- Jul 19, 2021
- 463
- 445
the red moon didnt intend on harming Ellen, she got pushed off the bridge due to gloria's powers (which were accidental)
Still, fuck Red Moon. I wouldn't do a team-up.the red moon didnt intend on harming Ellen, she got pushed off the bridge due to gloria's powers (which were accidental)
Doesn't make the injuries Ellen sustained any less his fault.the red moon didnt intend on harming Ellen, she got pushed off the bridge due to gloria's powers (which were accidental)
he hates that big bad company too so enemy's enemy is friend.Still, fuck Red Moon. I wouldn't do a team-up.
Not even. I'll fight both fronts.he hates that big bad company too so enemy's enemy is friend.
well neither mc or rm are gays.Red Moon can go fight the power over there while we fight it over here... I ain't fucking with him lol.
I can't wait to see Philly's new tricks in this Victoria scene. He knows his audienceView attachment 3097463
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Alright, this was a fun week. Somehow I managed to get some crazy customs done for a few folks but also managed to keep on schedule! Also, even at this stage still learned a couple new crazy tricks that I am going to put into the next scene. You will see that in the next dev update. Just working up to that scene. It involves water... And you know me with water and the girls
Still dumbfounded at the size of this one, even though I have known forever it would be huge but here are our numbers now. 1174 renders and I had a couple extra files in my animations throwing my count off by two, regardless this week i had 4 done bringing that up to 84 now. First Chandra one in the bag
Dammit, I can't help it. I will show part of what I learned. This was all in render using a custom texture/shader map made from scratch to get this effect. This is part of one of the in game bonus shots, so I still want reason for you guys to find it in order to see the rest
It is the small things I sometimes obsess over! Which is now water drops for probably the next week
As always guys, stay awesome!
Philly
Interesting, it sounds like last week's animation count was accidentally inflated. That being the case, Philly completed 72 static renders and 4 animations this week. Overall, that brings his average rate to roughly 56 renders and 4.0 animations per week since Chapter 14 launched. Here are the charts:View attachment 3097463
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Alright, this was a fun week. Somehow I managed to get some crazy customs done for a few folks but also managed to keep on schedule! Also, even at this stage still learned a couple new crazy tricks that I am going to put into the next scene. You will see that in the next dev update. Just working up to that scene. It involves water... And you know me with water and the girls
Still dumbfounded at the size of this one, even though I have known forever it would be huge but here are our numbers now. 1174 renders and I had a couple extra files in my animations throwing my count off by two, regardless this week i had 4 done bringing that up to 84 now. First Chandra one in the bag
Dammit, I can't help it. I will show part of what I learned. This was all in render using a custom texture/shader map made from scratch to get this effect. This is part of one of the in game bonus shots, so I still want reason for you guys to find it in order to see the rest
It is the small things I sometimes obsess over! Which is now water drops for probably the next week
As always guys, stay awesome!
Philly
View attachment 3097463
You must be registered to see the links
Alright, this was a fun week. Somehow I managed to get some crazy customs done for a few folks but also managed to keep on schedule! Also, even at this stage still learned a couple new crazy tricks that I am going to put into the next scene. You will see that in the next dev update. Just working up to that scene. It involves water... And you know me with water and the girls
Still dumbfounded at the size of this one, even though I have known forever it would be huge but here are our numbers now. 1174 renders and I had a couple extra files in my animations throwing my count off by two, regardless this week i had 4 done bringing that up to 84 now. First Chandra one in the bag
Dammit, I can't help it. I will show part of what I learned. This was all in render using a custom texture/shader map made from scratch to get this effect. This is part of one of the in game bonus shots, so I still want reason for you guys to find it in order to see the rest
It is the small things I sometimes obsess over! Which is now water drops for probably the next week
As always guys, stay awesome!
Philly
2 additional chapters in 1.14 compared to 1.12, so what do you think?Hey guys, is there any new scene in the 1.14.0 version if compared to the 1.12 version ?
Looks like we going to have a wet Victoria? I just hope we can see her with her hair down and wet too.View attachment 3097463
You must be registered to see the links
Alright, this was a fun week. Somehow I managed to get some crazy customs done for a few folks but also managed to keep on schedule! Also, even at this stage still learned a couple new crazy tricks that I am going to put into the next scene. You will see that in the next dev update. Just working up to that scene. It involves water... And you know me with water and the girls
Still dumbfounded at the size of this one, even though I have known forever it would be huge but here are our numbers now. 1174 renders and I had a couple extra files in my animations throwing my count off by two, regardless this week i had 4 done bringing that up to 84 now. First Chandra one in the bag
Dammit, I can't help it. I will show part of what I learned. This was all in render using a custom texture/shader map made from scratch to get this effect. This is part of one of the in game bonus shots, so I still want reason for you guys to find it in order to see the rest
It is the small things I sometimes obsess over! Which is now water drops for probably the next week
As always guys, stay awesome!
Philly