3.80 star(s) 45 Votes

Jacky1x5

Member
May 8, 2019
220
128
you are not the first person having issues with difficulty.
1. first and foremost this game is in development. fine tuning the difficulty is not the most important thing. Yes you can say it might turn off some people, but i think most people are aware that this game is not even beta...
2. I have played all maps many times. And did Mission1 after all that. So i had experience how gameplay works. how to aim or evade zombies. to kill dogs at first sight.
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and do not pull the fatguy if you do not have weapons that can kill it (shotgun, hand grenade, rocket launcher) If you do, just RUN! Simple!
3. You can do all maps Mission 2-Mission 5 without any new weapon unlocked.
4. And yes many players did Mission1 without any Fantasy Cards/CE.
No one will force you to play the first level on a normal. you can unlock the weapons on EASY MODE.
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5. this game try to be a horror game, which is not my favorite genre.
But the point is the game try to be difficult, try to make the player not bored, but make the player stuggle, scared and fear a little. This is why it can happen that you run out of ammo. Also why your character move slow at low health, when she stuggle in pain.
It also makes you think, just a little bit. its best to kill dogs at first sight. Also if you can kill zombies 1vs1 with kicks and spare ammo whenever you can.

Have fun!
-The one person I remember that said they beat m1 normal stated they used the crit FC and others mostly stated they were using cheat engine/hack.
-My guess is the poster is new to the game which was one of my worries, was that the new M1 being unbalanced is bad since it will be viewed as the pilot or demo level to the game, this level will determine if people will stay or pass on the project. The normal zombies in M1 are stronger than the ones in the rest of the game and eat bullets way more in an Arcade mode of all things.
-As for how horror games work, your suppose to be scared but your not suppose to die a lot as if the player dies too much then the fear goes away thus the player will become angry and frustrated which leads to cold calculative thought which ruins immersion.
 
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FruitSmoothie

Well-Known Member
Jan 22, 2019
1,747
2,183
-The one person I remember that said they beat m1 normal stated they used the crit FC and others mostly stated they were using cheat engine/hack.
-My guess is the poster is new to the game which was one of my worries, was that the new M1 being unbalanced is bad since it will be viewed as the pilot or demo level to the game, this level will determine if people will stay or pass on the project. The normal zombies in M1 are stronger than the ones in the rest of the game and eat bullets way more in an Arcade mode of all things.
-As for how horror games work, your suppose to be scared but your not suppose to die a lot as if the player dies too much then the fear goes away thus the player will become angry and frustrated which leads to cold calculative thought which ruins immersion.
Glad somebody got the point of my feedback/criticism. As you mentioned, the first map/intro to a game needs to have its shit down because it's an example to people of what the rest of the game is...or it's supposed to be anyways. If it's supposed to be some optional minigame, it shouldn't be lumped in with the rest of the missions and needs to be put it in its own tab on the menu for starters.

you are not the first person having issues with difficulty.
1. first and foremost this game is in development. fine tuning the difficulty is not the most important thing. Yes you can say it might turn off some people, but i think most people are aware that this game is not even beta...
Man, I love when I try talk about a game design issue and people just tell me to cheat or not to say anything because the game is in development. This is exactly the time when a game needs feedback/criticism. You understand the point of complaints like these, yes?

We've already gone over how you need cheatcodes to lower the price of things in the arcade mission to make it more viable to play. Am I the only one that that shoots out red flags for? Why is that even a thing? Why is the map balanced in a way that it requires cheat codes? How many times have y'all played a game that required a patreon code to have a chance to succeed in a game map? I already mentioned this is a gimmick shitty gacha games use to get people to buy shit.

Amazing how a legit run is always just out of the range of being viable with skill alone, what a coincidence. This isn't just an issue of the map being difficult or unbalanced, it's an intentional game design choice. The price reduction of weapon unlocks with codes is proof of that. Something like that shouldn't even be a thing. Hopefully some people here understand what I've been saying anyways. Threw the game under a bus for patreon rewards. That shit hurts everybody (That wants to play the game legit anyways, lol).
 

BreedingTool

Newbie
Nov 14, 2017
76
54
if you have any questions about cheat tables, look previous pages

Sure which page? looked all the way back to page 100 and ether i just cant seem to read properly or i skipped it but dont see anything about cheat tables. Simple answer will do please. If that's not too hard for you.
 

Dhitz

Newbie
May 29, 2021
65
107
-The one person I remember that said they beat m1 normal stated they used the crit FC and others mostly stated they were using cheat engine/hack.
-My guess is the poster is new to the game which was one of my worries, was that the new M1 being unbalanced is bad since it will be viewed as the pilot or demo level to the game, this level will determine if people will stay or pass on the project. The normal zombies in M1 are stronger than the ones in the rest of the game and eat bullets way more in an Arcade mode of all things.
-As for how horror games work, your suppose to be scared but your not suppose to die a lot as if the player dies too much then the fear goes away thus the player will become angry and frustrated which leads to cold calculative thought which ruins immersion.

Glad somebody got the point of my feedback/criticism. As you mentioned, the first map/intro to a game needs to have its shit down because it's an example to people of what the rest of the game is...or it's supposed to be anyways. If it's supposed to be some optional minigame, it shouldn't be lumped in with the rest of the missions and needs to be put it in its own tab on the menu for starters.

Man, I love when I try talk about a game design issue and people just tell me to cheat or not to say anything because the game is in development. This is exactly the time when a game needs feedback/criticism. You understand the point of complaints like these, yes?

We've already gone over how you need cheatcodes to lower the price of things in the arcade mission to make it more viable to play. Am I the only one that that shoots out red flags for? Why is that even a thing? Why is the map balanced in a way that it requires cheat codes? How many times have y'all played a game that required a patreon code to have a chance to succeed in a game map? I already mentioned this is a gimmick shitty gacha games use to get people to buy shit.

Amazing how a legit run is always just out of the range of being viable with skill alone, what a coincidence. This isn't just an issue of the map being difficult or unbalanced, it's an intentional game design choice. The price reduction of weapon unlocks with codes is proof of that. Something like that shouldn't even be a thing. Hopefully some people here understand what I've been saying anyways. Threw the game under a bus for patreon rewards. That shit hurts everybody (That wants to play the game legit anyways, lol).
I can absolutely agree that Mission1 ( the timed map ) can be hard.
It can be discouraging to get killed many times. Especially if you can make no progress...
And again challenge can be fun for experienced players. But if you really wanna unlock weapons go on EASY MODE especially if you are a new player.

Feedback is important for devs and for the game itself. Im sure they get feedback on their discord (sadly only for patreons) not sure about they read feedback here, sadly :cry:
 
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ryona4fun

Newbie
Mar 22, 2021
33
21
Too bad none of the rapist zombies grab the girl's tits, i love when females get attacked and have their tits groped.

They could make instead of grabing them by the neck, the zombies grab her tits, or gave the girls a forced kiss or something...
 
3.80 star(s) 45 Votes