No you haven't missed anything as the prologue was effectively version 0.1 which was a kinetic novel. From 0.2 onward it is more of a sandbox game with visual novel portions. I would note that once you make it into the sandbox portion (turn off computer), it is advisable to use the map interface accessed by pressing the map icon in the top toolbar. The map interface includes fast travel and also the hint system.
PS: I will include a little tutorial in v0.50, which should eliminate any confusion at the start of the game.
Right that does clear it up. I did assume as much, but just thought it was a bit odd that the prologue seemed to be so separate from the main game.
Like, instead of having that introduction bit where it says "it's been a crazy few days but here we are" (paraphrasing) why not just have the prologue always the first thing you see? And if you are intending to add replay value (although currently that doesn't seem to be the case?) just have the option of skipping it?
I've also spent the last few hours making my way through the existing content and honestly I'm impressed. I like the variation, the characters, the setting. It gives me Subverse/Mass Effect vibes which I'm a big fan of. Plus the obvious homage to Firefly (which again I like).
Only thing disappointing me currently is the limited sexual stuff outside of with Tanya and Lia, hopefully that's just because of all the stuff I've seen about focusing on the framework first (which I definitely approve of).
Got another couple of questions now though:
1. I've had the option of "Side Mission 1" open since about half-way through or whatever, but I've absolutely no idea how to access it. I THINK I saw a comment somewhere saying it was to do with the bar on Beehive, but also that this currently wasn't available. What's the deal here?
2. Also seeing a couple of the mini objectives which are available but I have NO idea how to trigger. Specifically the "Shower" one which doesn't seem to pertain to any specific character.
EDIT: Also can I add another quick criticism/area for improvement:
I'd rather like it if it was clearer when events are available or not. Particularly having the gold star seemingly follow Tiffany around, even after most of the content is finished, is a bit frustrating.