Darkhound

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Sep 2, 2017
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As as for having bad choices in a game....Of course there needs to be bad choices and consequences otherwise it's just a click through. But at the end of the consequences should be a solution that lets you redeem yourself and get the content you lost for making the bad decision.
This is afterall an Adventure/RPG game not an Arcade game where you miss shooting the ship you just die and start over.
Imagine an adventure game that had a few hallways you could enter but never leave?
Would anyone really replay that game or would they just move on to one that doesn't FORCE you to make a save every three steps you take JUST IN CASE you hit that dead end hallway?

That is pretty much why I don't buy into the notion that dead ends spur replayability...
All it spurs is massive save slots being used which makes the hardest part of the game trying to keep all the saves organized so you know which one is which.
Well, that is WHY I took Mass Effect as an example. It is an Action-RPG. With way more RPG than action, which I never believed before I played it, years after its release. Another example would be one of the first adventures, Indiana Jones and the holy grail. Or its successor Fate of Atlantis. A wrong decision and you die/get stuck for eternity (dying in the end as well naturally lol). If i remember correctly, in Holy Grail it is even where you are in a few hallways/catacombs where you move in and depending on your decision can never leave. I will write the rest in Spoiler regarding ME:

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Meso

Member
Aug 26, 2017
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Well, that is WHY I took Mass Effect as an example. It is an Action-RPG. With way more RPG than action, which I never believed before I played it, years after its release. Another example would be one of the first adventures, Indiana Jones and the holy grail. Or its successor Fate of Atlantis. A wrong decision and you die/get stuck for eternity (dying in the end as well naturally lol). If i remember correctly, in Holy Grail it is even where you are in a few hallways/catacombs where you move in and depending on your decision can never leave. I will write the rest in Spoiler regarding ME:
Interesting that you bring up Indiana Jones. I believe those situations were what lead Lucasarts to institute a policy where it was impossible to fail in their games. I don't mean that the games played themselves, but more that you would never find yourself in a situation where you couldn't complete a puzzle because you forgot to pick up a stick in zone you no longer have access to. I've always thought this lead to smarter game design from them.
 

kekzor

Member
Aug 8, 2017
282
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I like having choices about what to do, who to interact with and where/when, in porn games.

But I don't like fail states, or missing content because of "wrong" choices.
 
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Darkhound

Member
Sep 2, 2017
250
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Interesting that you bring up Indiana Jones. I believe those situations were what lead Lucasarts to institute a policy where it was impossible to fail in their games. I don't mean that the games played themselves, but more that you would never find yourself in a situation where you couldn't complete a puzzle because you forgot to pick up a stick in zone you no longer have access to. I've always thought this lead to smarter game design from them.
I am talking about decisions or actions you take that get you to the bad ending, not about forgetting to pick up an item.

Well I played almost every Adventure that came after these games, that I had access to, and I can name some that lead to bad ends too, as far as my memory serves of the bat: Baphomets Curse, Last Horizon, Secret Files: Tunguska, Sherlock Holmes, Shadow of Memories, The Moment of Silence... And in all of these you get the Bad Ends not because you forgot to pick up a stick but do a wrong decision.

I like having choices about what to do, who to interact with and where/when, in porn games.

But I don't like fail states, or missing content because of "wrong" choices.
Well I can understand you, but I saw a few games here now too, where you miss content, because you choose not to go for one specific girl. DmD for example. Or Starship Inanna: Korina Outpost, where you choose to go with or to specific characters, getting theyr content but missing out on content for others that way. And honestly I am ok with that, since I don't play these games only for the porn but for the story too. Otherwise I could just download the Render-Sets and let the game untouched.

On the other side, I don't require to fuck every girl in one playthrough in every game, but that is and that I have to state clearly, just my preference. It would get boring in the long run, as I see it.
 
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NotMe00

Member
Aug 13, 2017
119
21
When i try to decrypt the images of v0.8 using ImageDecryptor_v0.5.2 it says that my version game could be corrupted or i'm using a wrong version of ImageDecryptor. How can i resolve that?
 

micmitja

Forum Fanatic
Aug 6, 2017
5,731
6,073
When i try to decrypt the images of v0.8 using ImageDecryptor_v0.5.2 it says that my version game could be corrupted or i'm using a wrong version of ImageDecryptor. How can i resolve that?
Not sure never use it. You got full CG rig on page 1 post 1 and answer for that you might find here.

 
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Nicke

Well-Known Member
Game Developer
Jul 2, 2017
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To be perfectly clear, I know and have known for a VERY LONG time how to stop eric from doing anything. That doesn't stop his entire presence and surprise NTR content from being bullshit. Needing to have your hand held with a guide while playing a game in order to avoid unadvertised content is just fucking stupid. If you don't understand why this is, well, this conversation isn't going to get very far.
Unadvertised content made me lol.

Content warning: There may be scenes with males other than your character having sex with the women in this game.

And, saying this conversation (and its like) isnt going to get very far is clearly a lie, it's been going on for 509 fucking pages right here already.
 

Asphyx

Well-Known Member
Jun 11, 2017
1,148
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Why can't a game or novel have both content and great sex pictures? I kept seeing ppl post that a porn game should only have sex and less story or great content .. I don't see any reason why we can't have both.
The good games almost always have both...But then again the really good games are usually made by multiple people with different skills that all focus on each aspect of the game.
First you have the coder...The person responsible for the technical aspects of the game.
Then the Artist who creates the graphics
And finally the producer/writer who directs the other two on what is required and manages the paths the game can take.

The problem is most Patreon games are made by a single person who may be good at some aspects but not so good at others. So you get games with great art but that crash constantly, or stable games with bad graphics or no story.

There is a reason why the AAA Publishers have entire teams working on a single game. It's really hard for one person to be good in all three aspects. Especially when they have a Monthly release cycle to meet.


Interesting that you bring up Indiana Jones. I believe those situations were what lead Lucasarts to institute a policy where it was impossible to fail in their games. I don't mean that the games played themselves, but more that you would never find yourself in a situation where you couldn't complete a puzzle because you forgot to pick up a stick in zone you no longer have access to. I've always thought this lead to smarter game design from them.
Lucasarts understood...Given a choice of starting over or moving on, Most people will just give up and move onto the next game in their playlist. In an arcade game if you die, you respawn X number of times before you have to start over and since the game is repetitive level based anyway and making a bad choice doesn't mean starting over. And even if you do it's not like you are reliving the same story over and over again because there really is very little story in the first place.
 
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Asphyx

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Jun 11, 2017
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I will write the rest in Spoiler regarding ME:

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Yes but the example you cited is not quite the same as the ones you mention in IJ...
One thing to have made a bad choice that makes some other quest harder...
Quite another thing to have a consequence that forces you to start over entirely because you can't finish the game.

Which (to bring this back OT...) is pretty much what Olivia is now until he creates a bridge to Lisa GF. DS has already created the bridge from Eric Friend/Blackmail to Eric Gone and the rest of the game. You want his content you are free to explore all three situations but in the end you have to get rid of him to move on. Which is why we have so much discussion here about him since some just really would prefer a game about Eric and aren't interested in what the game actually is.
 

Asphyx

Well-Known Member
Jun 11, 2017
1,148
1,181
When i try to decrypt the images of v0.8 using ImageDecryptor_v0.5.2 it says that my version game could be corrupted or i'm using a wrong version of ImageDecryptor. How can i resolve that?
You need to upgrade the decrypter if I'm not mistaken. There is a new version but you are just better off downloading the already decrypted images zip
 

christopher thompson

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Jun 12, 2017
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has anyone else seen this? this guy says he is creating a game called Bad Brother about a boy living with his mom and 3 sisters, i checked it out the mom is different but one of the sisters is Alice
 

kekzor

Member
Aug 8, 2017
282
223

has anyone else seen this? this guy says he is creating a game called Bad Brother about a boy living with his mom and 3 sisters, i checked it out the mom is different but one of the sisters is Alice
A lot of these games use similar models, mixed and matched from Daz3D Unity assets. At this point I've lost count of how many "Dana-face" varieties I've seen in different games.

Here's the base of Lisa's model, for example:
 

Heinz Becker

Member
Jun 4, 2017
108
158
Why the fuck must he constantly hide pussy...
Maybe he got trapped by his choice of materials?
A similar problem is actually preventing me from progressing in my own incest game project.
In DAZ3D many female characters have no genitals at all. In the expensive "Pro Bundles" there is a generic female genital, but if you apply it to a character it appears grey. The characters material (the "skin") must provide data for the genital or it stays grey forever. So it is a conveniant way to hide a pussy as much as possible or if you have to show it you choose dark lighting and apply another skin tone to the whole character for this render and hope nobody notices.
Another approach is to mix the body of one character with the skin of another which provides the necessary data. These mixes produce various results, from great to ugly.
Just my thoughts about DS's fear of showing us the real McCoy.
 
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blizman

Member
Aug 12, 2017
257
76
You also have to buy better functioning gentiles for figures on Renderotica and some of those look good and others don't at all I've seen. The generic DAZ ones don't allow for much. Your better of with some figures/morphs just made for doing sex than using most of the DAZ store ones if you want good toaster. (Toaster is what the genitals's of a figure often got called onthe DAZ forums and by 3D artists for those who didn't know.) Another option is to map areas that are grey and make a texture, but that is time consuming if you want it to look good.
 
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