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Hi all,
We're here with one of the last updates of the year, with at
least one more chunky release to come in 2024. We aim to release some of the content out into a third update, dropping earlier, but we'll decide based on stability in the coming week or so.
This update reintroduces a character from UE4, the
Void Daughter, along with a dungeon and the first stage of a void-themed DSS scene. Venture into the depths beneath the dunes, uncovering this long-forgotten inhabitant of the void... the space between spaces.
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This will be the first taste of the void in UE5, but there is a quest chain planned to delve further into the secrets of these ethereal beings. To complement the new content there is a substantial amount of artwork, but we'll come to that further in the development update when we talk about the other upcoming 2024 content.
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Various parts of the map have received a visual update, especially those that lay on the approach to what will soon be the Minoan city of Kusu. From the mud-huts of the workers to the elaborate residences of the elites.
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These new areas are not without danger however, and new threats lurk amidst Sabu's dunes... hunting the skies of the desert kingdom. Here and there you can already encounter the some of these, with various locations in the world that invite danger for the unwary...
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Upcoming 2024 Content
A lot of what we've been working on is almost - but not quite - ready to release. Therefore the December Patreon updates for Carnal Instinct will be quite broad in the type of content they include...
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Firstly and most importantly
(echo's note: it's an objective fact that things with scales are the most essential) the Drake will finally arrive in some form. Each is unique, but these sentient creatures sit somewhere between the Draconid and a full blown Dragon.
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The Drake is a particularly flexible creature, and can contort itself into many potential positions... for the right mate of course. A Drake won't be interested in just anyone, rather they will have to be enticed with gold, jewels, and other shiny trinkets. Must be all that Dragonblood in their veins.
We also intend to implement the Naga before the end of the year, however that is currently less complete and not in a state to show off any "beauty shots".
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Faction quests are on the menu for December too, with the first chunk of the
Inquisitor's of Bast questline releasing before Christmas. The dark tombs beneath the quiet sands have allowed the zealots to bide their time, now they seek to strike... to reclaim Sabu in the name of the Usurper Queen Bast.
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There are several large dungeons coming in December, so it should provide a strong mix of new gameplay and adult content. It's hard to showcase these things without too many spoilers, so these screenshots will have to suffice for now. If you want to keep up with the more detailed development in the coming weeks then make sure to check out "#behind-the-scenes" on our Discord.
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We also have the
Temple of Jedet dropping, a gloryhole-filled shrine devoted to the well-hung Ram demigod himself. Players will be able to give and/or recieve a servicing at one of the temple's several "ritual openings".
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This massive, subterranean vault is a perfect rest-stop to take a load... what was I saying again? There will be quests set here in 2025, however for the time being it's just a place to give or receive oral.
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Confirmed Q1 2025 Content
Other areas of the map have already been set-dressed in anticipation of upcoming quests, including the return of our bookish draconid girl from UE4, Ahmes. We also have the first arc of the Anubites quests as well as a very extensive quest to become a slave (and everything that entails). Multiple new enemy types are also in the works so very much watch this space!
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Romance quests too are being further fleshed out, with Damaris receiving the next stage as well as the introduction of the first male Romance NPC,
Denn.
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Whew, that was a marathon to draft... well hopefully it conveys at least a taste of what we've been working on. There is more in the works than we can properly convey in a single post, but you should have your hands on a great deal of it soon.
Thank you so much for your incredible support. As we've now shifted into content mode you can expect far more gameplay and scenes in each update as we move forward, with the Patreon December update being a good example. This is only possible thanks to your incredible support.
Team Carnal Instinct
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Changelog v0.5.22
Added
- Added new NPC - Void Spirit
- Added new DSS2 Sex Scene - Taste of the Void
- Added new Dungeon - Waterlogged Cave
- Added new Dungeon Entrance POIs
- Added new enemy type - Wyrm
- Added new enemy type - Unstable Cursed One
- Added new burned villages
- Added new environment art - statues & tombs
- Added misc expanded map areas for future content
Changed
- Changed Lovense Solace Pro mechanics, now it's much smoother but doesn't sync up as well, we're hoping for your feedback on this change!
- General performance Optimization with Lumen, Reflections and Shadows
Fixed
- Fixed minor issues with the worldmap UI
- Fixed issues with dungeon doors
- Fixed issues with possible softlock with the Korvoth's scepter
- Fixed issues with fishing rods being removable/sellable
- Fixed a bug where centaurs couldn't make you pregnant
- Fixed issue with behold classing as "failed" no matter what
- Fixed issue with failing quests dispensing rewards
- Fixed multiple incorrect save spawn locations
- Fixed a bug where fishing from the radial menu wouldn't always work
- Fixed navigation error with damaris
- Fixed a bug where Nenu would play lines outside of the taberna
- Fixed issue with Nenu not strumming
- Fixed an issue with NPC's needing a "bump" to reset collisions
- Fixed an issue with dagger/longsword sheathe spamming
- Fixed invisible wall near The Prodigal Son
- Fixed No Rest for the Wicked removing all yellow fruit not one
- Fixed various issue with VSM dynamic caching
A reminder: Patreon builds of Carnal Instinct have custom protections on them. This update was evidently also posted to Steam, so in order to update the thread you should make a request on the game requests subforum and refer to
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in the request.