Never been such a fan of that type of game (2D renders, choices-based game to the XPs gauges, story trees, etc) - I was more accustomed to 3D japanese H-games.
But I had a good time playing this those last 2 days. (note that I never played the previous ones)
I think GDS should try to focus more on self-contained story arcs for a while, because the amount of content is great, but all those unfinished arcs are frustrating. Yeah I know, you need that patreon money I get it
![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
But maybe some balance can be found, especially because many parts of the UI sucks.
Sometimes it's not clear if I'm using some skills points for example. The game can use some recap screen on where I am regarding the girls (and what's available in the current build).
The writing is pretty funny and sometimes very good, I was pleasantly surprised. Then again I'm not very accustomed to western H-games so... automatic translations from japanese is all I knew lol.
Taylor's arc is very pleasing, some other are a bit rushed, with over-the-top slutty girls. The game will benifits to be sometimes less hard, but I guess this has been discussed in the previous 200 pages I hav'nt read.
In any case, good luck for what's coming ahead, I know it's a lot of work and not easy, but you've got a nice project here, try maybe to reach smaller milestones one at a time it will be more rewarding for everyone I think. HF