animations
17 songs
9 sound effects
- Added 2 new tile sets for the shuffle mini-game.
- Added 7 new phone backgrounds, unlocked by making different choices in the game.
- Updated the Bios app with new characters and made the code generic.
- Scenes and Rewards can now be replayed/viewed from the main menu.
- Changed the design of Rewards and Scenes menus.
- Changed the design of the game menus.
- Changed the design of the skip function and general GUI frames.
- Changed the design of Save/Load menus, PLEASE NOTE! Old saves will look weird in these menus. You will have to save them again to fix this problem.
- Changed the design of Quick menus.
- Added modification of the Quick menus. You can now select which buttons you want to see, also if the quick menu should be enabled, disabled or enabled when hovered.
- Changed the design of choices, tutorials and help messages.
- Changed the design of all free roams.
- Replaced the Brawler app and the story fights in Episode 1 and 2.
- Added more options for the path mini-game to increase the variety.
- Added 3 new main menu background screens.
- Conversations and bios will now automatically scroll to the bottom and most recent message.
- Changed the design of several apps and made them generic for future additions.
- Removed the Notes app. The Save comment functionality has been added to the Save screen. You can no longer save a comment about your game.
- Added a new social media app for the phone, "Rooster".
- Redesigned the Math class.
- Redesigned the English class and increased the timer duration with 15%.
- Redesigned the Gender studies class.
- Added a prompt when stealing money in Jill's dorm.
- Made the Vault digits, found during free roam, colored so it will be easier to spot them.
- Changed music during tests to be less intrusive.
- Fixed a bug for the Maya lewd scene where Massive Chicks got the wrong variable. It would show as you fingering Maya in the relationship report even though the scene didn't unlock.
- Fixed errors with the relationship report that caused the wrong messages to be displayed for Maya and Sage.
- Fixed a bug with the music app that had the wrong path for the song wings.mp3
- Fixed a bug with the free roam at Isabella's home where you would jump to the wrong room after playing brawler or shuffle.
- Fixed a bug with unlocking the Pet names app that occurred when playing the game for the first time.
- Fixed several typos. Thanks for reporting them to me.
Cheers
Dr PinkCake