4.10 star(s) 123 Votes

Draverik

Active Member
Apr 21, 2017
986
2,372
The last dev I was following who argued being too perfectionist ended up abandoning his game after months of distress.
Sometimes it's better to strike a balance, you know.
I don't know man, there's plenty of mediocre games on this site to choose from, many of which fell under the radar because of their mediocrity and still get abandoned.
Try lowering your expectations before trying to lower the quality of the product.
We wouldn't have all of these amazing games if everyone decided to take the line of least resistence.
 
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thealucid

Active Member
Oct 10, 2018
742
1,076
I hope not.
I think it's too early for that unless we get a flashback from the past, since we already know that something happened between them.
Imagine having to wait another year for that development. If we ever get it and the dev doesn't just drop the project instead.
 
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Draverik

Active Member
Apr 21, 2017
986
2,372
Imagine having to wait another year for that development. If we ever get it and the dev doesn't just drop the project instead.
Both of those options are still more appealing to me then rushing the story and turning it into a mindless fuckfest.
There's plenty of bad porn around.
 

Aristos

Forum Fanatic
Dec 28, 2017
5,093
15,418
I don't know man, there's plenty of mediocre games on this site to choose from, many of which fell under the radar because of their mediocrity and still get abandoned.
Try lowering your expectations before trying to lower the quality of the product.
We wouldn't have all of these amazing games if everyone decided to take the line of least resistence.
There's plenty of games on this site that get completed, and many have a really good quality.
We wouldn't have any of these amazing completed games either if all devs kept spending 8 months (at least) between every release because they are perfectionists.
To me, CoBD and BaDIK are close to perfection. Philly puts out his updates every 3 months and, excluding the writing, he does everything on his own. DPC does everything alone too.
Maybe there's something else going on here apart from perfectionism. Like not having enough time to devote to the game or something along those lines which the dev prefers not to be honest about.
 

Cgt35

Member
Dec 13, 2018
490
539
İf we talking about the "enough time" come on. Entire world isolated. From now on we are expecting short update period.
(Our healths come first, than hobbies games ...)
 
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Draverik

Active Member
Apr 21, 2017
986
2,372
There's plenty of games on this site that get completed, and many have a really good quality.
We wouldn't have any of these amazing completed games either if all devs kept spending 8 months (at least) between every release because they are perfectionists.
To me, CoBD and BaDIK are close to perfection. Philly puts out his updates every 3 months and, excluding the writing, he does everything on his own. DPC does everything alone too.
Maybe there's something else going on here apart from perfectionism. Like not having enough time to devote to the game or something along those lines which the dev prefers not to be honest about.
I mean you're not wrong but hey!
I couldn't do what these guys are doing in a milion years, all i can do is just sit back , wait and enjoy.
And comparing those three together, just doesn't seem fair at all. And it most certainly won't accelerate the speed of anyones work.
 
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webbyc888

New Member
Aug 18, 2019
3
1
View attachment 327317

Overview:
You're a young artist. One day you made yourself a promise and it was time to keep it. You returned to the city, where you spent the best months of your life, after several years of absence.
A lot has changed - now you can afford an expensive house, a motorcycle, and investments, but... But you constantly return to your memories of the one with whom you were happy. You fill the void in your soul with memories, playing them over and over again.
Money has become a new factor in your life and it attracts both new acquaintances and old ones to you.
Being tough or caring, remembering or forgetting, drawing dreams or memories - it is up to you to decide.​

Thread Updated: 2019-08-29
Release Date: 2019-08-28
Developer: ttll - - - F95
Censored: No
Version: 0.2
OS: Windows, Mac, Linux
Language: English, Russian
FanArt: Here
Genre:
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Installation:
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Changelog:
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Game Features:
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DOWNLOAD
Win, Linux: MEGA - - WORKUPLOAD -
Mac: MEGA - - - -
Others:
COMPRESSED

Patches: (Contain 85 new images)
Extras: FAN SIG - FAN SIG2 - FAN SIG3 - WALKTHROUGH - SAVES (v0.2)

View attachment 327359 View attachment 327360 View attachment 327362 View attachment 327364 View attachment 327365 View attachment 327366 View attachment 327368 View attachment 327369 View attachment 327370 View attachment 327390 View attachment 327391 View attachment 329896 View attachment 329897 View attachment 329898 View attachment 329899 View attachment 329900 View attachment 329901 View attachment 329902
Great, thanks
 
Jan 20, 2020
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The last dev I was following who argued being too perfectionist ended up abandoning his game after months of distress.
Sometimes it's better to strike a balance, you know.
From my point of view this happens: developers today want to make a game as if they had the equipment of a great company when in reality it is only one person, instead of gradually increasing the quality of the game as they gain experience or resources to build their own team, they prefer that from the beginning it has a high quality (which is fine), but what happens afterwards is that they launch updates every half year, they do not meet the agreed deadlines or in the worst case, end up leaving the game due to stress or some other problem.

(Sorry if I made a mistake when writing, English is not my mother tongue)
 
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Aristos

Forum Fanatic
Dec 28, 2017
5,093
15,418
From my point of view this happens: developers today want to make a game as if they had the equipment of a great company when in reality it is only one person, instead of gradually increasing the quality of the game as they gain experience or resources to build their own team, they prefer that from the beginning it has a high quality (which is fine), but what happens afterwards is that they launch updates every half year, they do not meet the agreed deadlines or in the worst case, end up leaving the game due to stress or some other problem.

(Sorry if I made a mistake when writing, English is not my mother tongue)
I agree with you. In my opinion, the wisest thing to do when you're starting off is build up a fanbase by providing regular, decent updates as often as you can. That can be every 2 months, every 3, every 4...
If you need to decrease quality a bit or reduce the content to meet those deadlines, so be it. You can still provide a very good game if the concept and story are clear in your mind while also producing very sexy renders. People will notice you're promising and start supporting you anyway.
For me, not putting out an update even after 7 months is an ill-considered strategy. Or maybe I'm the one who's wrong considering the amount of money some con artists like I****r or G*****p are making. Maybe it's an effective marketing strategy to make anticipation grow.

(Speaking about perfectionists, your English is more than good enough for you not having to apologize. Judging by your user name, probably we both speak the same language anyway.)
 

watchy123

New Member
Dec 4, 2018
9
104
I'd have to agree with the critics even though I defended ttll in the past. 8 months for one update just seems a bit too much even if you are a perfectionist. I think this will only frustrate the fanbase, and honestly even himself most likely in the long run. I think ttll is a super cool dude (and definitely NOT a scammer) and the game is excellent and very high quality so far and I know you usually should not tell an artist how to do his or her work but if it continues on like this, I think this game will never be finished not least because it's probably super frustrating for the developer to spend that much time on a project and still stay motivated to work all the while people are complaining.

I think it would be wise to strike a balance between perfectionism and "getting shit done", maybe releasing every 4-5 months max with less content or some other compromise, this will keep the fan base AND the developer happy and motivated. That doesn't mean the developer still can't work on a big update perfecting the game once it's at least somewhat finished - but this way there is at least something out there which can be perfected rather than nothing at all.
 

Stonerbank

Member
Aug 25, 2017
233
362
People seem to keep bashing the dev, like yes there has been a ridiculously long gap between the development, but unlike other devs he has kept pausing his payments when his vocalized deadline falls short. I continue to have hope for this dev, if they were here just for a paycheck they wouldn't pause the payments and would be up like 3000-4000$ extra. I'm sure he'll learn from aiming far too high from this update and make the needed adjustments. Three to four months for quality updates is legit, I figure that will be the new goal.
 

Cgt35

Member
Dec 13, 2018
490
539
Yes similar but Renders of TTLL is atleast 2 or 3 level better than arrota.
Absoluteley. But when i joined the f95, that milf amazed me(in secret game ) My weak point and im excited more than
come inside to be completly honest with you. Because that long waiting period killing my hope step by step.
 
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4.10 star(s) 123 Votes