Kazanovaromeo

Engaged Member
Jun 28, 2022
3,278
5,110
I saved a path with each and one with neither. I'm hoping the epilogue gives several endings. I wouldn't mind a Mallory's friend or the chef. Who am I kidding? I would pretty much take any LI in the game.
Thanks, I will do it, play it 3 times, but for me my heart will be broken each time if this break their heart, really:giggle:.
 

MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
9,808
19,672
Honestly it's a crime to me that this goddess isn't a main girl in her own game. Side character in this and a small guest appearance in u4ia for such a beautiful character model.

JUSTICE FOR BIANCA!! :LOL:
Yes, maybe if we get the campaign going, they'll add her as an LI in Firebreak. :p
 
  • Yay, update!
Reactions: TonyMurray

Kazanovaromeo

Engaged Member
Jun 28, 2022
3,278
5,110
Honestly it's a crime to me that this goddess isn't a main girl in her own game. Side character in this and a small guest appearance in u4ia for such a beautiful character model.

JUSTICE FOR BIANCA!! :LOL:
Take this But from another game with the permission from (Stone Fox Studios) to drifty and She asks your Question and have the answer
u4ia_0004.png u4ia_0005.png u4ia_0006.png

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Justaphase

Active Member
Donor
May 1, 2024
873
2,370

PaxHadrian17

Engaged Member
Sep 8, 2020
2,323
11,258
Chasing Sunsets Dev Log 100124:

Chasing Sunsets - Chapter 10 Development in Full Swing!

Dev Log 100124 Why Not Both.jpg
Why Not Both?

While we've been quiet since Ch9 launch, we haven't been idle!

Development of Chapter 10, titled "Chasing Sunsets" has been going pretty much since the day we pushed the bugfix, and one of our two side projects is closing in on delivery:
Specifically, I'm talking about the updated release of the Prologue through Chapter 9 with many bugs, inconsistencies, broken forks, and other improvements aimed at making the gameplay experience consistent from beginning to end.

This will be release v1.02...The QoL update and front-to-back bugfix.

While the art updates for the Prologue-Chapter 1 won't be included in this version, this should shore up each of the corner cases that have been identified which yield unexpected results or aren't accounted for in later gameplay. While there may still be choice combinations that haven't been flagged as bugs yet, we're pretty confident we have a handle on most of the places the script goes a bit wonky...Or a lot wonky.

As for the final chapter, art is cruising along nicely, and each ending will receive its due. It begins with Jaye and Alex bidding farewell to their childhood home a few days before the bar scene with Walter at the end of Chapter 9, as they plan for the next stage of their lives, together or otherwise.

The next section will wrap up what happens in court (influenced by previous choices) and then proceeds into a look at the MC's immediate future, followed by a look a bit further down the road.

Further, endings will be "grouped" by type. For example, the Solo Jaye and Solo Mallory path are grouped together as the "Pure LI" endings. The idea is that MC will have an opportunity to reminisce on "what might have been" had he made other choices within his ending group. This isn't going to be a full-fledged experience of alternate endings, but more of an abstract glimpse of what the alternative might have looked like.

So, what can you expect in Ch10?

The points bar is gone, baby, gone. You'll still have choices, but they will simply have impact within your chosen ending, so more cause and effect.

This chapter will have significantly more lewd content in it than preceding chapters, even if they're (generally) shorter. After all, everyone wants to see what's behind their chosen door, right?

On top of that, there are a lot of loose ends to tie up, so we have our work cut out for us.
As of today, we have three scenes complete with nearly 200 images rendered.
One thing that's really helping move us along is that for the time being, Kent is developing full time, and if anything I'm sweating a bit to stay ahead of him.

Chapter 10 will release as v1.1 and the final update with the remastered early game art will release shortly after as v1.11, after which we will turn our attention to Firebreak.

As our story draws to its full conclusion, Kentyrr and I would like to take a moment to thank those of you who have been with us from the beginning from the bottoms of our hearts, and for those who have joined us more recently, we are honored and gratified we met your expectations well enough to earn your patronage!

In other news, we were recently reviewed on the SML Podcast. Hear what Mika thought of Chasing Sunsets right

Best,

Stoya and Kentyr


Cheers!! :coffee:
 
4.60 star(s) 364 Votes