- May 7, 2019
- 867
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Meh. I can do long posts, too!
However, I do note that Aria's early questline also provides wise alternatives (like that one potion, and benches). That questline does require Agriculture for the Peppercorn, though
-> Agriculture is an essential skill, and common sense has it that's it's easier to learn how to pick berries, than how to build a house or craft a suit of armor. Really, consider a way to learn it early and easily, like with Mining.
Since the Gobs are doing the raids, it would make perfect sense to be able to bribe them to decide tomorrow's inventory. Perhaps depending on your local Reputation.
There is, however, a recurrent flaw in the path design:
I know I've seen that somewhere before
You might want to disable the "class Window_TitleCommand" part, as it is not compatible with your own Title commands.
Still, a laudable way for a dev to see things.
Well, yes? Not to nitpick, but I doubt Lapis summoned the game on your HD in August 2019: you've probably spent well over 2 years on it already.That's a gross exaggeration, this game came out just a little bit over a year ago!
That's commandable. However:Developing this is really fun and I have no interest to burn myself out on it.
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Well, that's the point - Student is heavily RNG-dependent. And Azzy is a placeholder.Agriculture is also sold by Azalea on Saturdays in the Brothel. You can also knock out the student
However, I do note that Aria's early questline also provides wise alternatives (like that one potion, and benches). That questline does require Agriculture for the Peppercorn, though
-> Agriculture is an essential skill, and common sense has it that's it's easier to learn how to pick berries, than how to build a house or craft a suit of armor. Really, consider a way to learn it early and easily, like with Mining.
While we still can savescum easily, I'd tend to agree. But you mentioned the save system will be reworked.[Gobmart] fulfills her role decently at the moment. She was meant as an RNG merchant, while static stock merchants will be added along the game development, so the player will need to travel to wherever the merchant with the desired stock is located.
Since the Gobs are doing the raids, it would make perfect sense to be able to bribe them to decide tomorrow's inventory. Perhaps depending on your local Reputation.
I'm 50/50 about this design choice, but it does look good, can't deny that.I'm doing parallax mapping, the image of the tree tops is on the very top, and there isn't a hell of a lot you can do to make yourself more visible (and to be honest I kind of like it like this)
There is, however, a recurrent flaw in the path design:
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I could also suggest an editable menu. Like, if I want Seeds 1st, I'd go over Seeds, press RShift (for example), move it on top of the list, paste it with RShift.I wont say much on this, as the feature isn't fully done yet, but there may be a way to assign hotkeys directly from the Item menu in the future, along with the ability to search for Items by name.
I know I've seen that somewhere before
Not mine, I left the source in the code:I'll definitely have a look at this, it would be a great addition to the game if the sound levels could be modified!
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You might want to disable the "class Window_TitleCommand" part, as it is not compatible with your own Title commands.
What's even more ridiculous, is Saffron's reward... +5 affection, no $$$, no item, not even an headpat T_T[the material requirements for the best bed]
This one in particular will be changed at some point, it is a bit ridiculous!
Now that I think about it, we should just make Hentai mods for Rune Factory...I really made the game to be something I enjoy playing myself, I can understand that a lot of people might not enjoy the sort of things I do. But I wanted a game I could sink multiple days into
Still, a laudable way for a dev to see things.
They aren't "droppings"!! They are Gems that grow out of its shell!!