Ok.....My issues, Don't get me wrong please i like the way this game is going(Had a few pints and might be a little off)
Can't figure my stats with the goblins, poking different ones from the back over and over.
Work in the brothel and see the same tits over and over.
Can't get the alchemy skill, bitch on Saturday never sells it (started as a Rogue), but without it I can't make stuff.
There should be a guide somewhere explaining the recipies, like what do I need to make sugar.
Not really giving out, it's good but could be better(then maybe it's me)
For Goblin stats and the like, consensual scenes with Goblins in the houses or out in the village will help raise reputation with no real penalties and can also result in a pregnancy which further increases your reputation with the Goblins. Goblin children are useful given you can give them gifts for more reputation and potentially receive special colorful pebbles from them. Having generic goblin children are also useful for the Winter updates as they can help you create a special battle companion/pet much like Snuffles the Rabbit, the pet Slime Minion you can occasionally obtain from defeating Slime Girls, and the pet Celestial Snail you can tame in the Garnet Weald if you have a cabbage and no salt in your inventory.
Now, brothel scenes with the Goblins can increase your submission to Goblins along with lowering your Morality but potentially earning a decent income and further boosting your reputation with Goblins. If you enable pregnant customers, you may encounter a pregnant Goblin, especially if you have been breeding Goblins, and can choose to be paid in Goblin Milk instead. The brothel does carry a risk of game overs by being enslaved by certain customers if your ability to resist is too low due to having high fetishes and the like.
There are only a few art assets at the moment unfortunately, but that will hopefully change as the game continues to develop, the Slime Girls, Werebats, and Werewolves all have an art asset for scenes as well and Saffron, the Goblin Heroine, does have four art assets for her scenes instead depending on whether you let her take charge or if you push her down and take the lead instead. She has one art asset for when she rides you, whether normally or for dedicated breeding, she has an asset for when you push her down and take her pussy or ass, she has a third art asset for pushing her down and using her mouth instead, and she has a fourth art asset for receiving a titfuck. Saffron's character portrait also changes to reflect whether or not she if pregnant and what outfit she is wearing.
As for the Alchemy skill, Azalea does not sell that skill book as Azalea is only a placeholder skill merchant until other sources are added. Saffron awards the Alchemy skill book as a part of her quest line, so she is the one to go to for that particular skill for now. Other skills can be randomly found in chests, while random, could be useful for you given your start as a rogue. If you do not mind being evil or sharing the Goblins, you can also potentially learn skills by capturing travelers and gifting them to Goblin households, but Azalea also currently sells all of those skill books. There is one skill that cannot be learned via character creation, White Magic, that is learned from the traveling priests by donating 10k coins (1 Gold) to one. Traveling priests also sell scrolls to remove curses that offer one way to clear a quest later in Saffron's quest line. There is another skill that will be added later, Mysticism, that used to be a part of character creation but was removed as it is another advanced skill that will be able to be found and learned later.
As for sugar, it cannot be made as of yet as we do not really have a dedicated sugar crop yet. That was incorrect as beets can be grown and ground in a mortar and pestle, and the Goblin Merchant occasionally sells beet seeds. For now, you can potentially buy it from the Goblin Merchant depending on what they have raided. I cannot quite recall the inventory at the moment, but traveling merchants may also sell sugar. And even if they do not, traveling merchants do sell some recipe books that can add news dishes you can cook and such.
The game is still quite early in development but has steadily improved and there have really been a number of QoL additions compared to the very first build. Azalea for example, she is a great stop-gap solution for acquiring a number of skills that either require RNG to obtain via chests or are only available for a certain style of play, enslaving the various travelers that can teach a skill.
I do hope that you find this helpful,
Nellyg.
For crafting skills you need to make deals with certain girls
You can learn smithing and mining in the mines for 5 Silver or 4 Silver 50 Copper if you haggle successfully (+100 crafting exp)
haven't found any other skills yet though
There are a few other sources of skills, Saffron will eventually give you a skill book for Alchemy as you work your way through her quest line and if you know how to pick locks, you can sometimes find a skill book in treasure chests. Other sources of skills include the Lapis' daughter, Azalea, who is temporarily selling skill books from the second floor of the brothel on Saturdays and most of those skills can also be obtained by evil players who enslave travelers and gift them to Goblin households. Although each traveler only will teach a certain skill. You can also learn the advanced skill White Magic from traveling priests if you make a sizable donation of 10k, which is 1 Gold coin. The next heroine, a Tengu Alchemist, will likely offer some skill or skill book as well when she finally arrives, but I'm not certain what that will be, especially in light of Saffron rewarding Alchemy over the course of her quest line.
I do hope that you find this useful,
Evangelion-01.
Nice game. It’s more complex than I expected. It was kind of hard to figure everything out but i enjoyed it in the end.
On the other hand I found it a bit too grindy even on Hero difficulty.
Do you plan to include other races than goblins in the future? Also, is it possible to befriend Werewolfs? That would be nice
.
There are several races planned but not quite certain when they will arrive. The three next domains are the
Elves, Orcs, and the territory of the Pumpkin Witch, but not quite certain in which order they will be added Werewolves, territory of the Pumpkin Witch, and Hornet Hive but I am uncertain when they will arrive while the Elves and Orcs will appear later. The next heroine will be a Tengu Alchemist and the recent updates expanding into the Garnet Weald and Amber Wilds have been building towards her introduction.
Eventually it will also be possible to befriend the Werewolves and there will be multiple avenues through which to do so. For those who enjoy being submissive or are not combat-aligned, losing to Werewolves builds a negative trait that reduces Willpower (WP) by 1 per a level, but when this trait is at 25 and you lose again, you will obtain the Werewolf Chewtoy trait. While it does nothing right now, in the future that trait will make Werewolves friendly towards you although they will also be dominant towards you. Alternatively, if you enjoy being equal or dominant or are combat aligned, you will eventually be able to charge into the cavern system where the Werewolves reside and fight your way to their alpha. Defeating the alpha will make the Werewolves friendly towards you as well. There is also the possibility of a third path of slowly earning the trust of the Werewolves by leaving certain items for them right outside of their caverns for those who do not want to be submissive but are craftsmen rather than warriors or battlemages, but I couldn't say for certain whether or not this third approach will be added or included.
I do hope that you find this informative,
Tuanorgas.
EDIT: Corrected misinformation