- Jul 29, 2017
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If you'd rather be forced to replay it every single time, then that's fine.Meanwhile DPC themselves has made the Interlude entirely skippable, which begs the question why they spent months developing it.
If you'd rather be forced to replay it every single time, then that's fine.Meanwhile DPC themselves has made the Interlude entirely skippable, which begs the question why they spent months developing it.
Episode 11 Changelog
Release week is soon upon us.
EP | Renders | Animations | (min) | Music* | Δ | Size_GB | Release | Development Time | Ratio* | R/W | sA/W |
---|---|---|---|---|---|---|---|---|---|---|---|
EP1 | 1301 (+00%) | 51 (+000) | 3:29 | — | 7 | 1.1 (new) | 07 Feb, 19 | — days | — | — | — |
EP2 | 1709 (+31%) | 77 (+026) | 3:36 | — | 8 | 2.3 (+1.2) | 04 May, 19 | 087 (2 months, 28 days |≈12 weeks) | 155 | 138 | 17.4 |
EP3 | 2289 (+34%) | 99 (+022) | 4:42 | — | 10 | 4.1 (+1.8) | 16 Aug, 19 | 105 (3 months, 13 days |≈15 weeks) | 177 | 153 | 18.8 |
EP4 | 2532 (+11%) | 134 (+035) | 7:57 | — | 15 | 6.1 (+2.0) | 10 Jan, 20 | 148 (4 months, 26 days |≈21 weeks) | 142 | 120 | 22.6 |
EP5 | 2456 (-03%) | 157 (+023) | 8:35 | 17 (3.4K$) | 11 | 8.0 (+1.9) | 29 May, 20 | 141 (4 months, 20 days |≈20 weeks) | 147 | 122 | 25.6 |
EP6 | 3336 (+35%) | 162 (+005) | 8:33 | 24 (4.8K$) | 19 | 11.1 (+3.1) | 13 Nov, 20 | 169 (5 months, 16 days |≈24 weeks) | 159 | 138 | 21.2 |
EP7 | 3723 (+12%) | 250 (+055) | 18:14 | 18 (3.6K$) | 15 | 14.5 (+3.4) | 23 Apr, 21 | 162 (5 months, 11 days |≈23 weeks) | 208 | 161 | 47.3 |
EP8 | 4158 (+12%) | 358 (+108) | 26:21 | 34 (6.8K$) | 16 | 19.5 (+5.0) | 19 Nov, 21 | 211 (6 months, 28 days |≈30 weeks) | 190 | 138 | 52.5 |
EPI | 0794 (+00%) | 36 (+000) | 4:36 | 19 (3.8K$) | 2 | 2.6 (new) | 4 Mar, 22 | 105 (3 months, 13 days |≈15 weeks) | 71 | 53 | 17.7 |
EP9 | 5037 (+21%) | 303 (-055) | 26:08 | 21 (4.2K$) | 18 | 7.3 (+4.7) | 16 Dec, 22 | 287 (9 months, 12 days |≈41 weeks) | 161 | 123 | 38.2 |
EP10 | 5868 (+16%) | 335 (+032) | 25:10 | 21 (4.2K$) | 16 | 12.3 (+5.0) | 8 Dec, 23 | 357 (11 months, 22 days |≈51 weeks).. | 145 | 115 | 29.6 |
EP11 | 7113 (+21%) | 392 (+057) | — | 42 (8.4K$) | 16 | 18.5 (+6.2) | 7 Mar, 25 | 456 (1 year, 3 months |≈65 weeks). | — | 109 | — |
EP12 | — | — | — | — | — | — | — | — | — | — | — |
She propably only said that becouse her previous boyfriends wanted to claim her and wanted her to stop stripping.
> Which branch you will play first?View attachment 4601921
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Release week is soon upon us.
Beta testing has yielded great results, and the testers have done a thorough job with the episode.
Here's the updated changelog after the weeks of beta testing. It's most likely final. *Crosses fingers*
On top of helping me find bugs and polish episode 11 further, there have been some improvements to the overall season during beta testing.
The bullet points in bold font are recent changes and improvements that affect previous episodes.
-- Changelog v0.11.0 --
Added Episode 11 that includes
7113 renders
392 animations
6 2D-art pieces
2 2D-art animations
42 songs
32 sound effects
- Fixed a bug that caused studying at your desk to fail if you opened the phone while choosing what to study.
- Added a tracking system for Seen dialogue to the Stats app.
- Added buttons to cycle the girls in the 2D art app.
- Reduced the animation times of tiles appearing and disappearing in Triple Tile.
- Fixed an issue with scrolling while browsing the phone gallery that would cause the phone to close.
- Fixed an issue with the quick menu that set it to disabled after viewing credits.
- Menus in Brawler can now be closed using the middle mouse button.
- Improved the text spacing in the Bios app.
- Fixed a bug where the final free roam event of episode 10 didn't end if you failed the main task.
- Fixed an issue with money messages staying on screen when fast traveling from the desk area.
- Fixed a missing image error for an animation.
- Fixed a bug with the on-screen text message conversation that could happen if a game was saved at specific points during these conversations.
- Fixed an issue that prevented Envy's events from being added to her Bios history.
- Fixed a rounding issue with the Happiness % in the Party Planner mini-game that caused a mismatch in % gained or lost during evaluation.
- Fixed an issue with missing text in the Stats app and Party Planner tab when participating in the CUM-petition in Episode 9.
- Fixed an issue with the Party Planning mini-game that didn't update the emotes correctly according to the happiness level.
- Fixed an issue with the episode report of episode 10 that would show a choice that potentially didn't happen for Lily.
- Slightly increased timer for the English class.
- Fixed an issue potentially causing a scene with Sage, Maya and Josy to be skipped if the player didn't spend time with Zoey in episode 10.
- Corrected typos
Thank you for your support!
I look forward to Friday and I hope you'll be joining me for the release.
Love
Dr PinkCake
Anything else than thinking with dick? Character-wise she is horrible.She is not my favourite but she does look really hot with that orange dress and headband in the dorm party of episode 8 also with those thighs high socks in episodes 10.
Then shouldn't Bella be missing too? To mess with Spock abitI think Josy is missing because DPC wanted to mess with Darkwen. And Quinn because of KARAMBA ))
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I don't, but it's noticeable to me how DPC spent a quarter of a year developing an Interlude for a supposedly key character and then made it completely skippable with no relation to the main game.If you'd rather be forced to replay it every single time, then that's fine.
I think DPC assumed that it wouldn't cause a delay because it just renders in the background while they do everything else so essentially they view it as no time loss. But this time it eventually caught up with them.that is a fair point, the 60fps animation seem like he just wanted to slow things down since there are ways where it can be done pretty fast
So if someone was baited, and you say he is a master at it. does that mean you indirectly called DPC a Master Baiter?was he a master at itzoey needs a scene
But the important thing is how many of those are just for the lingerie party.7113 renders
![]()
DPC replaced broken thing with a great oneZoey has been promoted to the Love interest statut and the ponytail midget has been demoted to the side girl statut ?
It feels right. I can live with that.![]()
We did get a nice date with Nicole previous episode, so in this one I expect a Lily date especially with the tease at the party. Story wise something big with Maya's situation and then a cliff hanger with Riona again where we finally find her but her fate uncertain. Everything else can be drama for drama's sake in otherwise clear skies relationships.Then shouldn't Bella be missing too? To mess with Spock abit
DPC did mess with me by having Lily+Envy missing![]()
And that's assuming he takes the same time he did making Episode 11, honestly I'd bet on August or even September 2026
My copium for episode 12 is that episode 11 spiralled because of it having a massive party that has basically no asset re-use potential. If episode 12 doesn't have a massive party event (akin to episode 10) it shouldn't take as long.And that's assuming he takes the same time he did making Episode 11, honestly I'd bet on August or even September 2026![]()
THANK YOU. EPIC Post!Updated BigTable™ with the recent informations.
WeMadeItAlive!
- Get your Saves up to date! Get the ElectronicRoberts updated Casiope's Guide!
- Compared to before beta testing, no change in numbers.
- Despite the large increase, the Renders per Weeks ratio is the worst ever due to DevTime +100 days.
- Get your teases with the 37 Previews and 7 Rooster.
- EP12 Release could be 30th May 2026 to 4 July 2026 with a 65/70 weeks projection [AvG: June 2026].
Complete Table with the idea of Holy Bacchus† original post — Being a DIK in development since 6 years, 0 months, 22 days (72 months / 316 weeks / 2214 days / 53,136 hours)
EP Renders Animations (min) Music*Δ Size_GB Release Development Time Ratio* R/W sA/W EP1 1301 (+00%) 51 (+000) 3:29 — 7 1.1 (new) 07 Feb, 19 — days — — — EP2 1709 (+31%) 77 (+026) 3:36 — 8 2.3 (+1.2) 04 May, 19 087 (2 months, 28 days |≈12 weeks) 155 138 17.4 EP3 2289 (+34%) 99 (+022) 4:42 — 10 4.1 (+1.8) 16 Aug, 19 105 (3 months, 13 days |≈15 weeks) 177 153 18.8 EP4 2532 (+11%) 134 (+035) 7:57 — 15 6.1 (+2.0) 10 Jan, 20 148 (4 months, 26 days |≈21 weeks) 142 120 22.6 EP5 2456 (-03%) 157 (+023) 8:35 17 (3.4K$) 11 8.0 (+1.9) 29 May, 20 141 (4 months, 20 days |≈20 weeks) 147 122 25.6 EP6 3336 (+35%) 162 (+005) 8:33 24 (4.8K$) 19 11.1 (+3.1) 13 Nov, 20 169 (5 months, 16 days |≈24 weeks) 159 138 21.2 EP7 3723 (+12%) 250 (+055) 18:14 18 (3.6K$) 15 14.5 (+3.4) 23 Apr, 21 162 (5 months, 11 days |≈23 weeks) 208 161 47.3 EP8 4158 (+12%) 358 (+108) 26:21 34 (6.8K$) 16 19.5 (+5.0) 19 Nov, 21 211 (6 months, 28 days |≈30 weeks) 190 138 52.5 EPI 0794 (+00%) 36 (+000) 4:36 19 (3.8K$) 2 2.6 (new) 4 Mar, 22 105 (3 months, 13 days |≈15 weeks) 71 53 17.7 EP9 5037 (+21%) 303 (-055) 26:08 21 (4.2K$) 18 7.3 (+4.7) 16 Dec, 22 287 (9 months, 12 days |≈41 weeks) 161 123 38.2 EP10 5868 (+16%) 335 (+032) 25:10 21 (4.2K$) 16 12.3 (+5.0) 8 Dec, 23 357 (11 months, 22 days |≈51 weeks).. 145 115 29.6 EP11 7113 (+21%) 392 (+057) — 42 (8.4K$) 16 18.5 (+6.2) 7 Mar, 25 456 (1 year, 3 months |≈65 weeks). — 109 — EP12 — — — — — — —— — — —
*You must be registered to see the links| Total: 30,646$ — Δ=Scenes — Ratio = (Renders/Weeks + secondsAnimations/Weeks) | Renders/Weeks | secondsAnimations/Weeks
Thumbs Up to:
| VaderExMachina's EP11 Preview Collection | Extra: EP11 Rooster Collection | Casiope† & ElectronicRoberts's DIK Walkthrough
| shazba / Meushi's Q/A Story Summary | F4iunyl3x's 60 FPS Animation Mod | ElectronicRoberts's Data Infographic Compilation
| Holy Bacchus†'s Story Timeline | DrPinkCake's Q&A Session | RPDL'sYou must be registered to see the links