- Mar 17, 2019
- 604
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damn this thread is almost 10k pages,it must be the biggest thread in f95
Yes it is and we will get 10k in a weekdamn this thread is almost 10k pages,it must be the biggest thread in f95
In the group of three, both girls, Josy and Maya, can fall in love with the MC if they play accordingly. The decision is made in EP7-EP8.Well if youre in the throuple, you can see that one girl is falling in love with the MC and the other not so much... so far i tried everything, but you CANT get a result where BOTH are equal in love with the mc... its obviously the decision in episode 7, who the MC will visit... (tried everything, all the other decisions doesnt matter for that) if you go to maya with the broken TV, she falls in love and will have sex with the MC in ep 8 in the spa too, and later on at the party will let him cum inside... dont visit her with the TV, you will not get this...
I thought so too, there were fewer discussions at the beginning of this summer, now they have accelerated. Now it's a race between Ep9 and 11k pagesI remember when people where suggesting it was a race between ep 9 and 10k pages. That was like suggesting a race between a snail and Usain Bolt!
In a typical novel it would be shit to just randomly introduce characters into the story midway through (although I'm sure many stories have pulled it off well enough), but there's a different dynamic in a porn game.Adding new characters who have no backstory to substantiate them and only exist to satisfy the desire for new sexual experiences, is a sign of a poor writing. Despite undeniable qualities in the composition of the main story arcs, DrPinkCake has increasingly resorted to the gimmick (Sandy, Nora, and Becky are good illustrations). May the creator flesh out these characters, it will be long after our hero has had sex with them.
Pretty sure you had to practice her song on your own, and also take the time to go see her during her last practice session. I'm not sure if it also has an affinity requirement, but I think you've had to invest some care into Jill.How do I help Jill overcome her fear of performing?
The Orange Sky is similar to this. With the version there is the danger, so that Patrick still does not believe. But if still a fourth wheel is fetched into the Throuple, then more credibility is lent to a ruse. It still needs a fourth person.Maya and Josy might breakup if Maya asks MC to be her official boyfriend to deal with her father (and somehow, in the process, hurting Josy). To ramp up narrative tension, there will probably be a singular path to get the throuple back together, that will depend on MC choices - but I doubt it will have much to do with the choices of who to spend time with. It will probably revolve around telling Josy about Chad, and perhaps pursuing Jill.
Well I guess that can be the Quinn preview
Oh no, the police on showcase which means troubleYou must be registered to see the links
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I want to start this update by thanking everyone for your comments, DMs, and overall support this last week. It means a lot to me, and I can see how many of you care as much as I do about the game, and it is heartwarming. It truly felt like the entire community came together, mourned the changes, and supported the game. Thank you!
I started this week by finishing the main menu's artwork. 20 new art pieces for Season 3 have been added to the main menu, and as promised, I'd like to show you a teaser of it today.
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While working on the main menu, I couldn't stop thinking about the title music and the future of the main menu. One thing that has been in the back of my mind for quite some time now is the Music section of the main menu. You know, that button that says Music at the bottom that you probably pressed once and then never used again.
I've never been truly happy with how it looks or functions. Its purpose has more or less been to show and give credit to the CC0 music in the game.
I've wanted to add a proper music player to the main menu for a while, so I spent a day developing one from scratch, and I'd love to show you some of what you can expect from it today.
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You no longer have to load a free roam event to listen to the music. You can now access and play the entire music library, barring a few sound files, from the main menu. It is synchronized with your favorite list on the music app of your in-game phone too, and you can manage your favorites from this menu.
To not remove the original functionality of this menu, I've kept a CC0 section with credits and a link to the license.
So, what does the title music have to do with this? Well, from now on, you can set any song of your choice as the startup song for the game. Listen to any song in this music menu and click a button to set the song as the startup/main menu song.
I feel this is the best way to do this since we're at a status quo with the title song, and everyone has a better idea of the replacement title song than the one before them. There will still be a default title song playing from the start, and I won't stop looking for a replacement, but if you wish, you can change it.
While listening to your music, you can also hide the music menu and watch the main menu art without any GUI. I have also added a tips section to the music menu, where you can browse through some of the many useful tips you might have missed.
I hope you will come to like this idea as much as I do.
These changes will come into effect with Season 3, for starters. There are some additional difficulties to deal with if I want this added to Season 1/2, but I haven't ruled out adding this to that main menu.
Aside from this work, I posed Jill's special render set this week. She will get a set consisting of 20 static renders, just like Josy will, for this episode. The theme I've chosen for her set this time is "Surprise gift". I'll show you a preview of this series soon.
I've added code for the special renders in the Rewards app and started placing magazines in the game as unlockables. There is still some work left in this area, but it's just a matter of deciding how to unlock the special renders and testing that it works. Everything else in this area is done, including 2D art, 2D animations, and Pack Quest renders.
Two of my workstations have been rendering that long cutscene-like animation I mentioned a couple of weeks back, and it's about 50% done. I'm very pleased with the rendering speed of this animation; it's been better than I could have hoped. My other PCs have been working on static renders and other animations.
I also continued my work on both writing, posing animations, and static renders this week. I've been feeling very motivated lately, and this only gets reinforced by seeing the to-do list get shorter.
Another week of static render work is coming up. I'll have some updated numbers on the progress for you next week.
Have a nice weekend
Love ya
Dr PinkCake
So what I can see here, is a meetup with Quinn with probably a stolen car and if MC got the Fake ID, additional issues.
Welcome!!!! As time goes on, you will learn the game well.So I started this today, and I'm planning to do Bella's route first. I've got the chick affinity, but I also went on a date with Jill. Did I miss a chance to say no to the date? I don't want to cause any trouble between the two in the future so if I did miss the chance, at what scene can I say no?
This is happening right now. The Quinn preview we've been waiting for longYou must be registered to see the links
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Stolen car? Cops? Finally, the masks are off. There is no Episode 9. DrPinkCake is working on GTA VI. Quinn and MC will be the two main protagonistsSo what I can see here, is a meetup with Quinn with probably a stolen car and if MC got the Fake ID, additional issues.
With DPC adding cops, that theory of the final episode with a massive amont of charters could be indeed a police raid at the halloween party. But.... that's could be just an out of context special renders...![]()