BigBlueDude

Member
Nov 15, 2020
212
702
It's not about reconciliation either. Maya and Quinn will never be friends. It's about making sure the HOT girls have seen so Quinn isn't untouchable. So that her hard shell can be broken. :unsure:

That's what Maya accomplished with the slap. (y)
I meant that women dont respect other women that start fighting women, they pick a side which is their friend (regardless if right or wrong) and support them. Its not a resolution, its a resounding failure. It would start with a fractured HOT sorority, and on top pf that you cant have a leader that failed at solving things through feelings, discussion, compromise and then agreement. How do you pick a leader out of someone that start fighting? If Maya becomes a leader its horrible writing. The HOTs would need years of new management goals and new members that align with Mayas feminist beliefs beyond the obvious things she have not yet worked through and holding her back like her family situation, economic situation and love situation.
 

shazba

Engaged Member
Aug 4, 2020
3,506
19,701
sure there are some good filler episodes in those tv shows, but their format doesnt really compare to the adult VN genre and the way DPC does things.

this is definitely where different perspectives come into play. i dont doubt that Envy in the VIP room would be more popular than the Madame, but if its just shallow sex scenes with no driving action then i think im on the side of it ultimately being a waste of DPC's valuable dev time. with how the release schedule works and the fact that its a one man project that will have taken YEARS to complete from start to finish, im more of the mindset that basically any filler content isnt worth it anymore. lets get into this narrative and see it through, there are plenty of girls and sex scenes along the way so there isnt a need to pad it even more.

IMO, the best "filler" content this game had was Swyper. it was short and sweet little conversations/pics, we'd get teased with some lewd pictures or get the comedic profiles for laughs, and they made the world seem bigger than just B&R. but most importantly it likely took next to no time for DPC to create and was almost just a straight up bonus for us players on a couple levels.

when you compare BaDIK to AL, you can especially see how bloated this seems in comparison. AL had next to no filler at all, it was a very succinct story that DPC wanted to tell. its arguable that was one of its most redeeming qualities and why people liked it so much, there arent many games on this site at least that simply have a story to tell for its own sake (unlike all the Milfy City type stories that seem to go on forever adding more content just because they can). as others have mentioned previously, it sometimes feels like he always needs to one up himself and BaDIK kinda feels like proof of that to me when compared to AL.
I almost feel the opposite about filler content in a game like this.

BaDIK isn't really going anywhere in particular. We have a bunch of random plot lines that are more of an interest than a driving factor, as it's the characters that carry the game.

This is like any good sit-com style tv show, where you tune in each week because you enjoy the characters and the hijinks they get up to. There's just a little bit more fucking in BaDIK.

In those kinds of shows, you're not champing at the bit to get to the end, it's all about the ride. I think BaDIK is more like that.

At this point, I don't even need an end to the game. I've loved the ride so far, and I hope to enjoy the few more years left in the game, but I don't really care what happens, it's more that I like how it happens.

And as far as filler content goes, where's the distinction between the mc going to a party (pretty much any party that's occurred so far, and the much awaited Halloween party) or the mc playing a game of DnG, or paying for a blowjob from the Madame?

The way I see it, all of the events in the game are filler. I don't even know what the main story is. If he's gonna end up with just one girl, then all of the other girls are fillers.

And while the sex scenes in DnG aren't "real", the fact that Sally is grossed out by the mc all the way through the campaigns is so much fun.

And even if this didn't happen for real in the game, it's fun thinking the mc is imagining it:
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Also, I reckon even the Madame would be fine if she just had a personality. That scene, where Jade sits with the mc after class and opens her heart to him regarding her own troubles, made her so much more of an interesting character.

So yeah, I don't mind any content in the game, as long as it's enjoyable, I don't need the story to progress, because what are we progressing to anyway?
 

Casiope

Member
Nov 30, 2017
199
756
Thought it's not a concern for now, I hope that Being a DIK will have a memorable ending. Many movies, series or books that had everything to become iconic have completely botched their endings; yet this is the one thing we remember the most when we think back on them.

I consider easier to start a story than to conclude it when players have high and diverse expectations; there will always be disappointments, but the point is not to leave a taste of unfinished business.
 
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SomboSteel

Active Member
May 8, 2017
573
3,438
I almost feel the opposite about filler content in a game like this.

BaDIK isn't really going anywhere in particular. We have a bunch of random plot lines that are more of an interest than a driving factor, as it's the characters that carry the game.

This is like any good sit-com style tv show, where you tune in each week because you enjoy the characters and the hijinks they get up to. There's just a little bit more fucking in BaDIK.

In those kinds of shows, you're not champing at the bit to get to the end, it's all about the ride. I think BaDIK is more like that.

At this point, I don't even need an end to the game. I've loved the ride so far, and I hope to enjoy the few more years left in the game, but I don't really care what happens, it's more that I like how it happens.

And as far as filler content goes, where's the distinction between the mc going to a party (pretty much any party that's occurred so far, and the much awaited Halloween party) or the mc playing a game of DnG, or paying for a blowjob from the Madame?

The way I see it, all of the events in the game are filler. I don't even know what the main story is. If he's gonna end up with just one girl, then all of the other girls are fillers.

And while the sex scenes in DnG aren't "real", the fact that Sally is grossed out by the mc all the way through the campaigns is so much fun.

And even if this didn't happen for real in the game, it's fun thinking the mc is imagining it:
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Also, I reckon even the Madame would be fine if she just had a personality. That scene, where Jade sits with the mc after class and opens her heart to him regarding her own troubles, made her so much more of an interesting character.

So yeah, I don't mind any content in the game, as long as it's enjoyable, I don't need the story to progress, because what are we progressing to anyway?
you compared this to a weekly tv show, but if we got very frequent and very consistent updates with this game then I wouldn’t mind meandering around the narrative and exploring the world some more. I’m glad if you can just “enjoy the ride” but lots of other people don’t like waiting forever only to discover yet again next to no narrative progression has been made. All of us were drawn to this game because of the characters and the overall story, but if nothing ever happens then it just amounts to masturbatory nonsense. And there are already tons of games that accomplish that on this site. This game and DPC clearly has more to offer and i think it will feel like a waste if it just becomes a slide show of sex scenes after years of development.

I’m not in a rush to finish the story, but the time between updates is already so atrocious that I don’t get all warm and fuzzy inside thinking of how old I will be when this is finished (and we have already been on this train for years as it is). I’m interested in the story and the characters NOW, and idk what my life will be like in x amount of years that will allow me to still care or be invested by then. Maybe that sounds selfish but I’m trying to be realistic. How many things genuinely hold your interest for years and years?

if DPC has a story to tell with BaDIK (like he did with AL) then I’d like to see it before I’m an old man with grandkids, cause by then it might not matter to me anymore and that would be sad. Just my two cents
 

ChipLecsap

Conversation Conqueror
Aug 4, 2019
6,408
23,975
if DPC has a story to tell with BaDIK (like he did with AL) then I’d like to see it before I’m an old man with grandkids, cause by then it might not matter to me anymore and that would be sad. Just my two cents
so You not planning to pass them the torch? Teaching them the way of the Force. Educating them for the proper Culture? :unsure: :ROFLMAO:.
Star Wars, Star Trek, Batman, Lara Croft , other geek stuff, Animes. They did last this long because people not grow out of them.

A thing like this, in order to lose your interest most have to be completely ruined . like Chuck. I still have the same idiotic grin face over a good Ecchi anime, like when I was younger. and I'm technicly no longer the target audience.

But I understand your concern. May be even DPC will grow out of it. However I think there are timeless things, that can stick with us no mater of our age, and hold the same Value for us. I was a kid when Son Goku first went to Super Saiyan, and I felt the same joy just like back then, When He first Reached the Ultra Instinct.:ROFLMAO:.

Maybe I'm weird, I might be older, outside, wiser, inside, but I never truly grown up;):D
 
Dec 29, 2018
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This is in strong contrast to the mc's own influence changing someone, like the enjoyable evolution of Quinn.
Yeah, there's nothing quite as enjoyable as slowly winning the heart of a needle sharing smack whore by acting like a complete doormat as she treats you and your friends like shit. DPC really struck gold with Quinn.
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,509
When you've been working on a project for so long, there's a good chance that the ending will be disappointing or too far-fetched. I can count projects with a good ending on the fingers of one hand after 5-7 years of constant production (Scrubs, Peaky Blinders) and many more projects with a terrible ending. You get tired of your characters, you want to try something new, there are always some ideas of other projects in your head. At this point, it is important to switch to something else so as not to destroy your current project. Episode 8 is a vivid example when Pink did the game through force. The dorm party is just awful. No, it's not bad, but it's very boring and drawn out. There is a lot of unnecessary freeroams in it, and in general the episode looks like a filler. Everyone in this forum doesn't understand why Pink created the Interlude. Interlude probably need DPC, not us. If he hadn't taken a break in 3-4 months, then I think episode 9 would have been of the same dubious quality as episode 8.
 

dalli_x

Engaged Member
Jul 7, 2017
3,409
7,735
Typically we mould our mc as we get to know the other characters, and in doing so we may compromise our intentions for our mc if we take a liking to a certain character or other (e.g. making DIK choices to get with Quinn, or toning the mc down to stay with M&J). This has worked throughout the game until the mc achieved a permanent affinity.

However, when it comes to Zoey, the mc's character is already set in concrete. At this point he's either a DIK or a Chick, and to bring a new character in after this solidification of the mc's personality, certain players may be already locked out of deep involvement in a character that they were not expecting in the first place, but may end up being an integral character in the plot.

Hence the ability to shape Zoey's edges (be they rough or be they smooth). But it's still a gamble. I agree that omnipotently changing a character dulls the relationship. This is in strong contrast to the mc's own influence changing someone, like the enjoyable evolution of Quinn.

So yeah, DPC bringing in what could possibly be an important character (she could just be doing a cameo for one episode for all we know, but they why spend so much time on her introduction) is a bit unorthodox, and being able to shape her as we see fit is also a strange decision, but hopefully it just gives us 4 times the fun! :giggle:


I kinda agree. I don't know that DPC did himself any favours by going all-in on Zoey's back story. A few people changed their tune about her, but she simply wasn't awesome enough to seriously rock the boat.

She's very human, and has many faults, which a lot of people enjoy about the characters in this game, but as a late starter, she either needed to endure something tragic, or achieve something momentous, to universally entrench endearment among the players; that didn't happen. The closest thing to that was her guitar playing (both tragic and momentous at the same time). :ROFLMAO:

I enjoyed the Interlude, but I only played it seriously once, so compared to the rest of BaDIK, I'd have to say it was a fail. I think it's just too long to say what it needed to say.


I think there are more fans of DnG than you realise. :geek:

Personally, I truly hope there will be at least one or two more campaigns before BaDIK is done and dusted. But I get the gripe against it; all the sex scenes are meaningless, they don't progress the mc's relationships in any way at all. But they were still a bit of fun.
It is also clear what DPC is trying to do so we can shape Zoey. Zoey and the MC have not seen each other in over a year and have not communicated in over half a year. We as players are shaping the MC as DIK, NEUTRAL, or CHICK. But how was the MC in the beginning? With me, strangely enough, always neutral. I assume the MC was neutral when Zoey left. But how does a DIK or NEUTRAL Zoey get along with a CHICK MC when they meet again. Is that perhaps why DPC created the affinity?

I don't think the interlude was a failure. With the flashback to Zoey in EP3, it's clear to me that she will find her way into the game. I wrote that over a year ago. The interlude was perfect because we had Zoey actively in the game. So every player was forced to be involved with Zoey somewhere. Of course, there are players who have a positive impression and others who have a negative impression. But that's no different from EP1 to EP8. Some like Maya, some don't, but they don't like Quinn and bitch about Jill. You guys know what I mean.

DnG is not my thing either. But it's part of the game, so it has its place for me because it's a DPC game.
 

znar25

Well-Known Member
Apr 25, 2021
1,574
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I don't think the interlude of his own brought who knows what slowdown

there were events that would have delayed the arrival of the ninth chapter anyway: the launch on the two platforms of the second season, the mechanism for importing saves, the COVID week of DPC

net that we would have had a flashback on ZOey anyway.

so the delay solely due to the interlude in my opinion is minimal, a few weeks, at most a month
I respectfully disagree, if you look at the trends of previous releases. Even if you go to 7 or so months.....without Interlude, we would be looking at a June release or so for Ep9. With all the talent that went into making Interlude, it doesn't appear that doing the conversion to the new software methods, took up that much time.
Anyway, just an opinion and.... water under the bridge now.
 

znar25

Well-Known Member
Apr 25, 2021
1,574
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It is also clear what DPC is trying to do so we can shape Zoey. Zoey and the MC have not seen each other in over a year and have not communicated in over half a year. We as players are shaping the MC as DIK, NEUTRAL, or CHICK. But how was the MC in the beginning? With me, strangely enough, always neutral. I assume the MC was neutral when Zoey left. But how does a DIK or NEUTRAL Zoey get along with a CHICK MC when they meet again. Is that perhaps why DPC created the affinity?

I don't think the interlude was a failure. With the flashback to Zoey in EP3, it's clear to me that she will find her way into the game. I wrote that over a year ago. The interlude was perfect because we had Zoey actively in the game. So every player was forced to be involved with Zoey somewhere. Of course, there are players who have a positive impression and others who have a negative impression. But that's no different from EP1 to EP8. Some like Maya, some don't, but they don't like Quinn and bitch about Jill. You guys know what I mean.

DnG is not my thing either. But it's part of the game, so it has its place for me because it's a DPC game.
It all depends on the viewer. Some have been playing this game a lot longer than I have (1 year). It is possible that Zoey was furthest from their mind, considering there are so many interesting L.I.s and sides....with stories yet to be shown. There is one camp, which I am of the same view, that are not interested in this new distraction. Again, though, to each their own and....respect.
 
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Casiope

Member
Nov 30, 2017
199
756
I share the above opinion that the writing skill is the key for a great final episode although the originality and motivation tend to fade out with time. But one cannot underestimate the intention to excessively prolong the plot for profit.

The endings of series I liked are those that were anticipated by the creators and so are consistent with the personal development of the main characters. On the other hand, it disappoints me when they don't know when to put an end, and keep adding one season after another until a low audience score forced them to terminate the story in an abrupt way.

A project does not survive without profit but too much greedyness can spoil it.
 

ChipLecsap

Conversation Conqueror
Aug 4, 2019
6,408
23,975
When you've been working on a project for so long, there's a good chance that the ending will be disappointing or too far-fetched. I can count projects with a good ending on the fingers of one hand after 5-7 years of constant production (Scrubs, Peaky Blinders) and many more projects with a terrible ending. You get tired of your characters, you want to try something new, there are always some ideas of other projects in your head. At this point, it is important to switch to something else so as not to destroy your current project. Episode 8 is a vivid example when Pink did the game through force. The dorm party is just awful. No, it's not bad, but it's very boring and drawn out. There is a lot of unnecessary freeroams in it, and in general the episode looks like a filler. Everyone in this forum doesn't understand why Pink created the Interlude. Interlude probably need DPC, not us. If he hadn't taken a break in 3-4 months, then I think episode 9 would have been of the same dubious quality as episode 8.
sometimes you fully close to davdr mentality :D.
all these little nuances, DnG, free roaming, mini games, also a way for DPC to keep his mind fresh. and Not forced.
and I honestly don't get this episode 8 is forced shit. People get what they wanted, that episode alone move and solved lost of thing. and it's never enough

Jill, resolved her tybalt problem, her concert, and her virginity in one go.
Bella also get her time to shine, The possibility of MC and Bella date was not dragged out at all, you got it in 1 episode , with a bonus of 2 sex scene in a row.
Sage, and us finally learned the Chad secret, it might not resolved , but as far as we concerned it's less relevant now, Because She is now dating with MC officially.
She also moved forward the Maya story, that also lead to Sage's family, and one step forward in the Tuition storyline.
Quinn drug cartel also moved forward, and get extended with the Pink Rose girls and brought Vinny into the picture
Rio stalker storyline continue
The Dik mansion was repaired, and MC continue to rise on the leader board, and general moving forward MC main story, aka Being a Dik.

Episode 8 was maybe the biggest that moved so many thing forward in 1 episode.
And even during the dorm party, we get things to look forward too, possible characters that gonna be introduced more. 3 of them are the Vixens. Potential for Fucking Sally later. minor drama for Jamie may be. Somebody Pregnant, Cathy goes, Zoey comes, Nora expanded role. And I probably missed some things out.

so with all do respect, I disagree.
 

znar25

Well-Known Member
Apr 25, 2021
1,574
4,423
He's done nothing to make me want Zoey though.

Nothing in the interlude or flashback made me go, I want to see more of this girl.

Also I'm concerned about the Others path going forward, DPC might have trouble designing a path with numerous lewd scenes per episode with multiple girls while other paths are getting date content and not as much sex and turn the other path into Zoey.

Which is not at all what I want to see, and one of the reasons I don't patron the game, as much as lets us make DIK decisions and have fun, at the centre of the MC is the soul of an emotional little bitch.
Harsh but fair, and, an additional excellent point. Zoey, who I don't really care about, is going to put another layered branch on the game no matter if we want it or not. It will be like luggage that I can't get rid of; volume of content better invested in the other excellent L.I.s / sides.
 
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When you've been working on a project for so long, there's a good chance that the ending will be disappointing or too far-fetched. I can count projects with a good ending on the fingers of one hand after 5-7 years of constant production (Scrubs, Peaky Blinders) and many more projects with a terrible ending. You get tired of your characters, you want to try something new, there are always some ideas of other projects in your head. At this point, it is important to switch to something else so as not to destroy your current project. Episode 8 is a vivid example when Pink did the game through force. The dorm party is just awful. No, it's not bad, but it's very boring and drawn out. There is a lot of unnecessary freeroams in it, and in general the episode looks like a filler. Everyone in this forum doesn't understand why Pink created the Interlude. Interlude probably need DPC, not us. If he hadn't taken a break in 3-4 months, then I think episode 9 would have been of the same dubious quality as episode 8.
I don't know what is wrong with your taste, brother. The dorm party is awesome. There's a lot of great little scenes and it was a nice change of pace, at least for me, after coming from Jill's dinner party. I laughed at loud when Tremolo hits Derek square in the back of the head with the piss balloon.
 

znar25

Well-Known Member
Apr 25, 2021
1,574
4,423
DarkKiller said:
But I think people must be aware of the possibility that the MC might not even end up with any of the girls, for all we know, DPC might just do an epilogue showing MC finishing college, showing how much he grew and learned with the girl that he chose but then everyone goes their own way.
With MC laying a wreath at the memorial of almost every DiK and HOT that was lost in that horrible fire.
He turns around, hugs Madame....fade out....roll credits....
 

felicemastronzo

Devoted Member
May 17, 2020
11,551
22,429
And as far as filler content goes, where's the distinction between the mc going to a party (pretty much any party that's occurred so far, and the much awaited Halloween party) or the mc playing a game of DnG, or paying for a blowjob from the Madame?
there is a subjective one: did it entertain us?
And to this one everyone answers for themselves, even Madame has her admirers

and then there is a more objective one: did it enrich the story in any way?

because I agree with you that Badik's "big story" is not Maya's loan or Tybalt's blackmail, and that if we want we can consider without a great deal of effort even those to be mere filler, but those were opportunities to get to know MC and other characters better, to add tiles to the mosaic, catching merits and flaws of the different characters. these subplots we want to close to move forward in the overall story, not because we expect who knows what new things.

there are several parts that really left me with nothing, that when I make a new run, or pick up an old one I skip them and without feeling guilty.

I give an example, I hate minigames and in particular I hate the pancakes one, but in Bella's run I can even engage with it, because "I want to look good with her" as silly as that may be.

this commitment, this involvement with Lynette's diary, with D&G (and other segments as well) I never feel it or at least I don't feel it after the first run, once I've gotten the curiosity of the different endings out of my system I happily jump into Arieth's arms and move on, and it's not a matter of speed run, there are very long dialogues that I gladly reread (to take another example the one with Rusty if in the fourth chapter you decide to go to Derek) because something they convey to me.

Madame is a different matter, you can avoid her completely if you want, and except for the DIK run I avoided her completely in every other run, without any nostalgia
 
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ename144

Engaged Member
Sep 20, 2018
3,367
13,966
Well, I don't compare it to Acting Lessons. . :) They only common thing is that they are both Renpy.
if you look at NTL Games, all of their 3 games is basically the same, surely with different story. But the same type of Milf, Harem, mini games, etc.
AL and Badik are vastly different. However I do admit I stopped caring about AL after a couple of chapter, the burden of playing it after Badik. It was just weak, in my opinion not even worth it to compare. :LOL:

I went for a long Fucking long Rant , but I deleted it because in the end of the day, you right about one thing. We all have different Perspective. :LOL:. what you might feel as a Waste of Time, others might find it fun, and vice versa.

I could say that , I don't care about Bella, Jade, Sandy, Envy, Mel, Sara, the list is long:LOL: , and Every time When DPC work of a render or animation of them, I could consider it as a Waste of precious development Time . But would it be true ? or fair ? Probably not, in fact It would make me look really stupid:LOL:

All I can say, Me Personally, stopped caring about seeing the Ending of the Game, I dont wait the next episode because it's one episode closer to solve the mystery, to the end. I probably won't even live long enough to see.
All is matter, if every new episode give me enough Fun or not ? and so Far it is always more Fun then its not. So a couple of Filler not really bother me. even if its Fucking Madam:LOL:. Who know, may be She is indeed Tommy mother ?!:ROFLMAO:

I think it will be noticeable, When or If, He hit a wall, and just try to stall the time because He doesn't know how to finish. But I don't think we are there Yet.
We will know, because the game will become, repetitive , boring , unoriginal and most of all Un-Fun


Well, after all, I just ended up with some Fucking ranting:ROFLMAO::ROFLMAO:
The problem isn't giving attention to girls I don't like, it's the nature of the attention. The D&G sex scenes were essentially special renders: sexy shots of MC and girls acting out of character in unusual settings. But whereas the actual special renders in Episode 6 represented something like 2% of the overall static render count, the D&G sex scenes were a whopping 52% of the number of animated sex scenes in that episode (and a minimum of of 6% of the total animations, even if each D&G scene was only a single animation).

To me that's way too many resources to squander on random spank material.


the two are quite related, aren't they? Whether Zoey acted like Attila, spreading salt on the ground and not growing anything anymore, or whether she went back to MC while still theoretically being able to stay in San Diego

I kind of see it as a major choice, shaping the character but having (almost always) its own narrative importance
But we never make any impact on the narrative. Zoey remains on good terms with Bret and Jonah (and possibly Jenna) regardless of what she does to Emma. Likewise, Zoey is out of money no matter what decisions we made along the way. The only things that change in San Diego are Zoey's relationship with Emma specifically, Emma's relationship with Bret (and that last one could easily be retconned if DPC wanted to). The lasting impression of the Interlude is entirely down to how Zoey decided to handle a crisis: lash out, or try to mend fences.


I almost feel the opposite about filler content in a game like this.

BaDIK isn't really going anywhere in particular. We have a bunch of random plot lines that are more of an interest than a driving factor, as it's the characters that carry the game.

This is like any good sit-com style tv show, where you tune in each week because you enjoy the characters and the hijinks they get up to. There's just a little bit more fucking in BaDIK.

In those kinds of shows, you're not champing at the bit to get to the end, it's all about the ride. I think BaDIK is more like that.

At this point, I don't even need an end to the game. I've loved the ride so far, and I hope to enjoy the few more years left in the game, but I don't really care what happens, it's more that I like how it happens.

And as far as filler content goes, where's the distinction between the mc going to a party (pretty much any party that's occurred so far, and the much awaited Halloween party) or the mc playing a game of DnG, or paying for a blowjob from the Madame?

The way I see it, all of the events in the game are filler. I don't even know what the main story is. If he's gonna end up with just one girl, then all of the other girls are fillers.

And while the sex scenes in DnG aren't "real", the fact that Sally is grossed out by the mc all the way through the campaigns is so much fun.

And even if this didn't happen for real in the game, it's fun thinking the mc is imagining it:
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Also, I reckon even the Madame would be fine if she just had a personality. That scene, where Jade sits with the mc after class and opens her heart to him regarding her own troubles, made her so much more of an interesting character.

So yeah, I don't mind any content in the game, as long as it's enjoyable, I don't need the story to progress, because what are we progressing to anyway?
BaDIK definitely has a story: it's about the MC's coming of age, meeting his surrogate family and finding his place in the world. Season 1 worked well with that. We meet the cast, see the MC make some big decisions, get hurt and ultimately learn from the experience. The problem is that Season 2 got bogged down in sexy digressions that didn't advance the MC's story (or worse, devolved it).

Yes, we do get the MC leading the DIKs through their time in the wilderness, and that works quite well. But the MC's own story was a mess. We immediately back out of any apparent commitment to M&J, his relationship with Jill endures the miserable blackmail plot and ignores the implications of any involvement with Bella until the very end (if then), and Sage's path ping pongs back and forth between the MC embracing casual sex and insisting on a proper relationship. The Affinity system is now permanent, but the decisions themselves are as muddled as ever. And the MC remains utterly guileless, completely blindsided by who Sage's parents are despite knowing he was going to meet them and wanting to make a good impression. All of this culminates in a "crossroads" that felt completely disconnected from the events that proceeded it, then leads directly into Zoey's melodramatic return the instant the MC supposedly settles on what he wants out of his current life. That's less of an arc and more a scatter plot.

I say we'd be much better off if BaDIK kept a stronger sense of progress about the MC's maturity. That doesn't mean we can't have lots of sexy side content, just that such content should ultimately lead us to a better understanding of who the MC is. Too often DPC seems to look for loopholes that permit the MC to have his cake without being the kind of person who would obtain such a cake.

It gives the impression of padding not because DPC is out of ideas, but because he's purposely delaying the important content until the last minute to avoid ending the story. IMHO, of course.
 

Oliver Wendell Homely

Active Member
May 9, 2020
663
2,415
the problem is that even if you do like the DnG sex scenes, they are the literal definition of filler content. compare DnG to the upcoming Halloween party and its obvious. even though there will be copious amounts of sex at this party and the girls and MC will be in costume, since its in real life within the story there is a chance for character growth and relationship growth and a real possibility of moving the plot forward in many cases.

DnG ultimately is an overly long daydream by the MC that amounts to nothing (but he still cant fuck Jill lol) yet took DPC a significant amount of time to produce. now if DPC had a team working around the clock to help him out with these little side projects than maybe its not so bad, but the way it stands now is that DnG took time away from the meat of the game while adding nothing significant in return. all the time DPC allocates adds up. who knows how much farther along we could be in the actual narrative or in regards to having like actual dates with the girls or whatever to feel like MC is doing relationship stuff if DPC didnt waste time on a small jerk off section.

its arguable that the time spent on the Interlude could be seen in the same vein as well.
SomboSteel : are you one of DPC's patrons? If you are, why not post this there? If you're not, then in my view you're just wasting your time. Of course you are entitled to have and express your opinion, but arguing here about how the dev spends his time on a site that pirates the game just seems ineffective.

I am one of DPC's patrons and I, for one, enjoy the DnG sections. They allow us to spend some time with Magnar and Sally, who are side characters that I hope will have more screen time in future episodes (particularly Sally), and the scenes are just plain fun.
 
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