- Apr 20, 2017
- 13
- 4
i wonder if its possible to change the species of the breeder using the save editor, so change it to like a succubus, cambion or vulwar
You do it using the hex editor. Here's my breeder transformed into a huge Vulwarg with a feral penis. Its alot of fun tinkering around with all the possible outcome. You can even make the breeder have their surprise sex animationi wonder if its possible to change the species of the breeder using the save editor, so change it to like a succubus, cambion or vulwar
I'd adore a guide on how to do that.You do it using the hex editor. Here's my breeder transformed into a huge Vulwarg with a feral penis. Its alot of fun tinkering around with all the possible outcome. You can even make the breeder have their surprise sex animation
View attachment 327060 View attachment 327061
In settings WindowsCan any one tell me how to make mouse less sensitive?
doesn't work. Slow on computer but when in game window it's still fastIn settings Windows
Можно в ini файлах игры, изменить значенияdoesn't work. Slow on computer but when in game window it's still fast
i wonder if its possible to change the species of the breeder using the save editor, so change it to like a succubus, cambion or vulwar
Can you tell us how to do it?
---------------------------------------------------------------------------------------------I'd adore a guide on how to do that.
You won't find traits in the online editor. I'm using a hex file editor, HxD (any will do, this was the first one I found).
Editing like that might feel intimidating at first, but it's still somewhat easy - BotN saves are a jumbled mix of strings and hex values.
Each creature, including the breeder, is roughly 27KB in size, or a little less than 7k in offset (the values in the left column). Data begins with the character's name, and ends with stats and traits. The order of the creatures is the same as in the game, so if you want to edit the breeder, just search for the first monster's name and scroll up slightly.You don't have permission to view the spoiler content. Log in or register now.
Traits are listed as strings in a container, GameplayTagContainer. They consist of the string length in a hex byte increased by one, three zeroes, the string itself, and an ending zero.You don't have permission to view the spoiler content. Log in or register now.
The selected trait is 21 characters long, and counting the zero that marks the end of a string, it gives 22, which translates to 16 in hex (1*16 + 6).You don't have permission to view the spoiler content. Log in or register now.
Order of traits doesn't matter, but it's the safest to insert them between other traits.
After you are done modifying the traits, you need to change the container count as well - in the middle of that long dotted line, there'll be a number corresponding to how many traits the creature has. Don't forget to change that as well, or it may break the save, ignore some of the traits, or crash the game on load.
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Warning, some of the traits don't have immediate impact on the character, or have additional tinkering involved with them.
For example, biggus dickus will work as intended, but adding the boobage trait will have no effect whatsoever. But since you have the trait, you can then breed that monster, and the offspring generated with it will have them working properly. I think stat-changing traits don't work immediately as well. Additionally, the gaudy trait involves a gaudy tag somewhere in the middle of the creature's data. I didn't catch enough fancy monstrosities to figure out how it works yet.
Should I post a list of the traits I found?
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If we're changing the traits of a monster and not the breeder how is it going to take affect on the breeder? No matter what I try it freezes on load when attempting to follow this guide. I don't understand how you're editing traits at all. Are we supposed to copy those traits you show as highlighted in the example to the breeder? Where do we place them then. I don't feel that this series of images is very clear. The guide on how to change the species of the breeder was very easy to follow but at least for me, this isn't.---------------------------------------------------------------------------------------------
Does this help?
Check the size chart in the middle of your screen. Then check giver height x reciever height to see which scenes are compatible.Just so I'm not being a moron and missing something obvious - Human Male and Female Lykos still only have one animation? Cowgirl?
Breeder is treated as a monster in the save file - it's also first on the list.If we're changing the traits of a monster and not the breeder how is it going to take affect on the breeder? No matter what I try it freezes on load when attempting to follow this guide. I don't understand how you're editing traits at all. Are we supposed to copy those traits you show as highlighted in the example to the breeder? Where do we place them then. I don't feel that this series of images is very clear. The guide on how to change the species of the breeder was very easy to follow but at least for me, this isn't.
Personally, I'd like it if they had clothes. When I used the creator that's usually the first thing I did - dress them. It helped me spot the ones that I made from the crowd more easily.Fixed clothing showing up on wild Nephelym.