No, wait! Please don't! I'm sorry, come back!Oh Man, I meant to put you on ignore based on a lame comment you said about another game. Problem corrected in five.![]()
...is what I'd be saying if I cared.
No, wait! Please don't! I'm sorry, come back!Oh Man, I meant to put you on ignore based on a lame comment you said about another game. Problem corrected in five.![]()
Well I mean you won't actually know that until you do it right? I personally don't give a shit about money but credit as the founder would be necessary. If the game or work is just going to collect dust anyway then why not give it away do you seriously ask for money if someone digs in your trash? I mean if they make a mess and throw it everywhere that's one thing but this is they just dig through your trash and take what they want or feel they need and I don't see anyone going outside and being like give me money for my trash if they see someone digging in it.Yet you would be crying if someone said I'm taking the work you created and am not going to pay for it.![]()
They also said the dev will remove that Discord post because of that. Well, it's still there...
Let me guess, you skipped though it (otherwise it's pretty impossible). Or you only are trolling.
If this was his day job and he had to abandon it due to no money for rent or food after getting kicked off Patreon (no surprise there, they are notoriously unreliable for AVN devs) or where ever then I agree, but not every side hobby is free or income-producing, sometimes it costs money to do like most any other hobby. If a dev is doing it for the storytelling and enjoys doing it (if not then they need a new hobby/career), then fuck the money. If they are doing it for the money then quit wasting time on AVNs, there's far more time-efficient ways to make it. He said it himself that the money wasn't important when he started, dunno why it is now when things like music and Daz assets can be pirated (or reverse-engineered if need be) just as easily as entire AVNs here, esp with no platform to complain and send DMCA notices to.There's nothing wrong with artists asking for small contributions to be able to justify their time and expenses on their art. There's computer hardware, electricity to run renders for hundreds of hours a month, paying for 3D assets... The artist isn't responsible for covering those costs just so you can enjoy their work for free. So feel free to not comment on the situation.
In the short term, sure. But people complain up and down the wall about abandoned projects, but then say they say nothing is worth helping cover their expenses, while also demanding higher quality renders or faster updates. Say $1000 for an entry level rendering PC, 700 hours per month of electricity running that PC, licensing assets, maybe a website. Spitting in the artist's face saying their work isn't worth paying for while they give you a hundred hours of entertainment isn't a recipe for the artist to continue.If this was his day job and he had to abandon it due to no money for rent or food after getting kicked off Patreon (no surprise there, they are notoriously unreliable for AVN devs) or where ever then I agree, but not every side hobby is free or income-producing, sometimes it costs money to do like most any other hobby. If a dev is doing it for the storytelling and enjoys doing it (if not then they need a new hobby/career), then fuck the money. If they are doing it for the money then quit wasting time on AVNs, there's far more time-efficient ways to make it. He said it himself that the money wasn't important when he started, dunno why it is now when things like music and Daz assets can be pirated (or reverse-engineered if need be) just as easily as entire AVNs here, esp with no platform to complain and send DMCA notices to.
Good points. It's just as simple as you state. In our digital world, "consent of use" is a grey area now.If the game or work is just going to collect dust anyway, then why not give it away? Do you seriously ask for money if someone digs in your trash?
Canera angles and lighting was always questionable with this one.So you finally get the mom but with the worst camera angles imaginable and short af.
Game update is out. Could you update the game walkthrough mod?
Updated! Hope everything worksHoping you'll update your excellent mod (despite the game going on hold now >.< )
I don't know about Beavis & Butthead over there but I never demand higher quality renders or faster updates. An artist doesn't need an expensive rig burning up electricity like their running a crypto mining operation. They just need to stop following trends (ie: big dicks, maledom, every other scene being a blowjob) and learn how to write so they can tell better stories with more interesting characters. While not forgetting to put an adequate amount of sex scenes in their "porn" games. That's where most developers of the "teasing" subgenre lose sight of the forest for the trees.In the short term, sure. But people complain up and down the wall about abandoned projects, but then say they say nothing is worth helping cover their expenses, while also demanding higher quality renders or faster updates. Say $1000 for an entry level rendering PC, 700 hours per month of electricity running that PC, licensing assets, maybe a website. Spitting in the artist's face saying their work isn't worth paying for while they give you a hundred hours of entertainment isn't a recipe for the artist to continue.
I don't know about Beavis & Butthead over there but I never demand higher quality renders or faster updates. An artist doesn't need an expensive rig burning up electricity like their running a crypto mining operation. They just need to stop following trends (ie: big dicks, maledom, every other scene being a blowjob) and learn how to write so they can tell better stories with more interesting characters. While not forgetting to put an adequate amount of sex scenes in their "porn" games. That's where most developers of the "teasing" subgenre lose sight of the forest for the trees.
You say that, but also admit out of the 18,000 games here and millions of media across the internet that not a single one of them is worth subscribing to. Unless every single one of the 18,000 games here fall under your excuse of using the trends you don't like, no game will ever be created that will be worth it to you. If that's the case, your opinion on the matter is moot. And yet, I bet you've gotten hundreds or thousands of hours of entertainment from the games you say aren't worth it.That's funny. Since I've yet to find a single artist, animator or hentai developer making anything worth paying for.![]()
If you scroll up, you'd see I gave an example of what would have made this game something worth paying for. An example of the kind of game that nobody else is making. So no, out of the 18,000 games on this site or the millions across others, not a single one of them is worth paying for for that reason.You say that, but also admit out of the 18,000 games here and millions of media across the internet that not a single one of them is worth subscribing to. Unless every single one of the 18,000 games here fall under your excuse of using the trends you don't like, no game will ever be created that will be worth it to you. If that's the case, your opinion on the matter is moot. And yet, I bet you've gotten hundreds or thousands of hours of entertainment from the games you say aren't worth it.
If you scroll up, you'd see I gave an example of what would have made this game something worth paying for. An example of the kind of game that nobody else is making. So no, out of the 18,000 games on this site or the millions across others, not a single one of them is worth paying for for that reason.
Like a self-fulfilling prophecy. Hiding your cheapness behind impossible standards isn't going to help you on this. Even if they made the adjustments you mentioned, I'd bet my paycheck you still wouldn't support the dev. Luckily there are altruistic people that do appreciate their efforts and support them to thank them for their work. 99% of the games created are here because people do value their efforts and encourage them to keep going, rather than just tell them 18,000 games and developers aren't worth it and shouldn't have even bothered creating anything in the first place.If that's the case, your opinion on the matter is moot.