Klausus

Member
Game Developer
Feb 27, 2019
445
242
Short summary of my progress.

Iam still at the missions and had to change a lot of stuff, including the loyalty system. The loyalty mechanics are complicated and it took me longer than expected.
It also takes time, since the first mission will be more detailed than the others, since it includes an introduction to the most important mechanics in the game (that's how i came to loyalty).
Also, my vacation ended and i won't have that much time for the game now. But i try to do my best and give you the next version as fast as possible.
 

Klausus

Member
Game Developer
Feb 27, 2019
445
242
Game update

It took me longer than expected, but i changed one thing and had to change another thing because of it. It was an endless chain.
What i changed:

- Loyalty and humility mechanics close to completion now
- i added fanaticism and devotion, which basically gives you a minimum of subjects that will not flee/desert
- changed training values somewhat and made training more transparent
- i changed the mission mechanics and added/changed the first mission; it is like a tutorial mission
- i added traits the player can chose from at the beginning of the game
- i changed the overall design to fit it better to the games atmosphere
- many other small changes, like for example the option to not show suicides or retry an area if the player failed

to do:
- i still haven't fixed all achievements
- have to change the other missions
- make the design of the stuff i added better
 

bobdillan

Forum Fanatic
Nov 18, 2016
4,228
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"Harem" "Gangbang" "Multiple Penetration"

My guy... that isn't harem, that is slave/prostitution... :| Harem is 1 person has many, not sharing is caring.
 
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Klausus

Member
Game Developer
Feb 27, 2019
445
242
Hello all. I have pack 1. But need 3 posts.

mega


i finish when more time. have fun!!!

Is there a video package? if yes, is there any way to add it bellow the game download so those that want it can easily find it please.
I cannot claim the thread yet, since i don't have a patreon account to give evidence that it's my game. When i have it, i hope i can move it up under the game download.

Would be better anyway, since then i can easier post updates or fixes.
 
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biohazard1453

New Member
Feb 27, 2018
10
6
I'm having a problem with training in the latest update. The outcome of trainings seem to be way off from the stated values. I'm trying to get scientists by using Pleasure with a focus on fear. According to the game I have 36 love, 4 corruption, and 2 fear which should be bumped up to 12. When I do the training though I am getting whore after whore. I have also received a couple slaves. There is no way that I could hit whore that many times without at least getting a few of the other archetypes.
 
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Klausus

Member
Game Developer
Feb 27, 2019
445
242
I'm having a problem with training in the latest update. The outcome of trainings seem to be way off from the stated values. I'm trying to get scientists by using Pleasure with a focus on fear. According to the game I have 36 love, 4 corruption, and 2 fear which should be bumped up to 12. When I do the training though I am getting whore after whore. I have also received a couple slaves. There is no way that I could hit whore that many times without at least getting a few of the other archetypes.
Thanks, i look into it. I also have seen another problem with objectives not shown that i will fix.
 

biohazard1453

New Member
Feb 27, 2018
10
6
HTML:
<<set _butLovePleasure = _drugLov + _focusLov + _traitBonus + $pcStamina + $pcMuscle * 3 + $pcHeight * 2 + $pcCharm * 3 + _goldBonus>>
<<set _butCorruptionPleasure = _drugLov + _focusLov + _traitBonus + $pcMuscle + $pcCharm>>
<<set _butFearPleasure = _drugLov + _focusLov + _traitBonus + $pcMuscle + $pcHeight>>
I don't know if this is connected to my issue, but it looks like there is a mistake in the chances for the pleasure success. All three seem to be connected to focusLove.
 
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May 10, 2017
56
33
So just started playing...
buggles:
Alchemist trait doesn't seem to work. (I haven't checked the other traits extensively, youthful works though you don't get the extra stamina on week 1 it seems)

Moving to the second area doesn't set objectives properly.
Rather than having the objectives to build a farm and such that you see when you start the second area, the target sceen shows the buttons to select what the previous area will produce. Clicking one of them resets you to week 1.
(You may already be aware of this based on your most recent post)

You also don't actually get any resource income from the previous area - though I'm not sure how/if that is supposed to work at this time.

Interface can be a little counter intuitive at times. Like it took me forever to find the "training style" thing a second time. You should probably switch that to ? button next to the text, similar to how to some of the other help text markers work.
 
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May 10, 2017
56
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Devotion doesn't seem to be working properly - when your number of slaves is less than your devotion amount you won't get runaways, but when you do get runaways you can lose devoted slaves. (often all of my slaves will just suddenly flee reseting me back to 0)

Unless I'm misunderstanding - your devoted slave number is (charisma + 2*concubines)
 
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Klausus

Member
Game Developer
Feb 27, 2019
445
242
HTML:
<<set _butLovePleasure = _drugLov + _focusLov + _traitBonus + $pcStamina + $pcMuscle * 3 + $pcHeight * 2 + $pcCharm * 3 + _goldBonus>>
<<set _butCorruptionPleasure = _drugLov + _focusLov + _traitBonus + $pcMuscle + $pcCharm>>
<<set _butFearPleasure = _drugLov + _focusLov + _traitBonus + $pcMuscle + $pcHeight>>
I don't know if this is connected to my issue, but it looks like there is a mistake in the chances for the pleasure success. All three seem to be connected to focusLove.
Thanks haven't seen that. The main issue were those fancy links. Basically, it handled everything as gangbang. Fix attached
 

Klausus

Member
Game Developer
Feb 27, 2019
445
242
So just started playing...
buggles:
Alchemist trait doesn't seem to work. (I haven't checked the other traits extensively, youthful works though you don't get the extra stamina on week 1 it seems)
Yeah, i added alchemist first and then it worked, but i had to rewrite a lot off stuff and that could be the issue. There is also a problem with "tyrant" and "brave", should be solved with the fix i just added, but i didn't test it. Iam aware of youthful, but i have to change some more changes how areas end and begin. Due to the new mechanics i added, my old solution isn't very good anymore and too complicated. I have to rewrite to make it easier to add new missions. Until then i won't change it.

(You may already be aware of this based on your most recent post)
Yes, related to what i wrote above, i have to rewrite some code because i changed how missions work.

You also don't actually get any resource income from the previous area - though I'm not sure how/if that is supposed to work at this time.
There is no mission income anymore. You will get "cars" now and you can chose what you take to a new area, depending on your car. First mission only gives a bike, therefore you cannot transport anything. There will be more options when i rewrite the missions and more cars are added.
You actually can get supplies from former areas. That's what the production focus is for at the end of area 1. Supplies depend on thea areas focus and number of areas (every area gives a little of everything plus more from specilization). To get it, you have to send another company than 1st company as escort. They will bring the supplies. Supplies will therefore increase with each area you complete,but also travel time will increase. You can reduce travel time by using companies with high level and by building roads. When there are enemies in the game, those supply escorts can get attacked too.
Not really worth it the first 2 or 3 missions, but it will be very good later on. The disadvantage is, you have to plan it beforehand and invest gold into soldiers. But i want to give the player more gold in general when i change mission 2+.

Interface can be a little counter intuitive at times. Like it took me forever to find the "training style" thing a second time. You should probably switch that to ? button next to the text, similar to how to some of the other help text markers work.
There was only one ? and i removed that, if it's what you mean, since all the info that was in there is now available directly at training. But i get it, iam not happy with that one either. Will change it when most pressing issues are solved.
 

Klausus

Member
Game Developer
Feb 27, 2019
445
242
Devotion doesn't seem to be working properly - when your number of slaves is less than your devotion amount you won't get runaways, but when you do get runaways you can lose devoted slaves. (often all of my slaves will just suddenly flee reseting me back to 0)

Unless I'm misunderstanding - your devoted slave number is (charisma + 2*concubines)
Yes, the formula is right. Since that doesn't work proper, there is a chance that it's the same with fanaticism. I will check both.
 

biohazard1453

New Member
Feb 27, 2018
10
6
Thanks haven't seen that. The main issue were those fancy links. Basically, it handled everything as gangbang. Fix attached

Just chiming in to confirm that this appears to have worked. Focus boosts correct stat and got scientists and concubines as expected.
 
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Klausus

Member
Game Developer
Feb 27, 2019
445
242
Alchemist trait doesn't seem to work. (I haven't checked the other traits extensively, youthful works though you don't get the extra stamina on week 1 it seems)
Devotion doesn't seem to be working properly
I added alchemist where the gold income is handled, but you need brothel or gloryhole, therefore you didn't get gold. -> fixed

Devotion was is a bit more complicated to fix, as fanaticism was. Couldn't test fanaticism proper, but i think both should work now since the mechanics are the same.

To fix the mission related stuff i will need some time and since i have to work in a few hours and have some sleep deficit, i t will take 1 or 2 days.
 

Grimtown

Engaged Member
Donor
Game Developer
May 23, 2020
2,419
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I cannot claim the thread yet, (...)
But you already are the thread owner.
1632094875949.png

You already can edit OP.

If you don't want to do it yourself you can ask a mod to do it for you. Either via ticket or report.

Only thing you don't have yet is a developer badge, but you don't need a Patreon for this. There are devs who aren't on Patreon with dev badges. You just need to open a ticket and contact the staff. I'm sure they will figure out a way how you can prove it's your game.

edit: typo
 
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