Alright, I think I have figured it out. DH has added byte length checks to sections - I have sexed a grungy trait onto my character and ran a file comparison, and that's what popped up:
After analyzing the data for a bit, the value has changed by the character length added by the trait - 22 in decimal.
Please keep in mind that the string length (four bytes before the letters), and string terminating zero count into that as well.
Another spot to update is a
global one for the character, right at the beginning of it's description, after
ArrayProperty:
It's easier to do small changes by hand, but all you gotta do is update the
ArrayProperty at the beginning, and subsequent
StructProperty that appear right after the beginning of the section you have just modified - like, if you updated traits, you gotta update the first S
tructProperty that appears after keyword
Traits. If you count the change in length of whatever you paste, you should be able to do anything you could before.
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