- Jun 15, 2022
- 6,376
- 40,725
Maya skin is actually the texture from DAZ model - Yolanda for Genesis 3 FemaleHe's already said he creates custom skin textures in photoshop. Maya's skin is just a custom texture, because no skin texture in DAZ has such a sharp height map. It feels like he overdid the height map and that's why it's so sharp.
He probably created custom textures for all characters, or at least most of them, which is why their skin is shiny. He overdid it again, this time with the roughness map, which makes Sage's skin shine like she's been slathered in cream.
It feels like after he creates a texture, he immediately transfers it to DAZ without adjusting it and then doesn't check it after rendering.
I don't know if it's laziness, lack of free time or just a god complex.
You must be registered to see the links
.It have sharp height, and this skin texture is truly terrible; in good lighting, all the flaws are visible.
Perhaps, in addition to lighting, DPC also upscaled the textures, but this made it even worse.
Overall it's not his fault, DAZ has plenty of cursed models.
And you won’t see how terrible they are until you install and play with them, because on the product page everything is beautiful and presentable.
Another thing, it is possible to fix the texture, and he didn't.
Last edited: