dalli_x

Engaged Member
Jul 7, 2017
3,425
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Maya and Josy might breakup if Maya asks MC to be her official boyfriend to deal with her father (and somehow, in the process, hurting Josy). To ramp up narrative tension, there will probably be a singular path to get the throuple back together, that will depend on MC choices - but I doubt it will have much to do with the choices of who to spend time with. It will probably revolve around telling Josy about Chad, and perhaps pursuing Jill.
The Orange Sky is similar to this. With the version there is the danger, so that Patrick still does not believe. But if still a fourth wheel is fetched into the Throuple, then more credibility is lent to a ruse. It still needs a fourth person.

I'll call this the Elena variant. Josy and another girl pretend to be in a relationship and the MC with Maya are in a relationship. When Patrick sees this he is satisfied because he can continue to blame Josy for seducing Maya, but that Maya has come to her senses through the MC.

Only Patrick doesn't know, so that the girl also belongs to the Throuple. (A Throuple consists of at least three persons, but can also contain more persons). Guess why Zoey comes back. If I put several decisions in the game in context, Zoey could be the Girl. When the MC rejects Jade, he says something interesting to Derek. He has to want it (sex) to be able to do it. The CHICK MC doesn't just want mindless sex, he wants to have feelings for the Girl he is fucking. For Zoey the MC had or has maybe still feelings. Thus, there is a possibility for the throuple to increase.
 

N7

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Apr 5, 2017
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I want to start this update by thanking everyone for your comments, DMs, and overall support this last week. It means a lot to me, and I can see how many of you care as much as I do about the game, and it is heartwarming. It truly felt like the entire community came together, mourned the changes, and supported the game. Thank you!

I started this week by finishing the main menu's artwork. 20 new art pieces for Season 3 have been added to the main menu, and as promised, I'd like to show you a teaser of it today.





While working on the main menu, I couldn't stop thinking about the title music and the future of the main menu. One thing that has been in the back of my mind for quite some time now is the Music section of the main menu. You know, that button that says Music at the bottom that you probably pressed once and then never used again.

I've never been truly happy with how it looks or functions. Its purpose has more or less been to show and give credit to the CC0 music in the game.

I've wanted to add a proper music player to the main menu for a while, so I spent a day developing one from scratch, and I'd love to show you some of what you can expect from it today.



You no longer have to load a free roam event to listen to the music. You can now access and play the entire music library, barring a few sound files, from the main menu. It is synchronized with your favorite list on the music app of your in-game phone too, and you can manage your favorites from this menu.

To not remove the original functionality of this menu, I've kept a CC0 section with credits and a link to the license.

So, what does the title music have to do with this? Well, from now on, you can set any song of your choice as the startup song for the game. Listen to any song in this music menu and click a button to set the song as the startup/main menu song.

I feel this is the best way to do this since we're at a status quo with the title song, and everyone has a better idea of the replacement title song than the one before them. There will still be a default title song playing from the start, and I won't stop looking for a replacement, but if you wish, you can change it.

While listening to your music, you can also hide the music menu and watch the main menu art without any GUI. I have also added a tips section to the music menu, where you can browse through some of the many useful tips you might have missed.

I hope you will come to like this idea as much as I do.

These changes will come into effect with Season 3, for starters. There are some additional difficulties to deal with if I want this added to Season 1/2, but I haven't ruled out adding this to that main menu.

Aside from this work, I posed Jill's special render set this week. She will get a set consisting of 20 static renders, just like Josy will, for this episode. The theme I've chosen for her set this time is "Surprise gift". I'll show you a preview of this series soon.

I've added code for the special renders in the Rewards app and started placing magazines in the game as unlockables. There is still some work left in this area, but it's just a matter of deciding how to unlock the special renders and testing that it works. Everything else in this area is done, including 2D art, 2D animations, and Pack Quest renders.

Two of my workstations have been rendering that long cutscene-like animation I mentioned a couple of weeks back, and it's about 50% done. I'm very pleased with the rendering speed of this animation; it's been better than I could have hoped. My other PCs have been working on static renders and other animations.

I also continued my work on both writing, posing animations, and static renders this week. I've been feeling very motivated lately, and this only gets reinforced by seeing the to-do list get shorter.

Another week of static render work is coming up. I'll have some updated numbers on the progress for you next week.

Have a nice weekend
Love ya
Dr PinkCake
 

Vixen ♀

Member
Dec 23, 2021
188
2,329




I want to start this update by thanking everyone for your comments, DMs, and overall support this last week. It means a lot to me, and I can see how many of you care as much as I do about the game, and it is heartwarming. It truly felt like the entire community came together, mourned the changes, and supported the game. Thank you!

I started this week by finishing the main menu's artwork. 20 new art pieces for Season 3 have been added to the main menu, and as promised, I'd like to show you a teaser of it today.





While working on the main menu, I couldn't stop thinking about the title music and the future of the main menu. One thing that has been in the back of my mind for quite some time now is the Music section of the main menu. You know, that button that says Music at the bottom that you probably pressed once and then never used again.

I've never been truly happy with how it looks or functions. Its purpose has more or less been to show and give credit to the CC0 music in the game.

I've wanted to add a proper music player to the main menu for a while, so I spent a day developing one from scratch, and I'd love to show you some of what you can expect from it today.



You no longer have to load a free roam event to listen to the music. You can now access and play the entire music library, barring a few sound files, from the main menu. It is synchronized with your favorite list on the music app of your in-game phone too, and you can manage your favorites from this menu.

To not remove the original functionality of this menu, I've kept a CC0 section with credits and a link to the license.

So, what does the title music have to do with this? Well, from now on, you can set any song of your choice as the startup song for the game. Listen to any song in this music menu and click a button to set the song as the startup/main menu song.

I feel this is the best way to do this since we're at a status quo with the title song, and everyone has a better idea of the replacement title song than the one before them. There will still be a default title song playing from the start, and I won't stop looking for a replacement, but if you wish, you can change it.

While listening to your music, you can also hide the music menu and watch the main menu art without any GUI. I have also added a tips section to the music menu, where you can browse through some of the many useful tips you might have missed.

I hope you will come to like this idea as much as I do.

These changes will come into effect with Season 3, for starters. There are some additional difficulties to deal with if I want this added to Season 1/2, but I haven't ruled out adding this to that main menu.

Aside from this work, I posed Jill's special render set this week. She will get a set consisting of 20 static renders, just like Josy will, for this episode. The theme I've chosen for her set this time is "Surprise gift". I'll show you a preview of this series soon.

I've added code for the special renders in the Rewards app and started placing magazines in the game as unlockables. There is still some work left in this area, but it's just a matter of deciding how to unlock the special renders and testing that it works. Everything else in this area is done, including 2D art, 2D animations, and Pack Quest renders.

Two of my workstations have been rendering that long cutscene-like animation I mentioned a couple of weeks back, and it's about 50% done. I'm very pleased with the rendering speed of this animation; it's been better than I could have hoped. My other PCs have been working on static renders and other animations.

I also continued my work on both writing, posing animations, and static renders this week. I've been feeling very motivated lately, and this only gets reinforced by seeing the to-do list get shorter.

Another week of static render work is coming up. I'll have some updated numbers on the progress for you next week.

Have a nice weekend
Love ya
Dr PinkCake
Oh no, the police on showcase which means trouble :oops: (Quinn is about to get her ass whooped being a bad bitch :KEK:)
Joking aside, new music library feature sounds amazing! :BootyTime:
 

mpa71

Member
Dec 18, 2017
490
7,035
So what I can see here, is a meetup with Quinn with probably a stolen car and if MC got the Fake ID, additional issues.

With DPC adding cops, that theory of the final episode with a massive amont of charters could be indeed a police raid at the halloween party. But.... that's could be just an out of context special renders... :BootyTime:
 

znar25

Well-Known Member
Apr 25, 2021
1,574
4,421
So I started this today, and I'm planning to do Bella's route first. I've got the chick affinity, but I also went on a date with Jill. Did I miss a chance to say no to the date? I don't want to cause any trouble between the two in the future so if I did miss the chance, at what scene can I say no?
Welcome!!!! As time goes on, you will learn the game well.
 
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Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,150
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So what I can see here, is a meetup with Quinn with probably a stolen car and if MC got the Fake ID, additional issues.

With DPC adding cops, that theory of the final episode with a massive amont of charters could be indeed a police raid at the halloween party. But.... that's could be just an out of context special renders... :BootyTime:
Stolen car? Cops? Finally, the masks are off. There is no Episode 9. DrPinkCake is working on GTA VI. Quinn and MC will be the two main protagonists
 

Casiope

Member
Nov 30, 2017
199
755
In a typical novel it would be shit to just randomly introduce characters into the story midway through (although I'm sure many stories have pulled it off well enough), but there's a different dynamic in a porn game.

When the mc is sitting in class and looks around and see's Maya, I couldn't give a fuck. We know that girl, the mc's already fucked her, anal seems a while off, so there's nothing exciting about her. Oh no, it looks like she's coming over to talk; what the fuck does she want now?!

But when he sees Carolyn staring off into the distance, immediately my mind goes to, "Who's that girl? Can we fuck her?!" :sneaky:

There's still context; she's the girl you saw in class. We don't need strong plot elements to link us to a hook-up. I'm not a fan of Nora, but catching up with her at the bar after randomly sexting with her was cool.

And Sandy... Sure she looks a little extreme, but seriously, hooking up with a friend's friend, with your friend, it's about the experience, not the plot relevance.

And then there's Becky, I seriously wanted to skull fuck her after she came across as such a self-absorbed cunt. And if that wasn't on the cards, giving her an absinth cola drink was a fine consolation!

It's college!. You get introduced to new people all the time. I love how people come and go in this game. And it's great that you can fuck so many of them :sneaky:, some casual, some more than casual. :love:

And for the record, there are already over 100 characters in the game, and the mc has gotten down and dirty with almost a quarter of them.
Totally agree a porn game or a porn movie does not require the same degree of writing refinement as a novel. We also have to take into account the episodic creation of Being a DIK: I'm sure that many of these characters were not fictionalized before the first episode while priority was given to the development of the main characters.

However, I don't like these forgettable characters not because of personality or appearance, but because they lack substance. Let DrPinkCake start telling me about their motivations and ambitions. Riona, Sarah, and Camila were just call girls before the sorority's storylines gave them a soul. But will the game creator be able to do the same for each new girl in the cast?
 
Last edited:

mightybored

Well-Known Member
Jul 5, 2021
1,403
2,279
So what I can see here, is a meetup with Quinn with probably a stolen car and if MC got the Fake ID, additional issues.

With DPC adding cops, that theory of the final episode with a massive amont of charters could be indeed a police raid at the halloween party. But.... that's could be just an out of context special renders... :BootyTime:
That's Rusty's car. Unless he sold it, I guess.
 

znar25

Well-Known Member
Apr 25, 2021
1,574
4,421
To be fair, Maya is likely to be heavily traumatized by her father over this matter. It's really not that much of a surprise she wouldn't open up about her biggest secret to some boy she's spent literally a few days with, when their "deep moments" amount to couple of making out sessions and sharing some very basic info. When you consider people can take years to come out with their closest friends... well. I don't think it's something that can be seriously held against her.
On the path where one wants Maya and Josy, I give Maya a pass. She was seriously hurt after the discovery (when Josy showed up at the university)...hurt in the prospect of losing MC. She apologizes for not being 100 percent truthful with MC in the wrecked library scene. She isn't my fave. But like all people she isn't perfect. The only problem I have with her is not working and expecting college money to drop from the sky.
 
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znar25

Well-Known Member
Apr 25, 2021
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In the group of three, both girls, Josy and Maya, can fall in love with the MC if they play accordingly. The decision is made in EP7-EP8.

- The MC should go to the gym with Josy and they should hold hands.
- After Josy and Maya spend the night in the MC's room, the MC is not supposed to joke about it
- in Juno Swin, the MC is supposed to use the water slide with Josy. As he slides with Maya, Derek thinks of fish. Not a good omen. In the end, the MC holds the hands of Josy and Maya.
- At the dorm party, the MC is supposed to have sex with Maya and dance with Josy. (Maya's hand belongs to a princess and a prince.) After sex, Maya and the MC hold hands.
- The MC is supposed to and can help Jill with her concert. During the concert, Josy and Maya hold hands.
- In the big decision of which Li the MC wants, the MC should agree with Heather about the jacket. With that, he is better than John, because John is afraid to voice his opinion to Tommy. The MC is also better than Tommy because he only answered so he can get the jacket for his girlfriend. You can believe me when I write that Elena and Heather got wet in this decision because the MC is more man than Tommy and John.
- In the final freeroam event, the MC has to send Maya a heart and gets a heart back from Maya.

This makes the throuple perfect if the MC didn't fuck Sage and/or Jade. Then he runs the risk of losing Josy and Maya.

DPC's clues are.

- Elena says in EP8 that she thinks Josy loves the MC and also gives reasons why. But for the throuple, the MC should not go to Josy in EP7 because Josy learns the different nuances of a boyfriend through Elena. This only happens when Elena sees the MC. Elena brings up these nuances again later. But in the throuple, everyone should be the same and without nuance.
- From Elena we learn that Josy loves the MC. But not only that. The MC is the subject of HOT's house. Elena says that Josy beams when the MC's name is mentioned. Ergo, the HOT girls talk about the MC. (This is how it should be. All the girls should have a crush or fall in love with the MC, but the MC should just be fucking his LI).
- The hand holding thing is also a reference to DPC. The threesome holds hands whether there are two (MC Josy in the gym, MC Maya after sex, Josy and Maya during the concert) or three (Juno Swim). So it is clear that there is no jealousy and all three belong together.
- Josy and Maya have already declared their love at the end of EP4.
- The hearts in MC and Maya during their chat should actually be clearly understandable.

Conclusion: All three can be in love with each other.
Excellent overview.
 
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dalli_x

Engaged Member
Jul 7, 2017
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Bad Bitches suggests that Quinn will be betrayed by HOT sisters. Maybe already during the conversation with the Burkes. Maya knows that Quinn uses the girls to make money. She found out from the MC.

Sag is pissed off at the end of Interlude. Maybe she found out through Maya so the MC knew about it.

Likewise, the MC also knows so that Quinn, Riona and Tommy are using drugs. If the MC tells about it, at the latest then covert investigations could start, because Stephen Burke learned that there is a drug problem on campus.

But all of that is speculation. But a picture of Quinn with the police breathing down her neck only confirms my decision so my MC should have nothing to do with Quinn because she will drag the MC down with her.
 
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