The character portrait slowly entering into view in dialogue is one of those design decisions that make absolutely no sense. Why ever implement that?
Weird hard to see ui choices, black outline against dark background. Ugly font that isn't easy to read.
Anime tropes. Women look like barbie dolls. Awful slow white screen transitions, "later that day" awful device used frequently. Dialogue is absolute trash. Mc is another one of those mind of a 12y old in an adult.
All in all could be better / 10. How one makes Officer Chloe and then this game is a mystery. You'd think he'd learn to improve rendering to make people look less oily at least.