- Jul 3, 2018
- 202
- 288
doors are a crucial and core game money maker acording to all triple aaa meth headshes working on doors instead of new animations ??
doors are a crucial and core game money maker acording to all triple aaa meth headshes working on doors instead of new animations ??
honestly that could be a GPU overheating issue or something.My game crashes in the mansion after some time or immediately, does anyone have a solution for this? I literally crashed 3 times now it's very annoying to start over again and again.
It crashes saying fatal error.
I think it's not GPU problem cause my GPU temperature stays between 60-70 C and even heavier games than bio works well on my pc.honestly that could be a GPU overheating issue or something.
Poor optimizationsI think it's not GPU problem cause my GPU temperature stays between 60-70 C and even heavier games than bio works well on my pc.
not really i believe this game isnt that badly optimised i have played this game before on a Gt 1030 2gb at medium settings still getting locked 60fps now using a current gen amd cardPoor optimizations
quick question what are your specs?I think it's not GPU problem cause my GPU temperature stays between 60-70 C and even heavier games than bio works well on my pc.
Which will come out first? Project E or this?
Just look at the last god of war "door"hes working on doors instead of new animations ??
Sir, provide me with the link to the 20/10 update, please.He just release the 20/10 update. Hope the game will ready soon.
An Devs report about the update... Sadly. My bad i didn't make it clear firstSir, provide me with the link to the 20/10 update, please.
the content is too little to be readyHe just release the 20/10 update. Hope the game will ready soon.
Sir, provide me with the link to the 20/10 update, please.
Get in line bud we've been wanting that for a long time nowok cool but need ganbang animations XD
You can still definitely get those on mission 4 but it IS really finicky and you pretty much have to go out of your way to trigger them. I don't know for sure but I thought maybe it might have something to do with the AI weirdness in the behavior that they mentioned. Hopefully it'll be fixed with the next update.I think in stage 4 there are some animations that don't trigger like any missionary or any wall. I think that was intentional as the dev probably prioritized time objectives, but that's just guess based on the lack of purple de-bloat plants anywhere.
Still have the problem on stage 5 where I can't shoot some of the VSX (or whatever) emblems. Tried all settings V-Sync on-off, locked/unlocked framerate etc. and some of those emblems are immune to bullets like the hitbox is not there. The very second one you can come across in the wooden pole frame is an example. I could make a video and post it on catbox.moe if anyone wants it.