If it is a crystal at the imperial camp, then go to the previous location, and then down. If it is a crystal in the prison - turn off the elevator lock with the switch and then on the elevator.stuck, i moved some crystal and idk what to do now
If it is a crystal at the imperial camp, then go to the previous location, and then down. If it is a crystal in the prison - turn off the elevator lock with the switch and then on the elevator.stuck, i moved some crystal and idk what to do now
I broke the crystal but sentinels still were swarming the place. I didn't give it much thought when I was playing, but now it dawned at me.If it is a crystal at the imperial camp, then go to the previous location, and then down. If it is a crystal in the prison - turn off the elevator lock with the switch and then on the elevator.
During the test, I also noticed this bug. Sometimes everything works fine, and sometimes the crystal does not turn them off at all. I have no idea how to fix it, since there is a global disable condition for all of them if the crystal switch was engaged. They just can't remain active, the code prohibits them. But it does happen nonetheless. So it seems that they really run by some kind of dark magic. Which allows them to bypass even the game code itself.I broke the crystal but sentinels still were swarming the place. I didn't give it much thought when I was playing, but now it dawned at me.
I'll add a walkthrough in the next update. As for your question, I just don't quite understand what you mean. There are a lot of sentinels in different locations. If you mean the very first one, the transition to the next location is down over the bridge.there us some walkthrough? i reach the part where figth an shadow sentinel, but cand advance trought the path
Maybe it's a sequence break? Going to the right, breaking crystal and only then going to the left, this may be resetting their state.During the test, I also noticed this bug. Sometimes everything works fine, and sometimes the crystal does not turn them off at all. I have no idea how to fix it, since there is a global disable condition for all of them if the crystal switch was engaged. They just can't remain active, the code prohibits them. But it does happen nonetheless. So it seems that they really run by some kind of dark magic. Which allows them to bypass even the game code itself.
Just checked it out and... nope. The switch activates when you drop the crystal and then nothing can possibly turn it off. If I ever encounter this bug again, I'll specifically check to see if the switch is turned on when the sentinels are still active, but for now, I think the problems may be more complex. The sentinel resurrection system works with special scripts that go beyond the usual eventing on the RPGM engine, so it's possible that this is due to them.Maybe it's a sequence break? Going to the right, breaking crystal and only then going to the left, this may be resetting their state.
I checked it and it seems that if someone in the party dies, they can't be resurrected. It' strange, because I remember how I tested it before once there was no such problem, but anyway, I'll add the ability to revive party members while resting in the next update. Thanks for the feedback.Don't think it's been reported before, but if it has and I missed it, then sorry.
I think I've got a bug, where I got KO'ed in combat (in the prison camp against the boss lady) but Lia won the fight. I now don't seem to be able to be un-KO'ed (I've tried being healed by Nia, being healed by Nia in combat, sleeping, health potion), which means any encounter from now on is just Nia vs the enemy and there's very little chance of winning. Is there something I should be doing in order to heal again? Or have I just lost and need to restart?
Take the lift to the third floor - the journal in the warden's chambers.Need to "review the wardens records" but have no idea how to do that.
I'll reply just to say thanks for the signature. Making me think that the game really has some fanbase. Nice.Developer sanity check post... Please do what you doing there, continue...
(do not reply for this almost automatic generated message, ty!)
Well, i am sure that you will slowly build up the numbers of fans. Also the supporters.I'll reply just to say thanks for the signature. Making me think that the game really has some fanbase. Nice.
Well, I will add this to my long long to-do list.Well, i am sure that you will slowly build up the numbers of fans. Also the supporters.
Could you think of some service for one time donation? I mean i don't like the idea to become Patreon. But one time donation would be something i would go with.
it's fine.So any chance we can know what the patreon post "Future of the project" was?
it's fine.
I'll just focus more on the mc events. That's basically all important info.
Don't you think that might be relevant info for people?
Seconded this.
Don't you think that might be relevant info for people?
Is the sweaty clothing in the game, or are all the vines blocks? (I assume the sweaty clothing is what she needed)If some path is blocked than this content is not available yet.