biohazard1453
Thanks for the suggestions. I let it sink in a little since iam buisy with rewriting mission atm.
Thanks for the suggestions. I let it sink in a little since iam buisy with rewriting mission atm.
Since i want to go Patreon, i cannot add porn.
Hello all. I have pack 1. But need 3 posts.
mega
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i finish when more time. have fun!!!
I cannot claim the thread yet, since i don't have a patreon account to give evidence that it's my game. When i have it, i hope i can move it up under the game download.Is there a video package? if yes, is there any way to add it bellow the game download so those that want it can easily find it please.
Thanks, i look into it. I also have seen another problem with objectives not shown that i will fix.I'm having a problem with training in the latest update. The outcome of trainings seem to be way off from the stated values. I'm trying to get scientists by using Pleasure with a focus on fear. According to the game I have 36 love, 4 corruption, and 2 fear which should be bumped up to 12. When I do the training though I am getting whore after whore. I have also received a couple slaves. There is no way that I could hit whore that many times without at least getting a few of the other archetypes.
<<set _butLovePleasure = _drugLov + _focusLov + _traitBonus + $pcStamina + $pcMuscle * 3 + $pcHeight * 2 + $pcCharm * 3 + _goldBonus>>
<<set _butCorruptionPleasure = _drugLov + _focusLov + _traitBonus + $pcMuscle + $pcCharm>>
<<set _butFearPleasure = _drugLov + _focusLov + _traitBonus + $pcMuscle + $pcHeight>>
Thanks haven't seen that. The main issue were those fancy links. Basically, it handled everything as gangbang. Fix attachedI don't know if this is connected to my issue, but it looks like there is a mistake in the chances for the pleasure success. All three seem to be connected to focusLove.HTML:<<set _butLovePleasure = _drugLov + _focusLov + _traitBonus + $pcStamina + $pcMuscle * 3 + $pcHeight * 2 + $pcCharm * 3 + _goldBonus>> <<set _butCorruptionPleasure = _drugLov + _focusLov + _traitBonus + $pcMuscle + $pcCharm>> <<set _butFearPleasure = _drugLov + _focusLov + _traitBonus + $pcMuscle + $pcHeight>>
Yeah, i added alchemist first and then it worked, but i had to rewrite a lot off stuff and that could be the issue. There is also a problem with "tyrant" and "brave", should be solved with the fix i just added, but i didn't test it. Iam aware of youthful, but i have to change some more changes how areas end and begin. Due to the new mechanics i added, my old solution isn't very good anymore and too complicated. I have to rewrite to make it easier to add new missions. Until then i won't change it.So just started playing...
buggles:
Alchemist trait doesn't seem to work. (I haven't checked the other traits extensively, youthful works though you don't get the extra stamina on week 1 it seems)
Yes, related to what i wrote above, i have to rewrite some code because i changed how missions work.(You may already be aware of this based on your most recent post)
There is no mission income anymore. You will get "cars" now and you can chose what you take to a new area, depending on your car. First mission only gives a bike, therefore you cannot transport anything. There will be more options when i rewrite the missions and more cars are added.You also don't actually get any resource income from the previous area - though I'm not sure how/if that is supposed to work at this time.
There was only one ? and i removed that, if it's what you mean, since all the info that was in there is now available directly at training. But i get it, iam not happy with that one either. Will change it when most pressing issues are solved.Interface can be a little counter intuitive at times. Like it took me forever to find the "training style" thing a second time. You should probably switch that to ? button next to the text, similar to how to some of the other help text markers work.
Yes, the formula is right. Since that doesn't work proper, there is a chance that it's the same with fanaticism. I will check both.Devotion doesn't seem to be working properly - when your number of slaves is less than your devotion amount you won't get runaways, but when you do get runaways you can lose devoted slaves. (often all of my slaves will just suddenly flee reseting me back to 0)
Unless I'm misunderstanding - your devoted slave number is (charisma + 2*concubines)
Thanks haven't seen that. The main issue were those fancy links. Basically, it handled everything as gangbang. Fix attached
Alchemist trait doesn't seem to work. (I haven't checked the other traits extensively, youthful works though you don't get the extra stamina on week 1 it seems)
I added alchemist where the gold income is handled, but you need brothel or gloryhole, therefore you didn't get gold. -> fixedDevotion doesn't seem to be working properly
But you already are the thread owner.I cannot claim the thread yet, (...)