The "mod" in question is a pretty long time actual supporter and one of the original mods in his discord. Having her character fit the game's theme.....not a required path whatsoever anyway.
There are a few other supporter cameos scattered around in the game as well. LOL
Cameos of other supporters are done very cleverly.
They can be catch by players who know them as easter eggs, but they don't intrude on other players.
You can't write same thing about KLX cameo.
Cameos of other supporters are done very cleverly.
They can be catch by players who know them as easter eggs, but they don't intrude on other players.
You can't write same thing about KLX cameo.
Okay, this was a solid week. The week before I don't think my brain was firing on all cylinders. This one was good progress on all fronts. Plus, a bunch of nice customs for the month, ghosts and up can check those out now. I just posted them before this.
So, this is were we stand now. Sitting at a little over 800 renders, also did a bunch of animations this week taking that count to an even 50. Did a little rework on a few items and also almost done the 2nd largest scene.
Also the pic posted above was part of a challenge that was put on me. You know who you are
As always guys, stay awesome!
Philly
Okay, this was a solid week. The week before I don't think my brain was firing on all cylinders. This one was good progress on all fronts. Plus, a bunch of nice customs for the month, ghosts and up can check those out now. I just posted them before this.
So, this is were we stand now. Sitting at a little over 800 renders, also did a bunch of animations this week taking that count to an even 50. Did a little rework on a few items and also almost done the 2nd largest scene.
Also the pic posted above was part of a challenge that was put on me. You know who you are
As always guys, stay awesome!
Philly
Okay, this was a solid week. The week before I don't think my brain was firing on all cylinders. This one was good progress on all fronts. Plus, a bunch of nice customs for the month, ghosts and up can check those out now. I just posted them before this.
So, this is were we stand now. Sitting at a little over 800 renders, also did a bunch of animations this week taking that count to an even 50. Did a little rework on a few items and also almost done the 2nd largest scene.
Also the pic posted above was part of a challenge that was put on me. You know who you are
As always guys, stay awesome!
Philly
Hooray, new numbers! It looks like Philly has completed about 100 static renders and 10 animations since the last quantitative update back on December 18; I've arbitrarily selected 810 statics as the precise 'over 800 amount.' Overall, that gives us a rate of about 41 static renders and 2.5 animations per week since Chapter 10 launched. If we assume Philly lost a week's worth of work over the holidays, his recent average is somewhere along the lines of 26 statics and 2.5 animations per week.
We're currently around 100 static renders shy of a 'typical' chapter total. That's about 4 weeks of work at the current rate, though the rate could easily increase and there's obviously a lot of uncertainty here. We're also about 5-10 animations short of the usual target, which fits a similar window of about 2-4 weeks more work.
With nothing else to go on (and adding a week for debugging), I'd say that suggests Chapter 11 is coming in the second half of February. I certainly won't complain if we get it sooner or a bit later, but that's my current expectation.
As for the image, I've exhausted my interest in context-free ass shots so I'll just accept I lost the challenge and wait for next week's report.
Hooray, new numbers! It looks like Philly has completed about 100 static renders and 10 animations since the last quantitative update back on December 18; I've arbitrarily selected 810 statics as the precise 'over 800 amount.' Overall, that gives us a rate of about 41 static renders and 2.5 animations per week since Chapter 10 launched. If we assume Philly lost a week's worth of work over the holidays, his recent average is somewhere along the lines of 26 statics and 2.5 animations per week.
We're currently around 100 static renders shy of a 'typical' chapter total. That's about 4 weeks of work at the current rate, though the rate could easily increase and there's obviously a lot of uncertainty here. We're also about 5-10 animations short of the usual target, which fits a similar window of about 2-4 weeks more work.
With nothing else to go on (and adding a week for debugging), I'd say that suggests Chapter 11 is coming in the second half of February. I certainly won't complain if we get it sooner or a bit later, but that's my current expectation.
As for the image, I've exhausted my interest in context-free ass shots so I'll just accept I lost the challenge and wait for next week's report.
Okay, this was a solid week. The week before I don't think my brain was firing on all cylinders. This one was good progress on all fronts. Plus, a bunch of nice customs for the month, ghosts and up can check those out now. I just posted them before this.
So, this is were we stand now. Sitting at a little over 800 renders, also did a bunch of animations this week taking that count to an even 50. Did a little rework on a few items and also almost done the 2nd largest scene.
Also the pic posted above was part of a challenge that was put on me. You know who you are
As always guys, stay awesome!
Philly
Okay, this was a solid week. The week before I don't think my brain was firing on all cylinders. This one was good progress on all fronts. Plus, a bunch of nice customs for the month, ghosts and up can check those out now. I just posted them before this.
So, this is were we stand now. Sitting at a little over 800 renders, also did a bunch of animations this week taking that count to an even 50. Did a little rework on a few items and also almost done the 2nd largest scene.
Also the pic posted above was part of a challenge that was put on me. You know who you are
As always guys, stay awesome!
Philly
These games are taking forever to update ain't it?
And you know most of the renders are gonna go to idle or transitional animations that really just eat up most of the "play" time
Yep it's clear he has very little interest in the actual parts people come for. He wants to do "cool" shit in his lame scifi universe instead cause he's bored.