does Anyone have the UE5 Build?
They’d be forfeiting their Patreon account if they shared it.
I've verified that they did forward port a similar setup into the UE5 build, yes:
In other news, gratuitous bugs aside the UE5 version actually does feel like a game rather than a demo area the way the UE4 version felt. An introduction, quests leading me places, combat that has been improved over UE4, etc.
...But putting the bugs aside is kind of not reasonable. There are more bugs here than you can find getting summoned in a mummy movie.
Edit: Speak of the devil and he shall appear. They released the first bugfix build:
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- Fixed - an issue with Cosmetic Shrine not being interactable after completing Masquerade
- Fixed - an issue with Cosmetic Points not showing on the World Map after completing Masquerade
- Fixed - an issue with saving the game from the Pause Menu
- Fixed - an issue which made campfires non-interactable after use due to an issue with the Auto-save system
- Fixed - an issue with the Utnas interactable that made it impossible for some players to re-attempt the Fel-Req fight
- Fixed - an issue with an uncecessary Auto-Save on the Behold boss-fight
- Fixed - an issue with Moswen's sex scenes which resulted in the player being in the wrong position
- Fixed - an issue with some Draconid Skins being missing from the Cosmetic Screen
- Fixed - an issue with some horns not appearing in DSS
- Fixed - an issue with the Game Launcher not recognizing some Ascended Subscribestar Patrons as Ascended
- Fixed - a typo on the Post-Pregnancy popup
- Fixed - an issue with Felian Hair not appearing in the cosmetic list
- Fixed - a material issue with NPC mouths
- Changed - Auto-Saves generated by major quest Objectives or Campfires now show as Auto-saves in the load Menu