molitar

Engaged Member
Sep 22, 2016
3,236
3,098
Too bad the dev seems to have no interest in making a fun and and workable combat.. so guess this game is on my trash list. Combat is total crap in this game.
 

Slayerz

Active Member
Aug 2, 2017
600
2,235
Looking at the image files, apparently you can meet Mary in a church? Pressed Yes at the start of the game enough so she gets inside the game, but I haven't found the church.

Awesome game by the way! Love the comedy and the amount of freedom and scenes there are! The teleporter is so unique. Looking forward to new updates!
 
Last edited:

B.A.T/Squaround

Black Arts Theatre/Squaround
Game Developer
Dec 10, 2022
142
359
Looking at the image files, apparently you can meet Mary in a church? Pressed Yes at the start of the game enough so she gets inside the game, but I haven't found the church.

Awesome game by the way! Love the comedy and the amount of freedom and scenes there are! The teleporter is so unique. Looking forward to new updates!
Thank you! I have to admit that the way to find the church is really specific (and WTF), if you are really stuck don't hesitate to use the guide
 

yilkin

dl.rpdl.net
Donor
Feb 23, 2023
8,427
4,559
BraveNewIsekai-0.1.10b
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Here4NSFW

New Member
May 30, 2021
14
8
I'm glad to see the haters haven't discouraged you from making more content. I'll be the first to come out and say I don't personally mind the combat system as it gives the same vibes as this other game I used to play a lot of, so it works just fine for me. Keep up the work, can't wait to see all of your characters, more of the world, and the rest of your story.
 
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B.A.T/Squaround

Black Arts Theatre/Squaround
Game Developer
Dec 10, 2022
142
359
I'm glad to see the haters haven't discouraged you from making more content. I'll be the first to come out and say I don't personally mind the combat system as it gives the same vibes as this other game I used to play a lot of, so it works just fine for me. Keep up the work, can't wait to see all of your characters, more of the world, and the rest of your story.
Thank you! I'm interested in what I'm doing, so I'm not going to let some critics stop me from continuing to develop my project, (however, I'm going to post a little less frequently right now because I'm looking to improve my skills: I'm testing some stuff in a new project, "Welcome to Alabama, it's legal bro!", I'm especially looking to improve the sandbox and trainer aspects, because I want the game to be more immersive. If the changes in "Welcome to Alabama, it's legal bro!" are appreciated, I might use them in "Brave New Isekai")
 

BlasKyau

Conversation Conqueror
Jun 26, 2018
7,688
10,053
I'm glad to see the haters haven't discouraged you from making more content. I'll be the first to come out and say I don't personally mind the combat system as it gives the same vibes as this other game I used to play a lot of, so it works just fine for me. Keep up the work, can't wait to see all of your characters, more of the world, and the rest of your story.
I find the combat system interesting, in fact I like it. Personally, the only thing that really doesn't convince me is the lockpick system.
 

B.A.T/Squaround

Black Arts Theatre/Squaround
Game Developer
Dec 10, 2022
142
359
I find the combat system interesting, in fact I like it. Personally, the only thing that really doesn't convince me is the lockpick system.
Ok, but if you think the battle system is nice, I don't understand why you liked a comment that said it was bad (I'm not judging you, you're free to not like my game as long as you stay respectful, I'm just saying I don't really understand)

https://f95zone.to/threads/brave-new-isekai-v0-1-10b-black-arts-theatre.139410/post-10226428
 
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BlasKyau

Conversation Conqueror
Jun 26, 2018
7,688
10,053
Ok, but if you think the battle system is nice, I don't understand why you liked a comment that said it was bad (I'm not judging you, you're free to not like my game as long as you stay respectful, I'm just saying I don't really understand)

https://f95zone.to/threads/brave-new-isekai-v0-1-10b-black-arts-theatre.139410/post-10226428
It's because I usually give a "like" to those who quote me. Not always, sometimes I forget, but when I realize I usually put the like. In fact, I never use a facepalm, I always give a like, even if I don't agree with what it says.

EDIT:

And from what I see I didn't respond to that post. I guess I should have.
 
Last edited:

kekzor123

New Member
Sep 8, 2020
9
7
Can't be bothered with the puzzle?

1. Use 0 or 1 to indicate green or red, doesn't matter, as long as they are consistent in both matrices.
2. Change moves accordingly to the amount of turns allowed
3. Output will come in the form of (row, column). Add 1 to the output. If the output is (1, 2), it means (1+1, 2+1) =(row 2, column 3).

Python code:

(in case indentation isn't copied from f95zone comment section, just use the pastebin code).

from queue import Queue
from copy import deepcopy
dx = [-1, 0, 1, 0, -1, -1, 1, 1, 0]
dy = [0, 1, 0, -1, -1, 1, -1, 1, 0]
def is_valid(x, y, n):
return 0 <= x < n and 0 <= y < n
def make_move(matrix, x, y, n):
for i in range(9):
nx, ny = x + dx, y + dy
if is_valid(nx, ny, n):
matrix[nx][ny] = 1 - matrix[nx][ny]
return matrix
def bfs(matrix, target, moves, n):
q = Queue()
visited = set()
q.put((deepcopy(matrix), moves, [])) # Start from initial state with all moves available
while not q.empty():
curr_matrix, curr_moves, path = q.get()
curr_state = str(curr_matrix)
if curr_state in visited or curr_moves < 0:
continue
visited.add(curr_state)
if curr_matrix == target:
return path # We found the target configuration
for i in range(n):
for j in range(n):
new_matrix = deepcopy(curr_matrix)
new_matrix = make_move(new_matrix, i, j, n)
q.put((new_matrix, curr_moves - 1, path + [(i, j)])) # Add the move to the path
return []
initial_matrix = [[0, 1, 1, 0],
[0, 1, 0, 1],
[1, 0, 1, 1],
[1, 0, 1, 1]]
target_matrix = [[0, 1, 1, 0],
[0, 1, 1, 0],
[0, 1, 1, 0],
[0, 1, 1, 0]]
moves = 2 # change this to the number of moves you want to solve in
n = 4 # size of the matrix
result = bfs(initial_matrix, target_matrix, moves, n)
if not result:
print("No solution found")
else:
for move in result:
print(f"Move made at {move}")
 

kekzor123

New Member
Sep 8, 2020
9
7
To make this game playable it needs basic things.

1. Quest/Event Tracker with clues (like Mary it's impossible to find her without going to read it on a website dumb should never have to leave game to get hints)

2. Game level not everyone is good at puzzle games so give levels of difficulty Easy, Normal, Hard and always provide a skip option after attempting to many times. Nothing ruins a good game but an impossible puzzle for some that are not good with them.

3. If there is a damn story start providing clues early on.

So far from change log no tracker has been implemented so still not even going to take a look yet until I know that there is no absurd impossible to find characters like Mary.
I posted code that solves it for you
 

B.A.T/Squaround

Black Arts Theatre/Squaround
Game Developer
Dec 10, 2022
142
359
My new game is available:

This is only version 0.1

I'm going to use what I learned during its development to improve "Brave New Isekai"
 
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3.30 star(s) 3 Votes