Oh nice, thanks man. Excited to play the new chapter (and avoind spoilers here in this thread lol)Just download the updated mod and it works fine
Oh nice, thanks man. Excited to play the new chapter (and avoind spoilers here in this thread lol)Just download the updated mod and it works fine
That is actually why I answered what I did regarding the original post. In addition to what you mentioned and I alluded to, the other use for the material you mention might involve one of the following:You don't have permission to view the spoiler content. Log in or register now.
ab_score >= 2 (Abby's Score)In the last choice of chapter 8 i'm missing one choice...
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Need to have an Abby score of 2 or more.In the last choice of chapter 8 i'm missing one choice...
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Yeah it is necessaryNeed to have an Abby score of 2 or more.
Broke my heart
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\ast.py", line 900, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1930, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\core.py", line 2690, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\core.py", line 3493, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\transition.py", line 47, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\screen.py", line 697, in event
rv = self.child.event(ev, x, y, st)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 923, in event
return handle_click(self.clicked)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 858, in handle_click
rv = run(action)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 313, in run
new_rv = run(i, *args, **kwargs)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 320, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\loadsave.py", line 753, in load
log.unfreeze(roots, label="_after_load")
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1885, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1713, in rollback
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
Windows-8-6.2.9200
Ren'Py 7.2.2.491
The City of Broken Dreamers 1.08.1
Wed Nov 11 02:40:49 2020
Mods (and translations, sadly) tend to do this, sometimes.Don't know if this is a Scrappy mod problem or a Philly Games problem, but I'm getting this error when trying to load saves -
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 452, in __call__ renpy.load(fn) Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\ast.py", line 900, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1930, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\ui.py", line 289, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\core.py", line 2690, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\core.py", line 3493, in interact_core rv = root_widget.event(ev, x, y, 0) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\transition.py", line 47, in event return self.new_widget.event(ev, x, y, st) # E1101 File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\screen.py", line 697, in event rv = self.child.event(ev, x, y, st) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 244, in event rv = d.event(ev, x - xo, y - yo, st) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 923, in event return handle_click(self.clicked) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 858, in handle_click rv = run(action) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 313, in run new_rv = run(i, *args, **kwargs) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 320, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 452, in __call__ renpy.load(fn) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\loadsave.py", line 753, in load log.unfreeze(roots, label="_after_load") File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1885, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1713, in rollback raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?") Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? Windows-8-6.2.9200 Ren'Py 7.2.2.491 The City of Broken Dreamers 1.08.1 Wed Nov 11 02:40:49 2020
The scene was nice but i wished we didn't have acess to a Shanlon hardcore scene less than 10min after this. It kinda broke some of the seriousness of this moment. I know this is a porn game but maybe put that scene to later in the chapter? Also rip Tex.That was just...
[snip]
Maybe that first was to not have the players sitting on what happened with Henry until the next update, expressly trying to lighten the mood by dev to make sure players did not end on a down feeling.The scene was nice but i wished we didn't have acess to a Shanlon hardcore scene less than 10min after this. It kinda broke some of the seriousness of this moment. I know this is a porn game but maybe put that scene to later in the chapter? Also rip Tex.
Anyway it was a nice episode. Jake and Sonja seem to finally talk about their fated mission in Caracas and more or less come to terms with their decisions around it and after it.
It was a bit fun seeing everyone trash talking Sonja, specially Bethy, she sure deserved.
Redmoon also seem very damaged and like Victoria i am wondering why he is still in the fight now that Henry died. They would sure be able find easier contracts to feed their wards than this one.
Now Venus discovered how to lie, her "malfunctions" are getting worse. She is going to go full skynet some of these days.
Much to Chandra's changrin i choose to enter the Pit with Abby's help. By the way i wonder what they want with Gloria.
It really was and it makes me wonder what kind of effect it's going to have on Gloria we saw what she did and is capable of and I don't think she'll get over this anytime soon.
So far, minor differences in dialogs and maybe some kinkier sex options with some girls. But expect it to play a more important role towards the end game, at least that was what happened in Depraved Awakening (dev's first project)What does the depravity stat do to you in this game?
yes for the save ,yes for latest mod and dont know about update,i downloaded full gameReally newbie question here, but can I update to the newest version, and my save still work if I used the cheat/walkthrough mod? If not, do I have to download the full updated game and a save just before Chapter 8?
Srry, kinda new to these games lol. Btw awesome game
I download full game,using scrappy mod,started from beginning,at glorias house now ready to confront her farther,no problems so far,hope that helpsDon't know if this is a Scrappy mod problem or a Philly Games problem, but I'm getting this error when trying to load saves -
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 452, in __call__ renpy.load(fn) Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\ast.py", line 900, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1930, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\ui.py", line 289, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\core.py", line 2690, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\core.py", line 3493, in interact_core rv = root_widget.event(ev, x, y, 0) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\transition.py", line 47, in event return self.new_widget.event(ev, x, y, st) # E1101 File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\screen.py", line 697, in event rv = self.child.event(ev, x, y, st) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 244, in event rv = d.event(ev, x - xo, y - yo, st) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 923, in event return handle_click(self.clicked) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 858, in handle_click rv = run(action) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 313, in run new_rv = run(i, *args, **kwargs) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\display\behavior.py", line 320, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 452, in __call__ renpy.load(fn) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\loadsave.py", line 753, in load log.unfreeze(roots, label="_after_load") File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1885, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "E:\Games\Broken Dreamers x\BrokenDreamers-1.08.1-pc\renpy\python.py", line 1713, in rollback raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?") Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? Windows-8-6.2.9200 Ren'Py 7.2.2.491 The City of Broken Dreamers 1.08.1 Wed Nov 11 02:40:49 2020