- Sep 20, 2018
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Status update Episode 9
I've been working on a threesome scene the entire week. I have reached a point where I can move on to something else, but I might have to revisit the scene after playtesting it to make sure it's what I want.
So, the week mostly consisted of posing animations but also some static renders.
I will return to working on free roam events, and static renders the next week. The animation queue is decent-sized again, which bought me time to work on other art.
We're over 2000 produced renders, thus likely over the hump with the static renders for the episode.
45 animations are in the render queue waiting to render, and 150 animations are fully produced. This means we're closing in on 200 total animations for episode 9, and we're also over the hump in this area
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Have a nice weekend
Dr PinkCake
It would appear DPC has completed 'over' 60 static renders in the last week; I'm arbitrarily declaring it an average of 81+/renders per week for the sake of my sanity. He's also completed 20 animations in the last two week, an average of 10/week. Overall, he's now averaging ~119 static renders and 8.8 animations per week since the Interlude launched. The charts look something like this:
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As for the threesome DPC casually mentioned, I'll have to know who's involved before I'm interested. The recent track record has been mixed. Camila/Riona was awesome, Sage/Quinn was a dud, and while I liked Maya/Josy in Episode 8 I'm not sure it was adequate given the slow progress of their path. So the new one could be anywhere on the spectrum, especially if it has to fit into the Halloween party.