- Sep 3, 2020
- 1,676
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Surely we've covered this before.I don't mind the NTR an ex did it to me in real life
Why would I cry if they did it to a character in a game and I cried a lot at that time
When he's not coding/posing, the main machine handles the static renders. Gotta keep all those machines humming!I thought so to but I guess not? Either that or I'm just not following the wording.
"One PC renders static renders whenever I'm not using it for work; the PC slaves are all rendering animations."
Did you enjoyed that?I don't mind the NTR an ex did it to me in real life
Think this one is more accurate... 0.17-0.22
Somehow I doubt it's that big. If there were ten PCs just for rendering videos the updates wouldn't take half a year, give or take.It is a full time thing, he just can't render while doing other things for the game on that specific PC. He has the render farm but we don't know how big exactly it is. (Maybe at least 10 PC for rendering animations only which takes a lot of time).
If this is a serious question, the answer is probably not. DPC has said in the past that he thinks the story will need 16 to 24 episodes to tell. So that's at least two more 4-episode seasons.Season 3 is going to be the last season episode, right? right... guys!?
Nobody understands you... There are only snowflakes hereMMF threesome with Sage please.
Yes, I remember that I got home from college and went to take a shower, it was around 5 or 6 pmDid you enjoyed that?
Pervert !!MMF threesome with Sage please.
That three months of development of the Interlude were a totally drag, and now we are paying the consequences. Three and a half months wasted only to deliver half of the content that we can find in Episode 3 with the same time of developement invested. I don't know if DPC needed that break on his schedule to avoid getting burned out, but man, I get the feeling that I'm wating since november.Updated BigTable™ with the recent informations.
ColdShower!
- DPC supposedly done about 10 animations that week. Total projection in that range: 275-310-345.
- Total Animation Time could be: 35-40-45 minutes if we follow the Interlude ratio.
- With a steady 1.43 A/D. It would take 2.6-3.4-4.2 months to finish that ambition, which is concerning.
- That would give End September - Mid October - Mid November; just to finish animations.
- That sudden increase of animations project far beyond exceptional EP8 development time…
- Meaning at minimum an other 100 Days of development time.
- Release estimate now as wide as 32 weeks - 38 weeks. Mid October - End November.
Complete Table with the help of Holy Bacchus† original post — Being a DIK in development since 3 years, 5 months, 1 day (41 months / 178 weeks / 1,247 days / 29,928 hours)
EP Renders Animations Music* Size (GB) Release Development Time Ratio* R/D A/D sA/DEP1 1301 51 (3:29) — ≈1.1 07 Feb 2019— days — — — —EP2 1709 (+31%) 77 (3:36) (+26) — ≈2.3 (+1.2) 04 May 2019087 (2 months, 28 days |≈12 weeks) 22.1 19.6 0.89 2.48EP3 2289 (+34%) 99 (4:42) (+22) — ≈4.1 (+1.8) 16 Aug 2019105 (3 months, 13 days |≈15 weeks) 24.5 21.8 0.94 2.69EP4 2532 (+11%) 134 (7:57) (+35) — ≈6.1 (+2.0) 10 Jan 2020148 (4 months, 26 days |≈21 weeks) 20.3 17.1 0.91 3.22EP5 2456 (-3%) 157 (8:35) (+23) 17 (3.4K$) ≈8.0 (+1.9) 29 May 2020141 (4 months, 20 days |≈20 weeks) 21.1 17.4 1.11 3.65EP6 3336 (+35%) 162 (8:33) (+5) 24 (4.8K$) ≈11.1 (+3.1) 13 Nov 2020169 (5 months, 16 days |≈24 weeks) 22.8 19.7 0.96 3.04EP7 3723 (+12%) 250 (18:14) (+88) 18 (3.6K$) ≈14.5 (+3.4) 23 Apr 2021162 (5 months, 11 days |≈23 weeks) 29.7 23.0 1.54 6.75EP8 4158 (+12%) 358 (26:21) (+108) 34 (6.8K$) ≈19.5 (+5.0) 19 Nov 2021211 (6 months, 28 days |≈30 weeks) 27.2 19.7 1.70 7.49EPI 794 36 (4:36) 19 (3.8K$) ≈2.6 (new) 4 Mar 2022105 (3 months, 13 days |≈15 weeks) 10.1 7.6 0.34 2.53EP9 ≈2000 (2200) ≈160 (195) — — in development126 (4 months, 04 days |≈18 weeks) —16.8 1.27 —
* 199$ Premium Licensed Music ; Total: 22,288$ — Ratio values exclude EPI ; Ratio: (Renders/Days + SecondsAnimations/Days) [Average: 24.0 ; Last Two: 28.5 (+19%)]
Renders/Days [Average: 19.8 ; Last Two: 21.3 (+8%)] — Animations/Days [Average: 1.15 ; Last Two: 1.62 (+41%)] — SecondsAnimations/Days [Average: 4.19 ; Last Two: 7.12 (+69%)]
Thumb up to well made Casiope DIK Walkthrough.
That three months of development of the Interlude were a totally drag, and now we are paying the consequences. Three and a half months wasted only to deliver half of the content that we can find in Episode 3 with the same time of developement invested. I don't know if DPC needed that break on his schedule to avoid getting burned out, but man, I get the feeling that I'm wating since november.
I think you are underestimating the length of time it takes for a 1 second of animation to be rendered. Even professional VFX studios with massive render farms take months to animate a scene and they have hundreds of PCs doing them.Somehow I doubt it's that big. If there were ten PCs just for rendering videos the updates wouldn't take half a year, give or take.
???Three and a half months wasted only to deliver half of the content that we can find in Episode 3 with the same time of developement invested
Sage+MC+Chad train?MMF threesome with Sage please.
In whom would Chad show more interest in this scenario? Yeah, no thanks.Sage+MC+Chad train?
Sage with a strap-onIn whom would Chad so more interest in this scenario?
Yeah, not for me. You do you though.Sage with a strap-on