Not yet.
Reverse NTR is like reverse rape. Generally, in porn in here, rape = male doing it, reverse rape = roles reversed, so the female is the rapist. Same principle with reverse NTR, so in that case, the female is the on being cucked
Uhm - eh - no? NTR does not specify gender (or sexual orientation for that matter), not only but especially not concerning the tag on this forum. And about the latter: NTR is - here - supposed to induce jealousy. Hardly fitting when you whore the girls out.
That being said, I think I finished the available content for now. Couple of observations (all IMO only)
- I encountered no bugs, unlike others
- Game - to me - was easily understandable in mechanics and what was requested of me at a certain point in time
- Some renders are quite grainy
- Quality of animations is all over the place, between good and smooth on the one end of the spectrum and clunky, way too fast two image loops on the other. Bonus points for the very well made "room status" animations, even if short, they scream "quality"
- Most importantly (that's why I hide it in the middle) the management part has a lot of potential and should work fine
- I also like the persuasion mini game - it may one day become too easy though
- However, I still don't see the balance being perfected - putting a girl in the bar will not yield enough income if you one day will have to repay the debt, once the girls reach intercourse status they will make ridiculous amounts of money (I can easily pay for the three unused lower tier rooms and still make boats of cash)
- Personally I would prefer more story with the girls, outside of simple progression as well, especially some backstory available (you seem to know both of them, but the story tells only very little, the bios not much more), also a way to meet them (repeatable scenes) once the (very short as of now) main story line is completed. Please let me just go to Kate and stuff her because we both want it.
- Too many events, especially useless ones (+1 mental health with no choices when you're already maxed out, probably should be checked and avoided). Generally, events with no choice should be CTRL-skippable, i. e. no click on the single choice needed. Also, once you reached level 3 in courage and level 2 in conversation, nothing bad can happen anymore.
- Double click for each day (one for making the text box disappear, one for the "next day") is a bit clunky.
- There needs to be more to do than just click "work" and then click through the week most of the time while collecting cash.
- Sometimes much Engrish needs to be tlansrated.
However, all in all, I see a game that can be a lot of fun (I enjoyed it so far). Of course more girls will be needed (this will certainly happen I guess). Please do NOT change the approach of having normal-ish girls, that's a very refreshing deviation from the standard fare. People who do not like management games (no, it doesn't need a sandbox tag, it is not a sandbox, but a management game!) will not like it either way, but those who do will be in for a treat once the kinks (in the game, not player kinks) have been sorted out.
Really looking forward to how this will develop, godspeed!